Ooohhh.....I wonder if they have faith in their own product.
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Ooohhh.....I wonder if they have faith in their own product.
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Well he should have, seeing as he is the company boss. Or doesn't he really care now that he is a multimillionaire?You know Braben has no hand in Elite right?
I actually agree with this. I was hopefully of an Autumn release as promised, but this latest news is a slap in the face.Would you rather they give you a steaming plate of hot garbage that is Odyssey? They can't make it run decently enough on PC, let alone how bad would it be on a last gen console?
No, I'm not. You might have me mixed up with someone else, I was responding to your comment about having to pick between delays and bugs.Are you seriously trying to say that delays are bad?
Greetings Commanders.
With the release of Update 5 on 1st July plus a few smaller server updates since, and Update 6 currently in development, I wanted to take a moment of your time to talk about the next steps for Elite Dangerous.
We are aware and fully accept the frustration that many of our players have had with their experience of Elite Dangerous Odyssey. The community have spoken, we have heard the feedback clearly and we will act on that feedback.
As you may remember in our recent development article, the significant amount of updates and development effort that has been done to fix and improve issues since the launch of Odyssey has meant work on our console release has not progressed as quickly as we had hoped. What’s more, we can see that the strides we have made through the last five major updates are positive, but we must continue on with this progress to give the experience that you and we expect on PC.
With those things in mind, we have spent a lot of time discussing and re-evaluating our previous plans and we have made the decision to prioritise the core PC experience for Elite Dangerous. Ultimately, we believe it is right to focus our efforts on the core Elite Dangerous Odyssey experience for the platforms that we have released on, before opening up to more. We know that the work that we do to improve players’ experiences of Elite Dangerous Odyssey on PC will benefit other platforms in the future, but the dates and details of the console platforms are going to change. We do not want to rush into confirming any dates or changes this has on our console release, as we must remain fully focused on the core Elite experience. Only when we feel that the foundation of the PC release is solid, will we be able to re-lay our console roadmap on top.
Elite Dangerous Odyssey is an important step on a complicated journey, and we must get this right, before we can consider moving on to these new platforms.
So what does this actually mean for Elite Dangerous and Elite Dangerous Odyssey?
It means that we will see more game updates over the coming months. We will continue to work through Issue Tracker, fix bugs and improve performance, but we will also be able to explore and add additional features, content and improvements into the game.
We will continue to give open monthly development updates where we discuss WIP content, challenges, the issue tracker and more. We know that the previous levels of detail for the roadmap and developer update have not met expectations, but we are grateful for your patience while we shift and adjust plans, in the face of such clear feedback.
Please remember that our team here at Frontier are working hard to support the game and our community. Behind every bug fix, design decision and community post is a person who cares a lot about giving our players best possible experience. I would ask that everyone remains calm and respectful when sharing their thoughts and feedback.
We all have the same goal and we will get there, together. Please bear with us.
o7 Commanders.
It is the right decision to delay, but it's a vague definition of what fixing the core game means. Obviously, it'll be better to have a stable game to move over, but there's no real definition of what that means especially when he adds that they're going to use the time to add in other items that people want. Consoles are in limbo at the moment as to when/if the game will be fixed enough to be ported over.He didn't say that.
FDEV will fix the core game and then port the fixed game to the consoles.
Shows that FDEV learned that is better the delay and release something good, that release an unfinished product and try to fix on the fly.
Right decision.
Ooohhh.....
PC players were involved in this decision?Love how this community turned on console.
We’ve been here spending real money for 4 years building this community and PC crowd turns us at the drop of a hat.
Perfect.
With those things in mind, we have spent a lot of time discussing and re-evaluating our previous plans and we have made the decision to prioritise the core PC experience for Elite Dangerous. Ultimately, we believe it is right to focus our efforts on the core Elite Dangerous Odyssey experience for the platforms that we have released on, before opening up to more. We know that the work that we do to improve players’ experiences of Elite Dangerous Odyssey on PC will benefit other platforms in the future, but the dates and details of the console platforms are going to change. We do not want to rush into confirming any dates or changes this has on our console release, as we must remain fully focused on the core Elite experience. Only when we feel that the foundation of the PC release is solid, will we be able to re-lay our console roadmap on top.
Good. The PC was and is the core community.Greetings Commanders.
With the release of Update 5 on 1st July plus a few smaller server updates since, and Update 6 currently in development, I wanted to take a moment of your time to talk about the next steps for Elite Dangerous.
We are aware and fully accept the frustration that many of our players have had with their experience of Elite Dangerous Odyssey. The community have spoken, we have heard the feedback clearly and we will act on that feedback.
As you may remember in our recent development article, the significant amount of updates and development effort that has been done to fix and improve issues since the launch of Odyssey has meant work on our console release has not progressed as quickly as we had hoped. What’s more, we can see that the strides we have made through the last five major updates are positive, but we must continue on with this progress to give the experience that you and we expect on PC.
With those things in mind, we have spent a lot of time discussing and re-evaluating our previous plans and we have made the decision to prioritise the core PC experience for Elite Dangerous. Ultimately, we believe it is right to focus our efforts on the core Elite Dangerous Odyssey experience for the platforms that we have released on, before opening up to more. We know that the work that we do to improve players’ experiences of Elite Dangerous Odyssey on PC will benefit other platforms in the future, but the dates and details of the console platforms are going to change. We do not want to rush into confirming any dates or changes this has on our console release, as we must remain fully focused on the core Elite experience. Only when we feel that the foundation of the PC release is solid, will we be able to re-lay our console roadmap on top.
Elite Dangerous Odyssey is an important step on a complicated journey, and we must get this right, before we can consider moving on to these new platforms.
So what does this actually mean for Elite Dangerous and Elite Dangerous Odyssey?
It means that we will see more game updates over the coming months. We will continue to work through Issue Tracker, fix bugs and improve performance, but we will also be able to explore and add additional features, content and improvements into the game.
We will continue to give open monthly development updates where we discuss WIP content, challenges, the issue tracker and more. We know that the previous levels of detail for the roadmap and developer update have not met expectations, but we are grateful for your patience while we shift and adjust plans, in the face of such clear feedback.
Please remember that our team here at Frontier are working hard to support the game and our community. Behind every bug fix, design decision and community post is a person who cares a lot about giving our players best possible experience. I would ask that everyone remains calm and respectful when sharing their thoughts and feedback.
We all have the same goal and we will get there, together. Please bear with us.
o7 Commanders.
tl:dr - "Please fix Odyssey by overhauling large portions of the game and introducing entire expansion-packs worth of content in 6 months".Dear Mr Braben,
For Odyssey to be a potential success:
-Gameplay: it is very interesting as it is.
-Content (new arm, new ship, ...) This is the DNA of the game
-VR
-Ship Interior
-Lore (It was the strength of the game)
-In game Performance: 100+ fps with
-Base building
-Powerplay and BGS open only (to make war, you still have to see the enemies)
-FC: Social hub with mission board, seller, ... even if we have to buy these services, maintenance OFF, we need to play, not work for that. (+ real player economy)
-Support vessel (FC gameplay), what happen about it? gameplay with pnj possible? Currently One need, why not use the other two available slots?
-Pnj: rebalanced the salary to: only when used.
-STOP GRIND for ingineers and progress ...
-Complete translation of the game in the proposed languages
- ...
Surprise us!
And maybe we can still trust your studio.
You have 6 months.
Good luck