Game Discussions Star Citizen Discussion Thread v12

I'm going to play my "i'm just a console peasant" card, and hope one of the PCers answer you first.


Only 5500? i didnt realise you were such a casul :p TBF a lot of mine is sat at Jacksons Lighthouse or Wolheim or man menu.

As a newbie SCer i'm quite enjoying it, the bugs and jankiness are manageable / tolerable, and as always it's refreshing to play something different. It kinda feels like some of the old pledgers can no longer see the fun bits, but then that's how i am with Elite now i guess... :rolleyes:


Pretty much described me. I was waiting for SQ42, and didnt care about anything else it was doing until there was a released game. Recent events pushed me to try, now i see SC (proper) as them nailing down the tech and building blocks, then plop a single-player game on top.


If one did want a silly cat helmet, where does one purchase it?

Asking for a friend.
Haven't been active for a few years..but I know the tale, brother ;)

zcTPYNk.jpg
 
So I took a look at the HID/USB controller list in Device Manager...
View attachment 251386

As you can see its a mess!
I've downloaded the current Thrustmaster drivers and re-installed these...
I'll test SC again and let you know if this has helped...

Would I be better to remove all of these HID/USB listings and start again I wonder? I don't know what all these are for!

Any Suggestions Please?
The problem lies with Star Citizen and it's clusterfarce controls menu...not device manager or your HOTAS, believe me. I'm still searching for a solution, I see a few folks have had the issue but can't find out how they fixed it...but again, the fix isn't trolling through device manager deleting items from the USB bus which will cause more problems than it'll ever cure :)
 
Last edited:
So I took a look at the HID/USB controller list in Device Manager...
View attachment 251386

As you can see its a mess!
I've downloaded the current Thrustmaster drivers and re-installed these...
I'll test SC again and let you know if this has helped...

Would I be better to remove all of these HID/USB listings and start again I wonder? I don't know what all these are for!

Any Suggestions Please?
You can remove / "uninstall device" for all that list in device manager and then restart and the system should re-add anything that is actually attached, including unknown/hidden system devices or things on the usb hub. As to what windows does or will do with your joystick, I can't say but driver updates could help.
 
You can remove / "uninstall device" for all that list in device manager and then restart and the system should re-add anything that is actually attached, including unknown/hidden system devices or things on the usb hub. As to what windows does or will do with your joystick, I can't say but driver updates could help.
Good advice...but I'm trying to steer Susie away from needlessly going through with it. Her HOTAS is registered, enabled and working in device manager and works with everything else except Star Citizen. Lowest common denominator here...initial setting up of a HOTAS is also a common problem in SC due to the controls menu in SC defaulting to M/KB for the Fortnite players. My X56 works fine...after faffing about in the abysmal nonsense of the controls menu 5 years ago to set it up...everyone else I know that flies HOTAS/HOSAS seems fine after a lot of trial and error in some cases.

None of my friends who fly HOTAS in SC use a T-16000 throttle though, most are X52/X56, Warthog/Virpil or dual stick T-16000 minus throttle... hence why it's taking me so long to get a grip on Susie's issues. Her throttle input is being registered as a digital on/off switch rather than an analogue input, for me...that points directly to a controls menu setting rather than the hardware.
 
Last edited:
Derek was always good for a laugh and making predictions that failed to come true.

I made some predictions years ago that also failed to come true.

Circa 2015-2016 i was posting on reddit saying that SC wouldn't release until 2020.

The faithful called me a FUDster and much worse.

And boy, do i have egg on my face! I was way too optimistic!
I think DS said similar to you, "can't be done with less than $300 MUSD and 8 years" or something like that, so he was too optimistic as well. His "two weeks" or 90-days comments were made with the usually unstated caveat "if the funding dries up". But whales wouldn't allow that to happen and keep pumping unprecedented money into CR pockets so he can keep plodding along changing the color of individual pixels and holding reshoots at the most expensive mocap studio in the world and funding $20,000 cappucino makers, $20,000 fake space doors, matching anniversary Porsches, a mansion and personal chef, etc. But I trust The Pledge, and that "all money goes strictly to develop the game". Sure some nice props are needed for developers working long hours, and the CEO may get enough money to live lavishly after the dreamers gave him hundreds of millions, but the CR pitch changed so much from day 1 to when he realized he hit the goon jackpot, and the shenanigans have been so blatant, that it bears constant repeating. Repeating unless and until he delivers two non-janky, fully developed AA [edit, that should be AAA] games as of current standards when released, as was promised year after year.

Per CR own statements, he gets 3-4x the value out of money and 2x the work by not having a publisher, with associated overhead and markups. So, currently CIG has spent about $1.5 Billion and 15 years with 500+ developers and still has a broken mess with barely 1 of 100 star systems (at 1/6 scale), 1/3 of sold ships and missing game loops, economy, etc. in the game.

I'll grant it does look good (usually), but it really is a shame many of the top ED streamers that have criticized ED management and EDO release have shifted to adding SC streams without mentioning anything about the 100x worse behavior, broken promises, scandals, etc. at all. That seems really weird to me. Maybe they just don't know?

Answer the call, I've played through every episode of Sq42 years ago, it's definitely releasing 2014, 2015, 2016, 2018, maybe one day?
 
Well if people keep buying $1000 ships they'll keep buying nails ;)

I bet if the money train dried up they'd start pushing hard for a proper release. Hell they could do a Hitman and plop out episodes for SQ42.
Not that i like that model, but they could.
 
Well if people keep buying $1000 ships they'll keep buying nails ;)

I bet if the money train dried up they'd start pushing hard for a proper release. Hell they could do a Hitman and plop out episodes for SQ42.
Not that i like that model, but they could.

The backer money train has hit a wall of sorts already. It hasn’t been matching development costs for a while. Hence the 2018/2019 angel investment:

On the Investment Cash:

When discussing the investment money in their financial blog, CIG firewall it from player funding. IE for 2019:

Total Pledges & Income: $60,717,000
Total Costs Capex & Investment: $70,431,000
= -$9,715,000
Cumulative Net Position: -$2,720,000

But...

Cumulative Net Position After Investments: $60,530,000

Due to the $45m in 2018 & $17.25m in 2019.

It seems logical that the investors would look to a return in the shorter term via SQ42. The closed beta scheduled for Q2 2020 certainly suggested that. But then it missed that deadline like all the others ;)
 
Last edited:
The problem lies with Star Citizen and it's clusterfarce controls menu...not device manager or your HOTAS, believe me. I'm still searching for a solution, I see a few folks have had the issue but can't find out how they fixed it...but again, the fix isn't trolling through device manager deleting items from the USB bus which will cause more problems than it'll ever cure :)
Cheers Mole!

I'm inclined to totally agree with you! I'm just stumped how to get my hotas to work as intended 🤨

I really do appreciate your help though in trying to find a solution!

How is Ker doing with her convalescence at home?
 
So how is the Cutty Black?

I've just scraped to 1.3mil aUEC so starting to decide on a ship: Cutty black cheaper and versitile; Freelancer (base) tankier and more solo DPS for gimbal scrubs; or maybe Cutty Red for easier FPS missions.
I've rented the Freelancer, and it seems good, just a big sluggish, not roomy inside, and decidedly not great view out the cockpit window.

Anyone know how these ships are in PTU 3.14?

Suggestions on something vaguely multi-role, so i can dabble in different gameplay, and not too expensive?
 
So how is the Cutty Black?

I've just scraped to 1.3mil aUEC so starting to decide on a ship: Cutty black cheaper and versitile; Freelancer (base) tankier and more solo DPS for gimbal scrubs; or maybe Cutty Red for easier FPS missions.
I've rented the Freelancer, and it seems good, just a big sluggish, not roomy inside, and decidedly not great view out the cockpit window.

Anyone know how these ships are in PTU 3.14?

Suggestions on something vaguely multi-role, so i can dabble in different gameplay, and not too expensive?
The new ship combat balances, along with the new HUD changes almost everything about ship fighting in 3.14. All in all, the changes have been generally well received, even amongst the PvP pew crowd. I really like the changes...and the new HUD is certainly a step-up from the old one.

The new setup is more ED in style...pip management basically...with a new missile operator mode to stop the PvP missile spamming by making it a separate fire group...you have to select missile operator mode from the cockpit in single seaters which lock out the guns while the missiles lock on to the target....it's one or t'other now, you can't spam missiles and shoot the guns at the same time. If you're in a ship with a copilot though, they can use missile operator mode from the copilot seat giving cockpit multicrew an actual purpose...not as easy as it sounds, the missile operator has to keep the target central in his HUD to lock it up and the lock-on times have also been slightly lengthened to prevent spamming.

A crewed ship with turrets is now a formidable oponent...not indestructible... but it'll take a bit of thought and tactics on how you manage the fight and your power resources if you're on your own in a single seater intent on bringing down the likes of even a Cutty Black or Connie, previously they were just floating piñatas.

The Cutty Black with 3 crew is now very handy in a fight...pilot, copilot/missile operator and a gunner in the tub....5 in a Connie Andromeda, pilot, copilot/missile dude, 2 turrets, an SLF and the Connies shield increased to a single S3.... You'd better bring some mates or you'd better be running if you attack one that's fully crewed. It's been good for the Connie Andromeda missile boat especially with the changes. It fell out of favour a long time ago due to shield holes and poor fire power, not to mention missiles that didn't fire or were horribly broken...now it's gone back to being a popular ride with a couple of mates along :)

Like I mentioned, I really like the changes...and I'm not particularly pew oriented :)

As for a multirole runabout...Cutty Black. It's always been my favourite and it does exactly what it says on the tin.

QmxRTlb.jpg
 
Last edited:
What are you doing up reading at 3.45 @Mole HD ?

I'm in a lot of pain from my back / hip... The Tramadol isn't helping much either 😒
I don't know how I'll cope in work in a couple of hours!
 
In a confidence scam, we'd expect the scammer to:
  • keep pumping out art assets
  • continually rework systems that are already in-game
  • keep pushing core tech into the future
3.14 exactly fits the pattern.
 
What are you doing up reading at 3.45 @Mole HD ?

I'm in a lot of pain from my back / hip... The Tramadol isn't helping much either 😒
I don't know how I'll cope in work in a couple of hours!
I got up to see to Ker...doing my nursey bit. She's had a really decent sleep for a change, took her along when I went to the local island shoppe this afternoon and she managed a hesitant lap around the shelves with a walking frame before I had to take her back to the car. That's the longest she's been on her feet in 4 months, even with a walking frame, so it really wiped her out... I'm proud she even attempted it :)
 
Last edited:
Back
Top Bottom