No. It's your claim, so up to you to demonstrate it. I'm not interested in going on a wild goose chase to look for something you never wrote.
Are you suggesting that criminals should not be targeted? I take it bounties are wrong then?
Without a temporary permit lock in place, you'd just get the same ganker repeatedly jumping in and camping in a system, making play impossible for anyone there. Bare in mind, I did say that any permit lock would be valid for entering the system. If already in te system, it is a moot point, but to date you seem averse to anything that would act as a consequence for illegal action and that simply won't fly.
All you seem to accept is slaps on the wrist though.
I've read what I've posted. I worry you misread somewhere. I don't need clumsy attempts to take words out of context, so I suggest you go back and try to understand what I mean and not worry about quoting me back to myself.
Bounties are bad? That's some wild hyperbole there. No, I think that targeted harassment is bad. I feel my explanation was concise.
Permit locking isn't required if the security level had appropriate response. Camping in a high sec as a criminal should be virtually impossible. If permit locking is necessary, then the security response should be made greater instead.
Illegal actions are part of the game. They can happen in solo and they can happen to npcs. Treating it like it's behavior that deserves punishment is silly.
Proper protection in high security areas would be sufficient to keep pve players safe. I don't want slaps on the wrist either because it's all pointless meaningless that will not deter ganking. It just makes hassle for ppl who dock before asking permission or when a cop dives into your line of fire.
Even the current prison ship crap is . It's silly how many people end up going to them for pointless stuff.
Give the criminals tools to commit the crime and they will have things to do while they are living on the fringe,
I tried a life of crime once (in solo). It was boring and the pay sucked.
Let's try and keep it honest. You arent gonna deter ganking by threatening punishment. Stopping ganking happens by the game producing a reasonable security response and chasing the ganker away before he can gank. You don't need to punish a ganker who couldn't gank.