TLDR Its a pod cast.
Source: https://youtu.be/bEm8kCSTTFk
P.S. Mods this is on topic for Elite Dangerous and it is family friendly.
P.S. Mods this is on topic for Elite Dangerous and it is family friendly.
Yes it isIs this a Star Citizen thread?
Are you sure?Yes it is
Pay me £15.75 and I'll tell you.Are you sure?
Will a cat image doPay me £15.75 and I'll tell you.
just merge itOhhhh this will get locked in no time. SC discussions are not welcome by the mods.
Who’s Yamiks ?5 bucks it will last longer then a Yamiks video
What do you do in SC's ship interiors? Cool combat boarding actions for piracy? Hijacking, as a passenger? Hanging up trophies from big game hunting expeditions?While star citizen has it's fair share of cool content that elite is lacking at the moment (maily ship interiors), after playing both for a while I have to say that I still prefer ED:H and even ED:O over it. Just a matter of taste of course, but from my subjective point of view, SC overall is even more shallow than ED. But it's also a roleplayers paradise, I give them that.
There is progression via earning in game cash and getting new ships but your fear of SC is well earned. after 4 months you can get burn out and run out of content to do. It comes down to is Star Citizen worth 45 bucks to you. If you are expecting a complete experience, I would say no. If you want to be apart of a community with open development then maybe.The thing that makes me most hesitant about SC is that I have absolutely no idea what I'd be getting for my money.
I've seen video's of space-shooty stuff, wandering around a ship interior, flying across a planet surface and FPS stuff but I have no idea how much actual long-term gameplay is baked into the game.
A lot of people criticise ED for the whole "mile wide and an inch deep" thing but it is, at least, fairly obvious that you start off with a puny ship and no credits and you spend as much time as you want earning credits so you can buy ships and then spend more time upgrading them so you can do things better.
Maybe that isn't as diverse or interesting as some people would like but it IS, at least, fairly obvious that there's scope for spending a LOT of time pootling around in your pretend spaceships, figuring out which ones you prefer for different things and then modifying them and upgrading them so they work the way you want them to.
With SC, I've just got no idea if there's any kind of "progression" in the game.
Honestly, I kind of get the impressiont that SC is more about buying a ship (with real cash) and then going and trying a bunch of the things the game has in it.
And, erm, then what?
If, for example, you get smoked in combat, do you go back to the RSI website and buy a different ship to have another go?
To be fair, I suppose if I was more interested in SC I might be paying more attention and then I'd know exactly what long-term gameplay there is but I just haven't seen SC discuss it.
If Squadron 42 ever goes live then I think there will be a lot more in the progression side of things and should make the whole SC experience much more varied. I wouldn't spend my money in advance hoping it will show though especially considering how long people have been waiting for it so far.There is progression via earning in game cash and getting new ships but your fear of SC is well earned. after 4 months you can get burn out and run out of content to do. It comes down to is Star Citizen worth 45 bucks to you. If you are expecting a complete experience, I would say no. If you want to be apart of a community with open development then maybe.