Big Elite Streamers Giving Up On Streaming Elite?

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And yes, I'm speculating, but I'm also looking for silver linings in a very dark cloud, and if Odyssey being a failure at launch ends up giving us a better product a year from now, then maybe this is actually a good thing.
A mixed thing, maybe. I don't think the reputational damage will ever be fully recovered, and many of us who had faith (to some degree) in the sense of purpose of the company have had it severely shaken.
 
Well it is getting a free topgun DLC (not sure if it will have weapons tho,)
Top Gun?!?! That'd be quite a Maverick move for them.

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It runs at a locked 30fps on a Series S @ 1080p. I'd say, yeah. One of the reasons for performace improvements on all platforms is that when within the cockpit view, parts of the ground not viewable are now culled.
Ah, you mean console launch. When FS2020 launched on pc it certainly had some... issues there. EDO hasn't launched on consoles yet, and they are delaying it to work on performance improvements, so it seems a fairly similar approach: poor performance on pc than spend a year fixing it to get it working on consoles. :p
 
Quote snipped for the point I want to make. I do get the sense that Frontier is "throwing us a bone" that they might not have otherwise. For example, why after months (if not years), now Frontier has finally decided to fix megaship looting? Same goes for module storage increase. It feels like Frontier is saying, "Give them something, anything, to calm down the angry crowd. Heck, give them Barabbas if that's what they want!"

And yes, I'm speculating, but I'm also looking for silver linings in a very dark cloud, and if Odyssey being a failure at launch ends up giving us a better product a year from now, then maybe this is actually a good thing.

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Release Bwian...
 
Plus the people who made all the tech FS2020 showcases; from Azure, Bing and so on. Its a massive thing.
It's not as big as it seems. Most of the client is middleware, like the clouds everyone thinks Microsoft coded are just TrueSky, the map tiling server already existed for Bing Maps, the landscape rendering they already mostly had from efforts to clone Google Earth, and a lot of the flight simulation logic probably comes from FSX (I'm not sure if they reused or rewrote this, though - didn't check). I'd expect that the majority of the work went into adding tactile cockpits ala DCS and adding custom landmarks. Google Earth's flight simulator mode from long ago ('07?) was just a side project by one of the programmers as an easter egg but it can be compared to FS2020 sans TrueSky and custom landmarks, for an idea of what effort was involved.
 
Quote snipped for the point I want to make. I do get the sense that Frontier is "throwing us a bone" that they might not have otherwise. For example, why after months (if not years), now Frontier has finally decided to fix megaship looting? Same goes for module storage increase. It feels like Frontier is saying, "Give them something, anything, to calm down the angry crowd. Heck, give them Barabbas if that's what they want!"
FD has a long history of eventually fixing bugs, and the last time they increased module storage was also after years of the community clamoring for it. I am not sure I actually see a new trend here. If anything it is typical of them: nice it happens now, a shame it didn't happen earlier.
 
Ah, you mean console launch. When FS2020 launched on pc it certainly had some... issues there. EDO hasn't launched on consoles yet, and they are delaying it to work on performance improvements, so it seems a fairly similar approach: poor performance on pc than spend a year fixing it to get it working on consoles. :p
The question is - will anyone be interested in playing EDO (or even Horizions) on consoles by then? Speaking for myself, my patience ran out ages ago which is one the reasons I've moved onto MFS.
 
The question is - will anyone be interested in playing EDO on consoles by then? Speaking for myself, my patience ran out ages ago which is one the reasons I've moved onto MFS.
Reading Reddit today: yes, loads of people are. Just like you may tire of FS2020 at some point while others are still excited to start.
 
Reading Reddit today: yes, loads of people are. Just like you may tire of FS2020 at some point while others are excited to start.
We'll see in a year, won't we? :LOL: I wouldn't take a Reddit snapshot now as any indication. Check out the console forums on here - a lot of players have moved on, either to PC to play EDO or to other games.

A bit like some ED streamers, really.
 
The question is - will anyone be interested in playing EDO (or even Horizions) on consoles by then? Speaking for myself, my patience ran out ages ago which is one the reasons I've moved onto MFS.
What made you wait a year for console FS2020 instead of getting it for PC sooner, or moving to a different game? Same applies here for CMDRs on console waiting for Odyssey. Or myself waiting for RDR2 to arrive on PC 🤷‍♂️
 
Yes! THIS! :) thank you both for watching first of all, and yeah we are just trying to have adventures and fun - like it's all new to us too so we spend a lot of time just marvelling at little details too but basically we just want to have fun with what we are playing



haha yes that was me :)

Source: https://www.youtube.com/watch?v=cevmvHG8kME


And I have been very lucky to have some more experienced players to take me along and show me some of the sights - again, SC has limitations yes - and there are a TON of bugs (which i do not shy away from showing too) but it's something fresh and different and does not require grinding outside of maybe credits.

I'm not saying i'm done with ED for good, i may want to take up playing again in future absolutely - but right now, I'm just happy trying out SC. and NMS too actually, Kai Zen took me through the first couple of hours the other night to get me over the hurdle of not knowing what i'm doing and once the creative aspects of the game kicked in i was kinda hooked on that too :D

Play all the space games, or whatever ones you enjoy ;)
I hope you will like NMS, but it isn't really that much of a space game, but more a planetary exploration game - to me it's what I would have wanted for Elite, but it will most likely never get. I have loads of fun in NMS. From my perspective, you will need about 50hrs to really get into it. Planets, even of the same type, are quite different. I have about 6 icy worlds and even they have some similiarities, they are all as well that much different, that I have bases on all of them. One is easy to farm carbon, another one has lots of interesting caves filled with ancient stuff, one has awesome mountain ranges with loads of buried technology, another one has copper every 300-400 units, one has frozen forests rich in carbon and frost crystals, and the last one has an enormous amount of graves with valuable bones to find (even it isn't qualified as a bones site).

get one resistance upgrade for the kind of planet you are on and 2 protection upgrades (those are charged with ion batteries) - it will first use one then the other of those 2, this way you won't hear "temperature protection .. falling" all the time and you will have a pleasant time exploring. When you will hear that warning, charge up both protection upgrades and you are good to go for quite a while longer.

A personal refiner in your exosuit is good to have as well, because you can use it everywhere, even in a station or in your ship, makes upgrading new ships a lot easier. and don't forget to upgrade your exosuit in every new station you get to - one slot more in every new station for a reasonable fee.
 
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Quote snipped for the point I want to make. I do get the sense that Frontier is "throwing us a bone" that they might not have otherwise. For example, why after months (if not years), now Frontier has finally decided to fix megaship looting? Same goes for module storage increase. It feels like Frontier is saying, "Give them something, anything, to calm down the angry crowd. Heck, give them Barabbas if that's what they want!"
That's pretty much it. When Braben posted his last update, he promised to get EDO up to standard and add some new features. Of course he gave no details on any of this, which is why I personally concluded that what we were likely to see is stuff that was already planned for the future, at best rolled out ahead of schedule, such as the on-foot Thargoid combat and new SRV models that were data-mined a few months ago *. So far, all we've seen are very small 'quality of life' changes and other 'low hanging fruit' which is in keeping with this strategy of expending a minimum of resources on ED in general.

So he's delivering on the letter of his promises, which then the community reads into and imagines ship interiors and Panther Clippers, even though none of these have ever been promised. We're our own worst enemies, in that we keep on projecting our dreams based on, intentionally, vague language - the no VR "at launch" is the best example of this; it clearly implies that VR would be added some time after launch, but does not actually commit to it. So when they admitted they were no longer going to develop VR, they didn't technically break any promises, and then to add insult onto injury - seeing the negative reaction of this admission - they tried to pull the same trick again, with their "never say never" caveat. Problem is that at this stage, they've cried wolf one too many times, so only the most ardent member of the Church of Braben believes them.
And yes, I'm speculating, but I'm also looking for silver linings in a very dark cloud, and if Odyssey being a failure at launch ends up giving us a better product a year from now, then maybe this is actually a good thing.
It's pretty clear that EDO has received far more resources to deal with it's issues than it otherwise would have had the community remained silent. But, at least to me, it's also clear that beyond fixing bugs and performance only to a level that will keep the community quiet, we're unlikely to see any significant development in Odyssey until the next DLC, presuming there is one. So it is a 'good thing', but unfortunately Pyrrhic in nature. So I suspect that the next few years will see slow improvement in performance and stability, but very little new content added to the game. Question is whether, after years in effective maintenance mode, whether the game can survive more years like that?

Of course this too is speculation, but in fairness, there's no shortage of evidence to arrive at what is a pretty clear conclusion at this stage.

* There's no guarantee either of these will ever see the light of day. ED appears to have been built like a giant prototype, with lot's of half baked features that were added then abandoned. Both the on-foot Thargoid combat and new SRV models could easily be things that were partially added, after which the feature was dropped, without anyone bothering to clean up the assets that were added to the game.
 
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