Patch 6 brought some changes, making NPCs act differently. I noticed this in my first non settlement clash when they fired on me from a longer range than expected. I am now doing my first settlement mission to restore the power. I usually land about 1000m away) after sketching the layout), preferably in dead ground and drive my SRV to the target. Being aware of the changes I approached the settlement even more cautiously, using dead ground around it to to make the majority of my approach. NPCs were observed, and they initiated combat sooner and at a longer range than expected when I became visible. Advancing and retreating from/back into the dead ground I was able to engage on my terms. Taking too much damage? Retreat and advance again. Having got rid of the NPCs I was making a circuit to identify the building before deploying on foot, when an additional NPC team dropped in. I have only seen this at non settlement locations. As they were in the open, they were fairly easy to take out, provided I retreated when taking damage or in danger of getting swarmed. My previous SRV engagement ranges were often sub 100m, but now many engagement ranges are in the region of 200m.
Only time will tell whether I was lucky or my tactics worked.
Steve 07.
Only time will tell whether I was lucky or my tactics worked.
Steve 07.