Viajero
Volunteer Moderator
This is excellent stuff.
Its like i said in a Discord conversation about this a couple of days ago, what CIG are doing is not meshing multiple servers running multiple instances but meshing multiple servers in a single instance.
In the former all you're doing is keeping live persistence across multiple servers, but you still have to load between instances, so if my friend is on a different server i have to load in to his instance or he to mine.
SC right now you have 50 people per server, lets say Stanton has 200 people in it, there are around 50 at MicroTech, 50 at Hurston, 50 at Crusader and 50 at ArcCorp.
In this case each planet would run its own server.
Now here is the fun part, lets say those 200 people all wanted to pile in to an 890 Jump, what would happen then is the 890 Jump gets split in to 4 servers, for arguments sake lets say 4 quarters, lets say the main lobby of the 890 is one server, there 40 people in it, lets say 30 people come out of their bedrooms, dining areas ecte... and move to the lobby, this is the point where now with 70 people on that server it will start to fall down.
This is how CIG would get thousands of people in to a single instance and no loading between servers, but it is not fool proof because you can't infinitely tighten down the amount of servers running a space, as he said you can't have 4 servers dividing up a single room, if you wanted to break it cram 200 people into your hab room.
And no, that ^^^^ as far as i'm aware has never been done before. And i would imagine extremely complex.
You dont even make any sense mate. In your 890j example, each quarter server is already a separate instance. And you would still need to load between each of them if you wanted to move around.
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