Elite Dangerous: Odyssey Update 7 Notes

Hello, now when flying fast and low (in fighter for exemple) some patch completly disapear. As if the rendering engine take some time to display texture (ok probably du to my old pc) but it's really frustratring. i7 4900, gtx 970 4Go, ram 24Gb
 

sallymorganmoore

Senior Community Manager : Elite Dangerous
Lol FDEV sweeping their issues under the rug as usual and being incompetent at it, youve deleted my post but it still lives on in the quotes. GG
Is it a useful comment at this point though? I'm not so sure.
Not sweeping any issues under any rug, as you can see, EVERYTHING is being considered from the feedback so far but people are only being a bit more mindful of when it comes to tagging David really...
 
Lol FDEV sweeping their issues under the rug as usual and being incompetent at it, youve deleted my post but it still lives on in the quotes. GG

Deleted probably because you lack the maturity to articulate your issues without leaning into tropes and clichés.

If they were trying to sweep anything under the rug then this thread would have been locked as would every other concern thread and Sally wouldn't be here taking feedback and trying to help people.
 
Please do bear with me today on questions :) I have lots of meetings and discussions to have on dev side following yesterday to really knuckle into all these amazing reports you've been giving me, so I might be a bit messy in here today :) (please pass it on hahaha!!).
No worries. I can imagine you're quite busy with things (a few forest fires going on in the office, I imagine).
 
Is it a useful comment at this point though? I'm not so sure.
Not sweeping any issues under any rug, as you can see, EVERYTHING is being considered from the feedback so far but people are only being a bit more mindful of when it comes to tagging David really...
I consider it helpful for you to be aware that not everyone is an explorer with no idea how badly the game is broken, its helpful for you to realise that longtime players are laughing at this mess, and its helpful for you to get a reality check in order to help you prioritise fixing it.

So yes actually
 
Yeah good job Sally.

Would really like to know why the behaviour towards data downloading has been changed as it has. Fined seen tampering with datapoint is I'd understand but, having just tried it, the update 7 NPC's seems a bit uncanny.; The alarms are off, I'm nowhere near and yet, he knows ...

I don't know why it was changed but (imo) the internal logic wasn't broken and was better before ... devs able to explain??
 
patchrelease.jpg


sorry, i had to
 
Heya, will look into this. Are you on keyboard and mouse?
I also noticed that it was still hold not toggle. Like many I didn't like the hold mechanism at launch but now that we've got used to it the change back to a toggle may well be unwelcome to many so perhaps leave as it is? (I guess an option in bindings is the way to go ... perhaps it already is an option, in which case - excellent).
 
I also noticed that it was still hold not toggle. Like many I didn't like the hold mechanism at launch but now that we've got used to it the change back to a toggle may well be unwelcome to many so perhaps leave as it is? (I guess an option in bindings is the way to go ... perhaps it already is an option, in which case - excellent).
... the patch notes are wrong - seems a Hold / Toggle option was added under the keybind, and it defaults to Hold, so seems unchanged. You could have checked that yourself, like I did :)

1632392773499.png
 
Back
Top Bottom