server meshing (whenever that comes online)
Ah, the eternal question
Server Meshing planned for:
2018: Roadmapped for delivery in Q4
2019: "That will be coming in next year" (Erin Roberts, Chief Development Office, June 2018)
2020: "Round about middle of this year" [In reduced 'first step' form of 'Full Universe Persistence' alone.]
2021: "Probably by the end of this year" [In reduced 'first step' form of the 'entity graph' (previously 'Full Universe Persistence', then 'iCache')]