General / Off-Topic First Contact The Movie

Here it is, after working on this project every day for a full year, I have finally completed it. There's been a lot of blood, sweat, tears and a wife who hasn't had much attention for a while.

Anyhow here is my 2012-2013 Project that has a full cast of Voice actors & hopefully something that many people will enjoy.

Just to note that there is use of the S word twice and a stripper doing some pole dancing (3D character) So just in case this may cause an issue if viewing at work. I thought I would give you the heads up.

Anyhow, Behold "First Contact The Movie."

http://www.youtube.com/watch?v=mX3afyW8uWM&feature=youtu.be
 

Sir.Tj

The Moderator who shall not be Blamed....
Volunteer Moderator
Hi mate, don't worry I've only got halfway through it so far and am gobsmacked with the quality :eek::eek:

Was waiting to ge to the end before commenting :D

Loving it so far though :cool:
 
Here it is, after working on this project every day for a full year, I have finally completed it. There's been a lot of blood, sweat, tears and a wife who hasn't had much attention for a while.

Anyhow here is my 2012-2013 Project that has a full cast of Voice actors & hopefully something that many people will enjoy.

Just to note that there is use of the S word twice and a stripper doing some pole dancing (3D character) So just in case this may cause an issue if viewing at work. I thought I would give you the heads up.

Anyhow, Behold "First Contact The Movie."

http://www.youtube.com/watch?v=mX3afyW8uWM&feature=youtu.be

My word, that looks like a load of effort has gone in to it. It looks great.

I never picked up on your thread initially but will watch it over the weekend.
 

Ian Phillips

Volunteer Moderator
I had missed the thread as well.

Am planning to watch it tonight - before the kids take the computer over :smilie:
 
I watched it, great visuals, and CLEARLY an awful lot of work in this, and its very good.

I am a keen movie buff and I would love to know more about you and the techniques you used.

It was not the most original story but IF this is 1 years work, imagine what you could do with 5 years.. Stand back Pixar...

You should consider working on an official Elite based movie.. I think this shows great skill... some sluggish link scenes but overall extremely impressive.

A++
 
I thought the animation was superb - particularly the exterior shots of the spacecraft, and the battle scenes had a very BSG-like feel to them which I really liked.

The storyline however I thought was rather poor - some fairly basic errors for a Sci-Fi movie like the 2 guys at the start who are talking to each other in a vacuum.... I could call out others but I don't want to spoil the movie for anyone who hasn't watched it yet. The script was also fairly poor in places, and the voice actors came across as being bored most of the time, very little emotion in most of their performances.

But hey, please take that as constructive criticism - the animation side is very very good, I just felt that the movie as a whole was let down by some weak writing & acting.

I would love to see something Elite themed in the future.
 
I agree with Gareth - the animation and visual effects were astounding but the dialogue and intricacies of the story, in my opinion, were quite poor. Sorry.

There were some glaring inconsistencies - Gareth already mentioned the "talking in vacuum" issue (unless the implication is that the masks have radios in them) and there was also the fact that vapour from the masks was puffing out of the masks. In a vacuum, would the lack of pressure not make the vapour behave differently?

There were a lot of places where the action was hotting up (like when the human ship was under attack) where the human crew were moving sluggishly slow, and the camera lingered on long shots of people just sitting there and doing nothing.

One dialogue issue was where the aliens are talking about how the human ship's high number of gun turrets meant that they were a warlike race - however, the alien ship has just as many turrets, if not more plus a BFG strapped to the front. And they fire first! So if the aliens are inferring that any culture that straps copious guns to the ship are warlike, does that mean that they consider themselves warlike too? And can't tolerate the same culture in other species?

I was quite surprised at the lack of range in the voice acting - all the characters came across as quite wooden and the dialogue was stilted and seemed like it was being read from the script. Quite a surprise for a professional cast.

Overall I did like it, though, and I hope my criticism is taken as constructive. :)
 
I agree with Gareth - the animation and visual effects were astounding but the dialogue and intricacies of the story, in my opinion, were quite poor. Sorry.

There were some glaring inconsistencies - Gareth already mentioned the "talking in vacuum" issue (unless the implication is that the masks have radios in them) and there was also the fact that vapour from the masks was puffing out of the masks. In a vacuum, would the lack of pressure not make the vapour behave differently?

There were a lot of places where the action was hotting up (like when the human ship was under attack) where the human crew were moving sluggishly slow, and the camera lingered on long shots of people just sitting there and doing nothing.

One dialogue issue was where the aliens are talking about how the human ship's high number of gun turrets meant that they were a warlike race - however, the alien ship has just as many turrets, if not more plus a BFG strapped to the front. And they fire first! So if the aliens are inferring that any culture that straps copious guns to the ship are warlike, does that mean that they consider themselves warlike too? And can't tolerate the same culture in other species?

I was quite surprised at the lack of range in the voice acting - all the characters came across as quite wooden and the dialogue was stilted and seemed like it was being read from the script. Quite a surprise for a professional cast.

Overall I did like it, though, and I hope my criticism is taken as constructive. :)

Ooh, didn't realise you could do spoiler tags here....

I was prepared to believe that the masks had radios in them, but then one of the guys pulls out a hand-held communicator to speak to the woman on the station, and he holds it in front of him, clearly speaking into it... which for me destroyed any pretence of having radios in their masks... :)

I also found it rather unbelievable that the trainee guy had to be told that they were working in a vacuum, surely he would know that? That character's only purpose seemed to be as a vehicle to make a few things obvious to the audience, but I found it unnecessarily jarring, the fact that he knew so little.

The fact that all of this was within the first few minutes really didn't help either, as it meant I spent the rest of the movie looking for similar flaws!

Another thing I found implausible was that a ship of that size was only having the main power turned on 5 minutes before the crew & passengers boarded, and then there was only 15 minutes after that until departure time.... I know this is meant to be the future but that didn't sit right with me, I'd have thought a much longer prep time for such a large vessel would be more appropriate.

I also agree that in places the characters seemed a little ponderous - like when they're under attack and scrambling the fighters, but people are just walking to their ships - no urgency at all.

Anyway, I'll not say any more as I don't want to detract from the truly stunning visuals - there is clearly a huge amount of talent on show here in terms of artwork and animation - you just need better writers and actors.
 
archamedes, this is great!!! Wonderful work. :cool:

I posted a link to this thread and your movie over on the SSC. One of the folks over there asked if the movie might have subtitles for other languages in the future?
 
Fantastic job, I missed the thread as well, but I've only been here a few days and read so much already.

I can see how much time has gone into it. Yes there are a couple of iffy bits but considering you are doing it in your own time and just for the love of it..... congrats on a very good job very well done................. start the next one now please.
 
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Fantastic job there Arch. I agree a few of the animations were a bit on the slow side, but on the whole it was a damned fine job.

serpently well worth the watching.
 
wow, no comments. I remember people being all excited to see this

Excellent news! Thanks so much for the great work you've done. It's amazing!!!

I'm sorry to have been so very busy with work lately, and not spent much time on the forums, I only saw your thread this morning. Today I have to work again but as soon as I get home I'll be watching the movie for sure.

I CAN'T WAIT! :D

Cheers,
 

Minti2

Deadly, But very fluffy...
Finish comic to :)

Mate, for someone whos doing all this in his own time i thought very good. Some improvements needed here and there, but as others have said, i really enjoyed watching!
Now spend another year and the wrath of your wife, and make another one all about ED!!;)

oh and finish comic to! :p
 
Thanks for the feedback, guys I appreciate the honesty. The battlestar galactica comments were spot on because those camera zoom in effects were inspired by that show. After putting everything together and watching it through I even agree with you about the story and the voice cast, let me just explain a few things.

1. The story, Yes after watching it, I myself see the plot holes and general problems, however the story was actually a very quickly improvised, without time to sit back and look at the bigger picture. The reason for this is because I never intended this project to become as big as it eventually turned out. I was in fact only doing some test renders of a bunch of ships slowly floating past each other. The very first test renders are what appears in the opening credits (The 3 battleships with the fighter that flies into the hanger right at the start of the film) The video was only supposed to be 2 minutes of big ships floating past the camera and nothing more.

Then for the fun of it I knocked up a fake trailer using currently rendered footage & uploaded it to youtube. Before I knew it, that trailer gained a LOT of internet attention, I had people emailing me left right and centre asking for more. At this point I still had no real story or even a voice cast to proceed. Then by chance I manage to come across a couple of forums that did voice acting for paid/non paid productions. I posted the original trailer (Its on here somewhere) and before I knew it I had people throwing their youtube audition videos at me and people begging to be a part of this project.

So then, me and a friend of mine (Nick Simpson) sat down and wrote a basic storyline draft, again not much thought went into it, because as the project started to get bigger and bigger, the reality of it every getting finished was pretty small. We both realised that this project was going to be BIG, and we ended up having to write more and more people into the script. Eventually after finishing the script, we emailed out all the parts and had to play the waiting game for the actors to record and send their files back to us. I pushed on without ever expecting to finish it.


2. The voice acting I agree in places does seemed very 'I'm reading from a script and don't have any emotion' This was because some of the people (Mainly the captain) were personal friends and not actual voice actors, and I felt bad to say "sorry, but the acting sucks." Because it took long enough to wait for the audio files to be sent and I just decided to push on with it. The character who plays 'Smithy' the ships engineer is actually a professional, he does radio adverts and had a few high profile jobs so I was very lucky to get him on board.

3. I have been told that some of the scenes look a bit low quality, if made for a ps2 cutscene. Well the only way I can answer this is I did EVERY animation and render myself. I do not have an ILM studio with a team of animators behind me, nor did I use a render farm to speed up the process. I also have a medium spec pc so if I rendered everything out in V-Ray with photorealistic HDMI textures, like in Beowulf then after a year I would still be rendering out scene 2 where they start boarding the vanguard.
That said some scenes literally took a day or two, sometimes even a week just to set up. I had to add props to a scene, light it, add characters, animate characters etc.... And the render times varied. There were some scenes that were only 3 seconds long, but due to the raytracing, particle fx and all the other individually animated things going on could actually take 24 hours to render. I'm serious, 3 seconds worth of footage actually took an entire 24 hour day just to render out (the manhattan space station explosion)

I also used a 3ds max plugin called fume fx, this product creates explosive fx that is used in Hollywood films such as transformers 1, 2 and 3 and many others to . It actually took me a month to tweak and fiddle around to create the space station debris that entered earths atmosphere and impact in the city and I didn't even use that footage because it didn't look right.

If I could start again and work from the beginning I would do it all again, but I have learned a lot from this project and I have even adapted a whole bunch of new techniques that I will take with me.

That said, since publishing First contact, I have been emailed with a load of freelance animating work and even offered an unpaid job to work on an independent racing car game, so with all its cons, I have managed to make a whole lot of pros from it
 
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Sir.Tj

The Moderator who shall not be Blamed....
Volunteer Moderator
Personally I thought the movie was a fantastic showcase on just how talented people can make something like this on their own with limited resources, just a simple PC and a shedload of passion for what they want to do.

Hats off to you, now finish the comic and get started on your next project :D

Really impressed with what you have achieved.
 

Minti2

Deadly, But very fluffy...
Agree with TJ finish the comic and push on with next project. You did a fantastic job, no way i could do something like that!
So a few places which can be improved, but overall a great story, now make ED storyline....please!!!!:)
 
I just watched the movie (twice, back-to-back - and YES I'm considering watching it for a third time) and after I picked my jaw up from the floor I was left in awe. What a magnificent effort and great story! I only wish it was 50 hours long instead of just one. :D

@ archamedes: what you've achieved is outstanding and considering this is something you have done on your home PC it's even more amazing! I thoroughly enjoyed First Contact and I think you deserve all the respect and credit that's coming to you. Given the fact that it's a purely amateur effort and you did all the rendering and animation yourself, without the assistance of George Lucas or anyone that worked on Avatar/Final Fantasy, the final result is a thrill to behold. It truly, honestly and seriously ROCKS BIG TIME! ;)

I've read what the 'Frontierwood movie critics' have had to say and in reply I'd just like to remind them that they should go stick their head in a big pile of sand and forget about breathing for the foreseeable future! Get a life please. Use your imaginations a little more instead of your fault-finding abilities. Oh, and don't lose your day jobs!

On the whole, it's great quality, highly exciting, seriously intense, action-packed to the hilt, and a very impressive piece of work.

If anybody has a problem with my opinion(s), I'll see you in E: D.

Thanks archamedes, thank you very much for this movie. Love it more than words can say. Now I'm gonna go watch it again. :)

Cheers,
 
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