CPU Hyperthreading support?

Overclocking became much easier when Sandybridge came out and they went with UEFI. If one were to try it, an older part would be the ideal way to do it.

UEFI in and of itself didn't do anything to improve OCing and early UEFI implementations weren't very pleasant to work with, in my experience.

The era of jumper OCs was probably the easiest, mostly by virtue of having the fewest meaningful options to tune and test. Before that OCing involved swapping out oscillators with a soldering iron, and after that the number of settings to configure ballooned.

They're talking about a non K cpu.

I know.

If the OP doesn't have a the replacement CPU yet, they should shoot for a 3770K, if practical, even if they aren't OCing. It's clocked significantly higher out of the box and has the potential to be OCed appreciably if the OP decides to dabble in that.

2. random search for 10th gen overclock:
3% increase in performance

Comet Lake is not remotely comparable to Ivy Bridge in terms of overclocking potential.

Intel's fabrication issues and resurgent competition from AMD for the several years has caused them to bin and clock their parts much more aggressively than in the past. The 10900K is the fastest part of it's architectural generation and the highest clocked part ever made on Intel's 14nm+++ process. It has almost no headroom, as that MSI article shows.

The 3770K, while occupying a similar segment, was many generations earlier, during a period where there was almost no competition from AMD. A typical 3770K sample is good for ~15% more performance from OCing, without needing much in the way of fancy support hardware.

Some other parts can OC much more. For example, in semi-recent memory, I had more than one Pentium E2140 that took 100%+ OCs, with a corresponding increase in CPU performance, on $70 motherboards, completely stable on surplus Intel boxed coolers for a slightly higher-end Core 2 parts. All of my Xeon X33xx, i7-920, 970s, X56xx, 2600K, 3930K, 4930K, 5820K, and 6800K samples all took 20% or greater (often much greater) OCs, as did most of my later A64s, Opterons, and mid-range FX parts.

Even for newer parts with negligible core clock headroom, there are often gains to be had from overclocking uncore, memory controllers, various interconnects, and system memory. My modern (AM4) systems, with generally marginal room for manual CPU OCing, are still noticeably slower if you pop into the firmware setup and load 'optimized defaults', or tell them to just use XMP settings for the memory.

I only mentioned that given the fact that it a non-K cpu, it cannot be overlcocked to gain more performance, meaning that there is no more performance to squeeze out of it after the upgrade.

Even the non-K parts can have their top turbo multiplier applied to all cores on many boards. Of course, this is not going to help apps bottlenecked by only one or two intensive threads.
 
At the end of the day you are looking at near 10 year old components, for the most part, in the OP's computer, even with the slight upgrade to the 3770 and I mean slight, you are looking at a 5-10% increase over the CPU already installed.

The question is, is it worth it? And at anything more than a few quid, I suspect it isn't really.
 
I can say those lines wrote about minimum and recommended specs of CPU is just for fun.
I can say performance increase is absolute zero in this game and i don't think it will change even if CPU will be latest of latest.

Other games.... Watch Dogs Legion significant performance increase. Absolute perfection now.
X4 Foundations significant increase - now i can enable Screenspace Reflections at max without any performance loss.
Assasins Creend Odyssey and Origns significant performance increase.
Well... Every game i have got that increase.

The only great and excellent Elite Dangerous: Odyssey does not know how to use CPU.
 
I can say performance increase is absolute zero in this game and i don't think it will change even if CPU will be latest of latest.

Other games.... Watch Dogs Legion significant performance increase. Absolute perfection now.
X4 Foundations significant increase - now i can enable Screenspace Reflections at max without any performance loss.
Assasins Creend Odyssey and Origns significant performance increase.

So you exchanged that i5-3470 to that i7-3770 and seen no improvement at all?
 
I can say those lines wrote about minimum and recommended specs of CPU is just for fun.
I can say performance increase is absolute zero in this game and i don't think it will change even if CPU will be latest of latest.

Other games.... Watch Dogs Legion significant performance increase. Absolute perfection now.
X4 Foundations significant increase - now i can enable Screenspace Reflections at max without any performance loss.
Assasins Creend Odyssey and Origns significant performance increase.
Well... Every game i have got that increase.

The only great and excellent Elite Dangerous: Odyssey does not know how to use CPU.
That's Odyssey for you... o_O

Edit: Congrats on the upgrade btw. :)
 
I can say those lines wrote about minimum and recommended specs of CPU is just for fun.
I can say performance increase is absolute zero in this game and i don't think it will change even if CPU will be latest of latest.

Other games.... Watch Dogs Legion significant performance increase. Absolute perfection now.
X4 Foundations significant increase - now i can enable Screenspace Reflections at max without any performance loss.
Assasins Creend Odyssey and Origns significant performance increase.
Well... Every game i have got that increase.

The only great and excellent Elite Dangerous: Odyssey does not know how to use CPU.
Out of curiosity, what are the rest of your specs?
 
Rest are 16GB (1600 Dual Channel) RAM + RX570 4GB + Intel Desktop Board DQ77MK + 2x 1TB SSD drives each on SATA3 ports.
One more game i am happy about is NMS. I got from 1440p to 1800p + 5 FPS at least.
I am happy about that old bestie CPU i7 now but i am not happy it did not improved anything for Odyssey. :/
 
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Nah, there was only, what, a 200mhz difference on the clock speed? The difference here was always going to be negligible.
6 vs 8 mb cache and 300 mhz counting tubo speed difference to 3.9Ghz. But yeah. It does not use all threads.
At least other games and software is running really fast.
 
Nah, there was only, what, a 200mhz difference on the clock speed? The difference here was always going to be negligible.
There's also the fact that the i7 is hyperthreaded while the i5 is not, but I wouldn't expect that alone to make much of a difference in most games - I'd expect it to make a noticeable difference in Windows itself though, which could in turn lead to increased performance in games.

Edit: Just saw the rest of your specs @InDigital - I don't think you're gonna be creating a bottleneck with that CPU/GPU combination :)
 
Nah, there was only, what, a 200mhz difference on the clock speed? The difference here was always going to be negligible.

Yes, as i said, the i7 runs faster than that i5 (+200mhz on base clock, +300 on turbo boost clock) but will also provide some extra cores.
I'm aware that HT cores are not counting like physical cores, but the i7 3770 (4c/8t) should provide at least 50% more multi-threaded performance than the i5 3470 (4c/4t)

But guess the bottleneck was not in the CPU.
 
Yes, as i said, the i7 runs faster than that i5 (+200mhz on base clock, +300 on turbo boost clock) but will also provide some extra cores.
I'm aware that HT cores are not counting like physical cores, but the i7 3770 (4c/8t) should provide at least 50% more multi-threaded performance than the i5 3470 (4c/4t)

But guess the bottleneck was not in the CPU.
Honestly if there was absolutely no performance gain in Odyssey, I'm inclined to believe that this is just highlighting yet another issue with the game itself, rather than OP's hardware.
 

that RX570 is slightly better than the minimum recommended for EDO (GTX780), while his i5-3470 was definitely under the minimum recommended cpu.
Now with that card and the i7. OP is arguably at minimum specs or slightly above. Very slightly.

Honestly if there was absolutely no performance gain in Odyssey, I'm inclined to believe that this is just highlighting yet another issue with the game itself, rather than OP's hardware.

Ofc, it is
I thought everyone already knew by now that EDO has major performance issues (and altering the gfx settings does not have a major the expected impact on performance)
 
Ofc, it is
I thought everyone already knew by now that EDO has major performance issues (and altering the gfx settings does not have a major the expected impact on performance)
Yes, I am aware of the performance issues and the problems with graphics settings. But I'd expect an actual hardware change to have some impact. We were not talking about graphics settings in this context.
 
Yes, I am aware of the performance issues and the problems with graphics settings. But I'd expect an actual hardware change to have some impact. We were not talking about graphics settings in this context.
Obviously there is an impact if you change the right hardware.
You could also install 32 instead of 16GB RAM, it wouldn't change a thing though...

PS
I wouldn't be surprised if OP sees a difference at 720p/low settings.
 
Obviously there is an impact if you change the right hardware.
You could also install 32 instead of 16GB RAM, it wouldn't change a thing though...

PS
I wouldn't be surprised if OP sees a difference at 720p/low settings.
There is something terrible going on the code side of Elite Dangerous Odyssey. The performance is bad even on empty space.
Horizons runs perfectly fine even on previous CPU and not to mention 4K resolution on MAXED OUT graphical settings.
4K ultra is really gigantic difference to 1080p while 1080 High sometimes drop even to 15FPS what never happened to Horizon.

Have to admit. Even on previous CPU going to any planet surface with Ultra graphics at 1440p i never seen FPS drop less than 30FPS on Odyssey.
But settlements can change from 60 to 15. Spikes can be even 5. And with 15 i mean it is stable 15 FPS. :D

I will say even more...
I am sure there is something happening to that developer itself who made changes to Odyssey from Horizons.

Sure expensive hardware can change a lot of things but do we need to really play Snakes or Tetris on cored CPU?
I doubt it.
 
There is something terrible going on the code side of Elite Dangerous Odyssey. The performance is bad even on empty space.
Horizons runs perfectly fine even on previous CPU and not to mention 4K resolution on MAXED OUT graphical settings.
4K ultra is really gigantic difference to 1080p while 1080 High sometimes drop even to 15FPS what never happened to Horizon.

Have to admit. Even on previous CPU going to any planet surface with Ultra graphics at 1440p i never seen FPS drop less than 30FPS on Odyssey.
But settlements can change from 60 to 15. Spikes can be even 5. And with 15 i mean it is stable 15 FPS. :D

I will say even more...
I am sure there is something happening to that developer itself who made changes to Odyssey from Horizons.

Sure expensive hardware can change a lot of things but do we need to really play Snakes or Tetris on cored CPU?
I doubt it.
Obviously there are several problems when it comes to performance in Odyssey.
This thread just isn't the best example to show it.
 
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