Stealing @justGoron idea here, but making the texture of the elevated natural path available as a ground path would be wonderful.
Just want to point out that 'Temperate' for the dhole, clouded leopard, sun bear and binturong, which are also part of the SEA pack were never included in those discussions, as said biome for these four make sense due to their range, similar to how it makes sense for the jaguar, Baird's tapir, Bengal tiger or Indian elephant. It was the Malayan tapir, dwarf caiman, capuchin and burrowing cockroach that were the subject of these discussions.I am so-so on removing temperate biomes for the SEA animals and caiman, this debate has come up multiple times now, it's just a byproduct of how biome works in PZ. If temperate is a stand-in for temperate grassland, or dry forest etc, than it's not as big a deal to me. Also, I added something about coloring a whole selection group already, so that would apply to your second idea![]()
Don't get me wrong, I'm all for adding stuff over taking things away too, but in this case the choices appear to be inconsistent due to some miscommunication between different teams - I was trying to underline how it was inconsistent.Allow me to be in favor of the temperate tag in here for a little bit, I think it's a neat inclusion for franchise players who play the game kosher, and especially for aquatic animals whose foliage selection is quite limited, it helps a lot to spruce up the beautification of the habitats. But of course, that's just me! I always like seeing things added moreso than being taken away.
I like both of these ideas. A lot of the time of PZ Reddit you see funny visual bugs of animals getting smashed by vehicles and standing upright or in other weird positions. Perhaps some kind of crossing system could help stop thatTwo vehicle tour related things that are starting to irritate me in design that would be great for it would be Aquatic Gates (While there's blanket issues with aquatic animals now, it's still irritating that there aren't boat gates) and crossings (Because vehicle trails ought to be able to cross normal paths).
Railway crossings and vehicle crossings would be great, even adding working pieces to allow other crossings (A few zoos have areas where they close up an area where animals can cross as well).
With boats, the issue is that you need to either build the entire ride inside a single habitat/moving along the outside of them, or mess around with plants to create barriers that animals can't cross there. Something that is pretty much entirely fixable via copying the vehicle gates used with other tours.I like both of these ideas. A lot of the time of PZ Reddit you see funny visual bugs of animals getting smashed by vehicles and standing upright or in other weird positions. Perhaps some kind of crossing system could help stop that
I don't know anything about the boats, I've never used them, but that's an interesting idea as well.
Eh... meerkat and prairie dogs have tiny underground tunnel systems, which the game treats as nonexistant, with the tunnel rntrances being practical teleportation items from a coding perspective.Animals Behaviors and Animal Models
Lack of animals that can dig. I don't know if it's useful or if it's already said. But now, since meerkats can dig, I told myself why not also Fennecs and Lycaons and Spotted hyenas and Also aardvarks and Chinese pangolins.but especially fennecs since these animals can make a burrow and dig. It could be an interesting addition
Allow bongo and pygmy hippopotamus to share habitats without fighting. Doesn't necessarily need enrichment bonus, just the
I have an enrichment idea for the California sea lion un Toboggan
Hell enrichment in general needs to be overhauled. We have a ton of awesome new enrichment items with each passing update, but only the DLC animals and probably one or two animals can use them. Heck, more enrichment in Animal Packs would be an incredible thing to have! Even if they're simple reskins or remodels of current items, just having that variety for animal interaction would be amazing to have.I would like also to add the following to my previous list:
Enrichments:
1- We need some hanging tires and hanging balls for monkeys and apes, they are very common in most zoos.
2- Maybe we can add like a punching bag for kangaroos, it would be cool to see something like this.
No we don't. The exhibit size is perfectly fine for pretty much all suggested "large snakes and big lizards". It's 16m2, bigger than most rooms in your house. A lot of people think it's too small for something like the green anaconda or even the iguanas we already have, but it actually exceeds the recommended requirements put forward by the AZA.we need a bigger size to contain large snakes and big lizards
Is it really bigger than most rooms? Seems small in PZ. I agree I want more sizes but smaller are needed before the larger. Unless we get aquariums then definitely get larger ones for smaller schooling fishNo we don't. The exhibit size is perfectly fine for pretty much all suggested "large snakes and big lizards". It's 16m2, bigger than most rooms in your house. A lot of people think it's too small for something like the green anaconda or even the iguanas we already have, but it actually exceeds the recommended requirements put forward by the AZA.
Unless you want the Nile monitor or dwarf caiman made into exhibit animals a bigger size is really unnecessary. Definitely need smaller sizes, though.
No we don't. The exhibit size is perfectly fine for pretty much all suggested "large snakes and big lizards". It's 16m2, bigger than most rooms in your house. A lot of people think it's too small for something like the green anaconda or even the iguanas we already have, but it actually exceeds the recommended requirements put forward by the AZA.
Unless you want the Nile monitor or dwarf caiman made into exhibit animals a bigger size is really unnecessary. Definitely need smaller sizes, though.