For some players it doesn't fail though, that's the thing. I'm not asking you to enjoy it, but others do enjoy Open + PvP and acknowledging that their preference is also valid would help grease the wheels of this conversation.Open + PVP was an idea they had at the beginning of the development. While the idea is interesting, it fails because of human nature and lack of punishment for malicious behavior and for some reason FD don't want to admit that.
Yeah, sure, it would be good if PGs didn't have a cap on them, but even with that constraint it's still pretty easy to fly with others without risking PvP, even in Open tbqh.
Yes. And? That's fine. This could also be interpreted as different demographics getting nominally what they want from the same game. Fdev built 3 distinct modes into the game so it's not shocking that people are using them - there's no moral imperative for everyone to gather in Open with the same preferences.Result is that open in its current state is ignored by many player, who play now solo or in private groups.
You just said that many players play in solo or private groups which means that Elite functionally is a pure PVE experience for anyone who wants it, so clearly they do remember that and continue to facilitate it.FD should remember that the original Elite was a pure PVE (yes, no internet available at that time) game and many who play ED today, played the original and hoped for a similar experience aside from the flood of PVP games.
Moreover, I play in Open pretty much 100% of the time and I hardly ever see anyone outside my own squadron or at organised PvP events.
I think to a certain extent people's complaints are more on principle than in practice - the game's playable spaces are vast compared to its active playerbase, even if you play in Open you're hardly ever going to see anyone outside of a handful of very specific systems. If you want to actively co-op with people there are multiple channels available to you to achieve that in both PGs and Open but the best way remains to organise it via social media due to the distances involved.
As I said in an earlier post, I'm sympathetic to people who don't want to do PvP... but you don't have to? Why would you want to try and force everyone into one mode when it's perfectly viable to let people stay where they're comfortable? Whether everyone's forced into Open to satisfy PvPers looking for marks or with invulnerability settings to soothe pacifists someone's going to lose out. Nobody has to lose out here, there's ample opportunity to cater to both preferences.