State of the Game

Bono estente, pus.sycats. (Late start this mornin', work's a bit of a debacle.)

So how bad is it?
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I've been busy doing the CGs so have no idea about anything! New SRV seemed fun. Highlight is still that you now appear from the Apex lifts after arriving by Apex. Oh, and that the keybinds don't get lost if you switch to Horizons :love:
I don't think I can get any of the shinies out here in the PERESTROIKA Sector or wherever the heck I am at the moment. But I look forward to see if anything really has happened to the lighting.

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word on the street is that the multi-limpet controllers for mining are super handicapped because once you toss a couple prospectors out, you can no longer deploy collectors if your prospectors are still within range and haven't died yet.

I think these things need a pip type interface that designates how many active ones of each type you want to support before a new deployment kills the previous limpet in that bucket.

edit: or a priority setting similar to the power management system that lets you set each limpet type a priority and creating new limpets kills the first active limpet by priority ascending if there is no more room for active limpets.
Wait!
Are you telling me that FDev just threw a new feature in without spending any time figuring out how people would actually want to use it?
That seems unlikely! :rolleyes:
 
Wait!
Are you telling me that FDev just threw a new feature in without spending any time figuring out how people would actually want to use it?
That seems unlikely! :rolleyes:
Snark alert! Snark alert!

In one of my jobs we had a Snark Jar, costing the snark delivery person a gold coin for each offense. It filled quite quickly, and all proceeds went to beer. Might have been counterproductive, but at least it was mildly entertaining.

:D S
 
Wait!
Are you telling me that FDev just threw a new feature in without spending any time figuring out how people would actually want to use it?
That seems unlikely! :rolleyes:

maybe all the thorough testing and balancing they were talking about in the last stream was just all focused on the srv. Certainly doesn't seem like any players were consulted or used for testing for the limpet controllers.

(or running the released update at all...)
 
maybe all the thorough testing and balancing they were talking about in the last stream was just all focused on the srv. Certainly doesn't seem like any players were consulted or used for testing for the limpet controllers.

(or running the released update at all...)
The test team weren't able to look at the limpet controllers because the Fire Groups tab is broken (y)
 
Not as bad as it might have been.
Performance has improved (for me anyway) and I've not crashed out of anything I've been doing tonight, so pretty fair.
Late NPCs cannot currently be scanned to nick their security (or even know their name) so a hotfix needed there.

So far, reasonable.
That's great! Perhaps you should buy some stocks in FD....... or you could just listen to a bunch of losers who know nothing.

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the horizon update actually looks like it had a worse reception than the odyssey one this time around. I dont think that's what people had in mind when they asked fdev to get odyssey in line with horizons.
Everything is relative, but some things are more relative than others. This is one of those things.

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