Different worlds have different atmospheric conditions and from an art perspective require different clouds.
The Lagrange point clouds are gas clouds, they are also volumetric clouds, they look different to planet clouds, they are even a different type of volumetric cloud tech.
Crusader is a gas giant, from around 10,000KM altitude they look stunning with a lot of detail.
But from inside they can look flat and featureless, the reason being is they are massive so from close up you don't see those details.
MicroTech is much smaller and earth like, so it has earth like clouds both in scale and shape.
Hurston is another earth like planet but has a mildly toxic atmosphere, the clouds there might look quite different, for a start it has an atmospheric hue ranging from purple to red.
ArcCorp is similar to MicroTech, i suspect that will be the next planet to get cloud tech.
Most of the moons also have an atmosphere but they are all various toxic gasses, if they get clouds again they would need to look different, alien, others like Aberdeen has an incredibly thick atmosphere, it is already covered in a thick yellow volumetric gas.
The point is they need to R&D different visual aspects of clouds for all the different planets and moons, its a systematic thing, once its done they get added individually.