Game Discussions Star Citizen Discussion Thread v12

You are probably just to used to elite where credit exploits run wild and frontier never does anything about it. You do play other games, right?

Credits used to be hard, FD tried to make credits meaningful, players whined non-stop about it.

All i hear about SC these days in terms of credits is how easy it is to make them.

Seems like both CIG and FD are following the same path.

Gaming communities suck :p
 

Viajero

Volunteer Moderator
You are probably just to used to elite where credit exploits run wild and frontier never does anything about it. You do play other games, right?

Most released games have their share of exploits, some are tackled more or less efficiently by their developers etc par for the course 🤷‍♂️. But the vast majority of those do not keep on asking for your money over 9 years in a never ending alpha to only deliver zero games in all those years. An alpha, furthermore, where wipes like the one in 3.15 actually incentivise spending even more money without a release in sight.
 
At least quote everything that i said for context, i went through the trouble to explain my answer to the question, i don't appreciate being quoted as if i didn't for you to taunt with sarcasm.
Yes, it requires work, it doesn't just happen and the reason for that is in my explanation.

Wasn't a dig at you. It was a dig at CIG who are still R&Ding stuff 10 years in while they are still working on the base game.
 
Different worlds have different atmospheric conditions and from an art perspective require different clouds.

The Lagrange point clouds are gas clouds, they are also volumetric clouds, they look different to planet clouds, they are even a different type of volumetric cloud tech.

Crusader is a gas giant, from around 10,000KM altitude they look stunning with a lot of detail.

WnDM7bR.jpg


But from inside they can look flat and featureless, the reason being is they are massive so from close up you don't see those details.

MicroTech is much smaller and earth like, so it has earth like clouds both in scale and shape.

Hurston is another earth like planet but has a mildly toxic atmosphere, the clouds there might look quite different, for a start it has an atmospheric hue ranging from purple to red.

ArcCorp is similar to MicroTech, i suspect that will be the next planet to get cloud tech.

Most of the moons also have an atmosphere but they are all various toxic gasses, if they get clouds again they would need to look different, alien, others like Aberdeen has an incredibly thick atmosphere, it is already covered in a thick yellow volumetric gas.

The point is they need to R&D different visual aspects of clouds for all the different planets and moons, its a systematic thing, once its done they get added individually.
Planets are not really massive though are they? In fact they would not be large enough to hold an atmosphere never mind be "Earth like". I guess fidelity only matters when it suits.
 
Planets are not really massive though are they? In fact they would not be large enough to hold an atmosphere never mind be "Earth like". I guess fidelity only matters when it suits.
Crusader is 20% larger than earth but yes everything is scaled down, its not practical to have 1:1 sized planets that you can land on.

Its better to have earth like worlds explorable than not.
 
Refugees still making waves around SC:

New Combat SRV is great Frontier. Keep it up.

Lol, you really do see Elite everywhere don’t you. What precisely makes that guy a "refugee"?

This guy though. This guy is an ED refugee…

I am in the same boat. i come from elite dangerous and i kept saying "at least elite has a game loop, star citizen has nothing"
Then a friend convinced me to try it and it blew my flipping mind. literally figuratively and literally (in game lol)
Ive been playing a crap load for a few weeks now...even pledged a perseus and kraken, bough a few other current ships and i just cant stop playing.
I have high hope for the future and i know its years away from release but damn am i excited of the road ahead. The player base is fun and social, the game world is still small but so unique, detailed and living. They are definitely unto something grand <3

$2,325 spent on two non-existent ships in just a few weeks. Impressive 😁

EDIT:

Oh actually, in fairness the first guy kinda is:

Source: https://old.reddit.com/r/starcitizen/comments/rdn4xv/i_was_wrong_about_star_citizen_i_apologize/ho29t1b/

So he’s spent $1.5k since mid November. That makes like $4k between them in a month, with the other guy’s first-week flyables thrown in. Hell, there’s no way SC can fail now ;)
 
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Lol, you really do see Elite everywhere don’t you. What precisely makes that guy a "refugee"?

This guy though. This guy is an ED refugee…



$2,325 spent on two non-existent ships in just a few weeks. Impressive 😁

EDIT:

Oh actually, in fairness the first guy kinda is:

Source: https://old.reddit.com/r/starcitizen/comments/rdn4xv/i_was_wrong_about_star_citizen_i_apologize/ho29t1b/

So he’s spent $1.5k since mid November. That makes like $4k between them in a month, with the other guy’s first-week flyables thrown in. Hell, there’s no way SC can fail now ;)
Weird how that Elite refugee has never posted on /r/EliteDangerous during their 1500-2000 hours.

My favourite comment in that thread is the backer who'd spent $30k+ on a mobile game :ROFLMAO:
 
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