Chuckgofer
Banned
So far as I can tell it's all ships, and no idea. Update 9 just broke a lot of stuff.Ive been doin ground stuff so much, I just saw this in my Eagle last night...is this on all ships? Is there a reason for this?
So far as I can tell it's all ships, and no idea. Update 9 just broke a lot of stuff.Ive been doin ground stuff so much, I just saw this in my Eagle last night...is this on all ships? Is there a reason for this?
I deeply apologize for bothering and I know people ping you all the time.Greetings Commanders!
At the time of this post (16:15 UTC), our servers have just gone offline while we roll out a hotfix. Downtime is expected to last approximately 30 minutes so feel free to check out which changes are coming while you wait:
Fixes: Odyssey
- A stability issue encountered while cycling through Fire Groups was fixed.
- A stability issue when Commanders fly over planetary surfaces was fixed.
- A crash while encountering Guardian Sentinels at Guardian Sites was fixed.
- A stability issues caused when opening the Orrery View in the System Map was fixed.
- An issue preventing Commanders from restocking ammo for the Scorpion SRV after being destroyed was fixed.
- An issue affected textures on the Scorpion turret (while being used) was fixed.
Fixes: Horizons (PC & Console)
- A stability issue encountered while cycling through Fire Groups was fixed.
- A crash encountered while attempting to access modules in Outfitting was fixed.
- A text error regarding a new Community Goal-related commodity was fixed in English and French.
- A crash while encountering Guardian Sentinels at Guardian Sites was fixed.
- A stability issues caused when opening the Orrery View in the System Map was fixed.
Known Issues
The above fixes are designed to address the bulk of stability-related issues that arose following Update 9. We’re aware of other issues and are currently planning how to address them. They include but are not limited to:
- Hostile ships not being correctly marked on the radar
- Some deceased NPCs cannot be scanned or analysed
- “Floating” Guardian Materials at Guardian Sites
- The on-foot tutorial not completing
- Multi Limpet controllers having more mass than Commanders expected
- The Scorpion SRV is affected by texture issues around the chassis
The team is continuing to work hard on investigating issues and implementing fixes. As always, thank you all for your feedback and issue reports.
O7
On the positive side, it will teach you a lot about combat!Hostile ships not being correctly marked on the radar
This to me is urgent as I am not very good at combat only competent and trying to improve. Almost impossible in heavy combat when you have no idea who is shooting at you.
Cant really risk combat till this is fixed
View attachment 280581
Erm …….. im thinking
No, targetting works fine in EDH. It's just an Odyssey problem.I agree that the targeting problem should be really high priority. It breaks not only turrets on autofire and SLFs, but it's also hard to target enemies when fighting wings, and you are taking aggro from multiple ships in a busy place. I also have an assassinate deserters mission (taken by mistake), and when I start firing at the target it just sits there and takes it. If it's not fixed fast, I suppose I'll have to try CZs and hope that the combat isn't broken.
Otherwise I suppose I'll have to go trading and aim for Elite in trading.
Still having combat so broken in EDO for several weeks seems like a bad idea.. Is targeting broken in EDH too?
So... we still CAN'T SET FIREGROUPS in some ships, is that it? (Tested in Odyssey)Greetings Commanders!
At the time of this post (16:15 UTC), our servers have just gone offline while we roll out a hotfix. Downtime is expected to last approximately 30 minutes so feel free to check out which changes are coming while you wait:
Fixes: Odyssey
- A stability issue encountered while cycling through Fire Groups was fixed.
- A stability issue when Commanders fly over planetary surfaces was fixed.
- A crash while encountering Guardian Sentinels at Guardian Sites was fixed.
- A stability issues caused when opening the Orrery View in the System Map was fixed.
- An issue preventing Commanders from restocking ammo for the Scorpion SRV after being destroyed was fixed.
- An issue affected textures on the Scorpion turret (while being used) was fixed.
Fixes: Horizons (PC & Console)
- A stability issue encountered while cycling through Fire Groups was fixed.
- A crash encountered while attempting to access modules in Outfitting was fixed.
- A text error regarding a new Community Goal-related commodity was fixed in English and French.
- A crash while encountering Guardian Sentinels at Guardian Sites was fixed.
- A stability issues caused when opening the Orrery View in the System Map was fixed.
Known Issues
The above fixes are designed to address the bulk of stability-related issues that arose following Update 9. We’re aware of other issues and are currently planning how to address them. They include but are not limited to:
- Hostile ships not being correctly marked on the radar
- Some deceased NPCs cannot be scanned or analysed
- “Floating” Guardian Materials at Guardian Sites
- The on-foot tutorial not completing
- Multi Limpet controllers having more mass than Commanders expected
- The Scorpion SRV is affected by texture issues around the chassis
The team is continuing to work hard on investigating issues and implementing fixes. As always, thank you all for your feedback and issue reports.
O7
Yes, they're usually all going to die. But you take extra damage until you figure out which square is shooting at you. That makes it harder for folks not running 10k shield large boring ships.Just kill everything.
Mind you, I'm Kumo.
Hmm - i think I’ll camp out on a pretty world in the middle of nowhere to wait for specimen scanning.
Great news, thank you!Hey Malic! We intend to reduce the weights, it just didn't fit into the patch this time round.
"than Commanders expected"? So what are you saying? ... that you intended the weight to be what it was and are now reconsidering based on feedback? How the hell was that multi-limpet controller constructed? I'm picturing a rack with some cheap limpet controllers in it and then a 100 ton lead counterweighted robot arm lifted from a JCB factory acting as the interface between the rack and the firegroups?Known Issues
The above fixes are designed to address the bulk of stability-related issues that arose following Update 9. We’re aware of other issues and are currently planning how to address them. They include but are not limited to:
- Multi Limpet controllers having more mass than Commanders expected
Cheers Bruce and the team!Greetings Commanders!
At the time of this post (16:15 UTC), our servers have just gone offline while we roll out a hotfix. Downtime is expected to last approximately 30 minutes so feel free to check out which changes are coming while you wait:
Fixes: Odyssey
- A stability issue encountered while cycling through Fire Groups was fixed.
- A stability issue when Commanders fly over planetary surfaces was fixed.
- A crash while encountering Guardian Sentinels at Guardian Sites was fixed.
- A stability issues caused when opening the Orrery View in the System Map was fixed.
- An issue preventing Commanders from restocking ammo for the Scorpion SRV after being destroyed was fixed.
- An issue affected textures on the Scorpion turret (while being used) was fixed.
Fixes: Horizons (PC & Console)
- A stability issue encountered while cycling through Fire Groups was fixed.
- A crash encountered while attempting to access modules in Outfitting was fixed.
- A text error regarding a new Community Goal-related commodity was fixed in English and French.
- A crash while encountering Guardian Sentinels at Guardian Sites was fixed.
- A stability issues caused when opening the Orrery View in the System Map was fixed.
Known Issues
The above fixes are designed to address the bulk of stability-related issues that arose following Update 9. We’re aware of other issues and are currently planning how to address them. They include but are not limited to:
- Hostile ships not being correctly marked on the radar
- Some deceased NPCs cannot be scanned or analysed
- “Floating” Guardian Materials at Guardian Sites
- The on-foot tutorial not completing
- Multi Limpet controllers having more mass than Commanders expected
- The Scorpion SRV is affected by texture issues around the chassis
The team is continuing to work hard on investigating issues and implementing fixes. As always, thank you all for your feedback and issue reports.
O7
Sometimes thats because it is...at least in this house!Can we rework the jitter on srv its so bad to hit targets its like a drunk pirate shooting it