To Solo Play Players: If You Could Disable PVP, Would You Play in Open Play Mode Instead?

You seem to be missing the point about how predictably you would be flying. Besides, what if I decide instead of ramming you into the slot, I push you away from the slot so you can't dock.

They're not foolproof. Push someone outside the toast rack and they're stuck unless they disengage it.
Keep blocking rack and station may be get irritated about your antics. And at that point I could also block you and relog. Problem solved for me. Anyways you cannot fool system to get me pay your insurance claim. And if your LR sniper friend blasts my ship, with that revised insurance scheme on, congrats, that friend will need to have deep pockets eventually.
 
Last edited:
There is no reluctance to lose access to players who don't actually exist. As we've seen, there are plenty of spaces in Mobius for anyone that wants them.
No there is not.
It's the reason Moebius was split in the first place. And it's fragmenting the PVE-ers even more since now they are split in several Moebius groups (not to mention fleetcom and other big PGs)

Also joining moebius is far from being as easy as firing the game and choosing open-pve - try to join and see for yourself.
 

Robert Maynard

Volunteer Moderator
there are at least a couple reasons I've outlined in previous replies....

1- Investment. This is not a technically trivial change. If it was, FDev wouldn't have gone to the toruble of making the game the way they made it. Putting any resources into it will require those resources to be taken from somewhere else, like bug-fixing. Since the PG already exists with plenty of membership cpaacity to accomodate anyone who wnats to get in on it, such resource allocation would be difficult/impossible to justify to those people concenredabout the bugs i.e. everyone.
Adding a single toggle with a high priority in the matchmaking decision making would not seem to be too much trouble - as friends lists and block lists already affect matchmaking, as does ones choice of game mode.

PG membership is limited and not all players play at the same time - so even if all PG members still play the game (which is unlikely) only a subset of the rest might even be online - and not necessarily playing in the PG.
2- It literally makes no difference. << If this needs further explaining, we're all in trouble.
What "literally makes no difference" in the opinion of some may well make a massive difference for some others - it's a consequence of us not all wanting the same things.
 
Is that an autocorrect feature on your phone? "Moebius". You can check their website for spellig confirmation.

You can also check the website for their applicaiton process... an email adresss, 7 button presses... CMDR name... it's as easy as joining a discord server.
Compared to one click...solo mode?
 
Keep blocking rack and station may be get irritated about your antics. And at that point I could also block you and relog. Problem solved for me. Anyways you cannot fool system to get me pay your insurance claim.
The station doesn't care so I move in time and none of this stops the same thing happening in supercruise either (interdictions are a fine, not a bounty). Since you can block and relog as we are, that's potentially a lot of dev time to get back to where we are now.
 
Is that an autocorrect feature on your phone? "Moebius". You can check their website for spellig confirmation.

You can also check the website for their applicaiton process... an email adresss, 7 button presses... CMDR name... it's as easy as joining a discord server.
I think "oe" is sometimes written for o-umlaut when you can't type the o with two dots above?
 
Then they are just going to be rammed to death or something.

"Just because others can't be trusted" is only one of the reasons why you need to use reasonable builds. The presence of other players is just one element of the environment in which you need to be able to survive, it isn't fundamentally different from any other elements.
So if a player is only interested in building a ship up for trading or exploring and they don't have an interest in engineering shields and weapons it's perfectly ok for you to destroy their ship ????? PvP my .........
 
I’ve only ever played in open. Rarely see anyone, if I do of those I see perhaps 10% reply to o7. Seriously no idea how this thread got to 80odd pages, it’s a game!
 

Robert Maynard

Volunteer Moderator
Seriously no idea how this thread got to 80odd pages, it’s a game!
Likely because, for a game where PvP is optional, i.e. players can choose to play in Solo, both multi-player game modes are PvP enabled, i.e. players can shoot at whatever they instance with - so co-operative PvE can only take place in a PvP enabled game mode, and not all players can be trusted to behave themselves (even in PvE Private Groups that they agreed to the rules of before joining).
 
Is that an autocorrect feature on your phone? "Moebius". You can check their website for spellig confirmation.

You can also check the website for their applicaiton process... an email adresss, 7 button presses... CMDR name... it's as easy as joining a discord server.

I'm a member on XB.
And if you think that form is easy... then the wait for approval - when i joined it took me more than a week plus some pings on forums.
Which means that i actually missed the pve window that formed the base of me joining the PG in the first place.

Compare that with starting the game and pressing Open in the main menu.

(on a side note, and also a light hearted note - you correct me for spelling Moebius instead of Mobius < a pure personal preference > in a post that contains no less than spelling errors 😂)
 

Robert Maynard

Volunteer Moderator
Opinion >> If a PvE player is that starved for player-player content, then they're not really PvE players. They're just making the claim so they can continue to pour salt on the forums about griefganksealclubpsychos continuously and unashamedly ruining their game, whilst they simultaneously and unabashedly avoid playing at least 50% of that very same game by clicking PG/Solo to avoid utiliising the Shipyard, the Station Outfitter and the Engineers to build a viable hauling/mining ship while transporting a Billion credits of Void Opals around the galaxy.

This game doesn't need an OpenPvE mode, it needs shieldless/sub-optimally shielded cargo carrying ships to be 'tagged & cursed' with a 100% chance of spawning OP NPC pirates at every instance change.
Which makes one of the reasons for opposition abundantly clear....
 
The station doesn't care so I move in time and none of this stops the same thing happening in supercruise either (interdictions are a fine, not a bounty). Since you can block and relog as we are, that's potentially a lot of dev time to get back to where we are now.
Nope you would need to set up pretty limited trolling situation, with clearly defined boundaries. Go out of bounds even an iota and you are out of luck. When currently it is straight wham bam violence.
 
Back
Top Bottom