Not entirely, they have said that SM requires a bunch of prerequisites:
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That’s a fan-made resource friend. (You are not doing your ‘hopium over citation' credentials much good here
It’s also I unclear what point you’re trying to make.
Yes, CIG have made a lot of noise about many pre-server-meshing techs. Yes, many of them are still missing. No, they haven’t delivered the dynamic server meshing dream as yet. (Let alone by 2018, when it was supposed to arrive).
Are you going to actually articulate an argument, or just post pretty pictures?
You can test this with loading up a bunch of 890 jumps on a server as they've said an Idris or Javelin with an Interior makes pretty much the same performance impact as an 890 Jump. A CIG dev said this on reddit, altough I cannot be bothered right now to scower through endless posts to get a link to it. Out of my experience, the server doesn't care too much about a couple 890s in it.
I’d be interested to see the quote, but they’re likely just talking about one strand of the load there. Assets.
890Js have the asset complexity, but they don’t any NPC crew. Let alone NPC turrets (which have a notable performance hit in big engagements like Xeno Threat according to Tony Z). They’re nowhere near the functionality that CIG is aiming to support, let alone at the scale of a Javelin etc on those fronts.