And in 2014, ED was a much, much simpler game. Took 8 years to get it to it's current state.
Incidentally, this is nonsense, and it's key to the point people are making about SC.
2012 - 2014 what FDEV did was write the
core of the game. The galaxy simulation, the basic mechanics, the front end, the back end networking, the core graphics rendering.
And then released it. Then they (iteratively) added additional modules and upgrades, through Horizons and Beyond. And yes, even Odyssey.
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CIG has not written the core yet. They can't get it to work the way the top man sees in his mind, or the way they claimed it will, and so it keeps changing. Different teams work on the core and the networking.
And the rest of the things that have been developed by CIG since 2012? Not the core of the game, but the assets, ships, first person shooter levels. Outsourced first person models and maps, abandoned because they were the wrong height. New first person maps which nobody plays. New ships with all the bells & whistles and toilets and fripperies. Combined arms multiplayer that's (only) two years late. Hand crafted planetary locations, hand crafted stations, manually painted (procedural lol) planetary detail. All reworked over the years. Now (admittedly lovely) clouds!
This is development in THE worst way.