It doesn't seem to. I've sold a fair bit of it here and there and never saw any kind of rep increase. Of course I wasn't looking, either, and it's the kind of thing I might missNot sure if selling bio data gets me any faction rep?
It doesn't seem to. I've sold a fair bit of it here and there and never saw any kind of rep increase. Of course I wasn't looking, either, and it's the kind of thing I might missNot sure if selling bio data gets me any faction rep?
Here is my noob vette.Tip.
Small hardpoints.
1 small gimballed multi, engineered for high capacity and corrosive.
1small gimballed pulse laser, range and emissive.
I put the small multi on my secondary fire trigger to save ammo. It's only purpose is to apply corrosive thereby increasing every other weapon's effectiveness (including SLF and Cops).
The pulse is to tag enemies at long range.
The hardpoint on the Corvettes belly... Do whatever, it's a bit of a poor firing arc.
If I'm honest, I could just fit it with 2 Huge beams and the small multi and probably do without all the other weapon's.![]()
My understanding that if you scanned a target and a bounty registers, it allows you a clean (no crime) kill even in a non-anarchy settlement.Hmm. No I didn't. But it was an illegal kill in a non-anarchy settlement. I wonder if a scan wouldn't made any difference. I'll have to try it next time.
So, I tried this today, for science, although somewhat inadvertently.My understanding that if you scanned a target and a bounty registers, it allows you a clean (no crime) kill even in a non-anarchy settlement.
Usually.Right.
'Blah blah killing known terrorist' missions (Horizons).
Never done one before.
I have to go interact with a data link terminal to get the location.
Any shooting or illegal stuff involved in these?
(Apart from spanking the terrorist obvs).
Thanks.Usually.
Basically, the data terminals are (usually) not public, so whoever owns them doesn't like you either trespassing or scanning the terminal. You can evade the bounty for the first if you're fast, but you'll get the bounty for the latter. Only a few hundred credits, but it will make you wanted.
As for the shooting, that's up to you - there are various strategies in getting to and scanning those terminals (in Horizons, no idea about Odyssey):
- approach them with the SRV: that usually requires dealing with skimmers and goliaths, one way or the other
- approach them in a small (you will need to get really close) ship: the skimmers/goliaths usually aren't an issue, but once you gained the bounty, the ground defenses will try their best to become one
In either case, there (reportedly) are (sometimes) means to disable the defenses temporarily (skimmer terminal, defense terminal). I have a shieldless armoured Viper for this part of these jobs - if I'm fast enough, I can usually avoid the trespassing fine. Boosting low over the surface while running chaff usually takes care of the defense towers (and any NPC ships in the area). For the actual hunt&kill, I switch to a different ship, though...
So, I tried this today, for science, although somewhat inadvertently.
I was doing a Covert Assassination mission, and was looking for a level 3 ID I could clone. I wormed my way into the PWR building and found a level 3 Researcher. I was going to clone his ID once he wasn't looking, but decided to give him a normal scan first, just to see what would happen since I've never done that before.
Turns out he had a bounty on him. He said "Nosy bastage!" and opened fire on me immediately. Another researcher in the next room heard his shots and came running to help him. I had to kill them both.
I did not get a bounty on my head for killing the guy I scanned, but instead got a bounty voucher for killing the 'known criminal'. However I did get a bounty on my head for killing the researcher who came to defend him.
Then a guard came to investigate and saw me standing there (my gun was holstered, so he didn't open fire immediately). But he went to scan me, which would have gone badly for me, so I had to kill the guard as well. Another bounty on my head.
No one else came to investigate, so I was able to scan the dead researcher and use his ID to locate the Alarms Console, which was over in the CMD building.
When I got there, the guard inside came over to scan me, so I had to kill that guard as well (another bounty on my head). It turned out to be my mission target (yay)! But there was still a guy inside the Security room where the alarms panel was, and he was headed toward me. I ran into the Security room, killed that guy (another bounty on my head), turned off the alarms at last, and got away.
I now had several bounties on my head, plus notoriety, but the mission was completed successfully since the alarms never went off. Covert, that's me.
The part that surprised me was that the researcher I scanned, the one who had the bounty on his head, attacked me immediately, and that his co-worker also considered me the enemy and opened fire too.
So now I know. Scanning someone who turns out to have a bounty does prevent you from getting a bounty when you kill them, but it doesn't keep the locals from regarding you as a criminal yourself. And the person you scan goes hostile immediately. View attachment 289596
'I'm just a parcels courier!'
Sounds like one of those films where the protaganist starts of with good intentions but things happen along the way that haul them into worse and worse situations!
The covert thing isn't working out for me... yet.
Hehe. Well it was fun and exciting, despite or maybe because of the missteps.
Sounds like one of those films where the protaganist starts of with good intentions but things happen along the way that haul them into worse and worse situations!
The covert thing isn't working out for me... yet.
'Well I was minding my own business, scanning to find the guy I had to deliver something to when this criminal started shooting at me, he was a bit of a wild shot and hit all these innocent bystanders and the security guards as well.''I'm just a parcels courier!'
'Then how do you explain this massacre Mr Codger?'![]()
IMHO, you'd be much better off making a more purposeful build. Weapons are very much a personal choice, depending on whether you want fun or earnings rate and how long you want your play sessions to be.Great thanks, I'm looking over those now.
I was thinking two 4A multis, a 3A beam, two 2B packhounds and a couple of class 1 multis with corrosive and overcharge.
Prismatics will have to come later, as I think I have to cow-toe to the Empire for 4 weeks first.
This is regarding ships: The target is either wanted or not. It's status is fixed when it joins the instance. If it's wanted, even though you havn't scanned it, you can shoot it without penalty. That changed about 2 years ago, when previously it had the status of not wanted until you scanned it, so if you accidentally shot a ship that hadn't been scanned, you became wanted.My understanding that if you scanned a target and a bounty registers, it allows you a clean (no crime) kill even in a non-anarchy settlement.
Only if u scan before you shoot.
You mean scan them, not kill them, right? I don't usually bother trying to find every guard, but I do scan the ones that are around the building(s) I'm casing.So do you tag all the guards first, then go for the alarms?
Thanks for tips!You mean scan them, not kill them, right? I don't usually bother trying to find every guard, but I do scan the ones that are around the building(s) I'm casing.
My initial goal is to determine where the alarm console is located, if I don't already know the base layout.
To do that, I can use a terminal, but I'll need level 2 or 3 access to actually see the facility the console is in.
So I do whatever I can to get at least level 2 access, then check a terminal to locate the alarms console. If I still can't see it, then I have to find a level 3 guy to clone.
I try to get in to turn off the alarms before doing anything else. This does not always go as planned, and I have to improvise
Sometimes that means I have to kill a guard or civilian who is just in the way and preventing me from cloning or whatever. In that case I try to do it in a place where they won't be seen, and where no one will see me kill them. This also does not always go as planned.
These missions are fun for me.