Game Discussions Star Citizen Discussion Thread v12


CIG need a finished project sooner rather than later. Finishing SQ42 (the first instalment) is going to take substantially less time than the PU.

Well, that doesn't bode well for SC when SQ42 is already 7 years late.
 
apply a little logic.. if SQ42 takes so long that funding dries up and CIG cannot reach 'releasel, then the PU had no chance in hades of actually reaching a 'release' state and any additional funding would equate to throwing money into a black hole.
Unbelievable.....

My response.

Funding will dry up because its being used to develop a game people have no interest in, have no access to because if they had interest in it they would buy it separately, this at the expense of the game they did, or at least though they were paying for.

If your shop does everything it can to advertise one thing but what you're actually getting is something else telling them "read the small print" does not then make that ok with them, it most certainly does not then make them feel like its their fault and telling them it is will just make that someone already boiling over with justified rage feel even worse.
 
Well, that doesn't bode well for SC when SQ42 is already 7 years late.
aja… but that’s the trick. Not everybody have been waiting those 7years, remember?

I suspect they are targeting those on the fence
or “prospective future backers” so to speak…

is not the first time they do this!
 
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This whole thing continues to play out like an episode of the TV series American Greed.

 
No, it comes from not being so naive as to think that making something illegal stops criminals fro getting it if they want it. Just look at Toronto, Canada. Handguns are as close to banned in Canada as it gets, but some neighborhoods in Toronto have as much gun crime as any American city.

Owning firearms is extremely restrictive here in the UK, contrary to common belief you are actually allowed to own some firearms, namely Rifles, Shotguns and Handguns, not actually that dissimilar to the USA, i'm sure many Americans will be shocked to learn.

I've known 2 people in my life who have owned an assortment of guns, legally.

However, unlike the USA it is extremely difficult to get a weapons licence, its not they are never issued, they are, but its not as easy as filling out a form and waiting a couple of days for almost guaranteed approval.

Despite this very real difficulty in getting a gun legally in the UK our capital sometimes has more gun crime than New York.
 
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I do seriously think that CIG could come out with a newsletter headline stating that they are scaling way back on scope of everything, that they will not actually be releasing a game, but they are still going to expand their studios and go into the commercial fishing business, catch and release though, and sell pictures and videos of their fishing hauls before they dump the nets, and there will be a segment of the backers, new and old, that will throw fistfuls of money at them and the funding will continue at record breaking levels.

And I am not saying that completely in jest.
 
More fun gossip (and bonus history recap) in that Ars thread…

As a long time gamer in the Austin area, at the time of the Star Citizen KS, I asked ten of my friends who had worked at Origin Systems what they thought about Chris Roberts. Oh my, it was not pretty. The man was referred to as everything from an arrogant Miles Gloriosus to an narcissistic egomaniac. There was no positive commentary.

On his first game, Wing Commander, Roberts had to have a co-producer added to handle all the nuts and bolts and logistics, and at the tail end of the project a programmer had to be brought in to fix the unworkable ship programming. His second game, Strike Commander, was three years late, at a time when that was unheard of. Roberts admitted that a million man hours of work on it was wasted. And in WCs 3 and 4, he mostly focused on the cutscenes. Preparing for his tour de force directorial debut movie Wing Commander, no doubt. Digital Anvil, his previous game company to CIG, produced absolutely zero games in-house during its run. Once they'd taken over Digital Anvil, it took Microsoft three years to actually get the finished game of Freelancer released. No game helmed by Chris Roberts ever released outside of the structure of Origin Systems in the last 35 years. Roberts hasn't released a game in 25 years.

When you see the same mistakes being made in CIG's development of Star Citizen twenty-five years later, with no one to rein in the excess, you have to realize that the SC project is in for a long and bumpy ride.

But their marketing department is going to be written up in business textbooks for quite a while.
 

Viajero

Volunteer Moderator
Suspect that the SQ42 push by CR, in addition to whatever possible obligations he may have towards the Calders on that regard, may also be linked to the fact CIG could still be fully liable for delivery of SQ42 as there is really zero delivered there. While the PU can probably be legally argued on the basis of an Early Access and CIG has done that precisely in the past, or they could just release it now as is. But there is no such "excuse" for SQ42.
 
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Suspect that the SQ42 push by CR, in addition to whatever possible obligations he may have towards the Calders on that regard, may also be linked to the fact CIG could still be fully liable for delivery of SQ42 as there is really zero delivered there. While the PU can probably be legally argued on the basis of an Early Access and CIG has done that precisely in the past, or they could just release it now as is. But there is no such "excuse" for SQ42.
CIG was likely getting their ducks in a row for this eventuality by fine print separating the Star Citizen PU and Squadron 42 into independent pledge packages that are not automatically tied together. This way, the bulk of their pledges are for the PU, and so financial liability is minimized as they can try to claim that the funding was for the PU, and NOT for Squadron 42, therefore, the potential refunds are much lower when Squadron 42 project is either cancelled, or is absolutely terrible.
 
CIG was likely getting their ducks in a row for this eventuality by fine print separating the Star Citizen PU and Squadron 42 into independent pledge packages that are not automatically tied together. This way, the bulk of their pledges are for the PU, and so financial liability is minimized as they can try to claim that the funding was for the PU, and NOT for Squadron 42, therefore, the potential refunds are much lower when Squadron 42 project is either cancelled, or is absolutely terrible.

CR isn't going to give up on his vanity project, that's the problem, what people paying money want is the PU (Star Citizen) what CR wants is his name on an animated film staring Mark Hamill and a bunch of other well know actors.
 
This right here is the root of many peoples frustrations. No, regardless of how it was framed and presented by CIG, you, the backer are NOT an investor. You are someone who donated money to the author of some fan fiction you liked. That's it.

"An Apology
In relation to your changes to the roadmap and the reasonings behind changing them I 100% agree. In relation to HOW you said it I couldn't agree less. As an investor I have an interest in seeing this game being completed and anything that gets in the way of that needs to be reevaluated and/or adjusted."

Source: https://www.reddit.com/r/starcitizen/comments/sm2o88/concrete_changes_for_cig_moving_forward/
 
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