Now, that we have carrier money transfer between commanders, FDev have nothing to worry about, when it comes to extreme bounty levels on a commander being used as money transfer.
If I spent my entire afternoon murdering clean npcs in a system, if someone managed to kill me within my hot vehicle, they should get as many credits my vessel was worth total, or at least the price my rebuy would cost.The only way this could potentially be abused to farm credits would be to use a cheap ship to murder things, and then go for the free sidewinder option, when your head gets collected, but thanks to the ship price/rebuy limit, this wouldn't become an issue. Turns out that exploiting bounties with the freewinder approach is already doable under currently existing game rules, even if it's a total waste of time compared to other activities. Not moving bounty caps to ship-value is now a downright poor choice!
Thoughts?
If I spent my entire afternoon murdering clean npcs in a system, if someone managed to kill me within my hot vehicle, they should get as many credits my vessel was worth total, or at least the price my rebuy would cost.
Thoughts?
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