That's your problem right there. You need the datalink scanner. Easiest accomplished from turret view (if you're in the SRV).use my comp scanner
I haven't had a worse vehicle controls and UI design than this SRV thing.
Sounds like you haven't tried odyssey yet, or are you in Odyssey now?I think in 20y of gaming I haven't had a worse vehicle controls and UI design
Sounds like you haven't tried odyssey yet, or are you in Odyssey now?
You get used to being emotionally abused. Or being in prison. I don't think there is anything you don't get used to as a human being.
Not so sure if that is an argument for terrible design choices
Like, hey let's make it unintuitive and a PITA, not adhering to any standards. And also, let's just not put vital infos on screen. Because why would we? They will get used it, right?
Right!
I think you are mistaking the fact that you have not come to grips with the SRV with any inherent flaw of the thing. I find it incredibly easy to use but then again I find FORZA, NMS starship and X4 controls (for example) completely alien to me. Horses for courses I suppose but at least it has given you the opportunity to have a little rant.
Have fun.
P.S. You are really going to love the on-foot UI in Odyssey - go buy it now, quick.![]()
You'll love Odyssey UI then, it's a big step towards mobile phone app from Horizons UI...The controls and UIs are just bad. If you like it, good for you. I play with many friends on discord that hate that thing. Generally speaking, ED is not very strong on the usability side. The shortcomings of bad UX decisions are everywhere. It's not just the SRV. Though it seems that a lot of decisions were also taken with VR in mind. Which has some implications for mouse & keyboard derivatives.
You'll love Odyssey UI then, it's a big step towards mobile phone app from Horizons UI...![]()
Ugh. Sounds even worse then. Especially since there are so many flight sim, shooters and strategy games out there from which to draw inspiration for the respective activity.
I will never understand why ppl in game and UI design always need to re-invent the wheel. A good copycat is so much better than a bad re-invention. And cheaper too.
You'll love Odyssey UI then, it's a big step towards mobile phone app from Horizons UI...![]()
The maps. Most fuss is about lost functionality (some of which has been regained, AFAIK) and making some simple things (that many use a lot) MUCH more cumbersome and time consuming (especially with a controller).Also the star map seems ok, I don't know what all the fuz is about.
The maps. Most fuss is about lost functionality (some of which has been regained, AFAIK) and making some simple things (that many use a lot) MUCH more cumbersome and time consuming (especially with a controller).
Welcome to the club.Oh the disappointment... why Frontier, just why?