Game Discussions Star Citizen Discussion Thread v12

Unigine 2

Unreal Engine 5

NEW! Large World Coordinates (LWC)

In Preview 1, we’ve laid the groundwork for creating absolutely massive worlds in Unreal Engine 5—without the need for rebasing or other tricks—by adding initial support for Large World Coordinates (LWC). In addition to moving to the use of double-precision values under the hood, we’ve focused heavily on performance and memory optimization to help ensure that these changes have very little overhead.
I said specifically made, not with support for. Plus, these weren't around in 2012.
 

Thing is, that sort of thing makes for entertaining streams and fine for them to have a laugh about it, and same for us, laughing, but if that sort of thing happens to you when you're trying to get stuff done, when it sets you back in your play, when you lose stuff because of it, its not funny at all. Its rage quit inducing.
 
I said specifically made, not with support for. Plus, these weren't around in 2012.
Unigine 1 released 2005

UNIGINE 1 has several features required by professional simulators and enterprise VR systems (mostly support for large virtual scenarios and specific hardware), often called serious games.

Support for large virtual worlds was implemented via double precision of coordinates (64-bit per axis), zone-based background data streaming, and optional operations in geographic coordinate system (latitude, longitude, and elevation instead of X, Y, Z)
 
Thing is, that sort of thing makes for entertaining streams and fine for them to have a laugh about it, and same for us, laughing, but if that sort of thing happens to you when you're trying to get stuff done, when it sets you back in your play, when you lose stuff because of it, its not funny at all. Its rage quit inducing.

Yeah watched some of their stream, and they seem pretty unimpressed with the general state of the game. Most everything is 'scuffed' to them, and they don't get why it's so bad.

But this is what makes SC a honeytrap. It looks great. It gives the overwhelming impression of being an actual game with actual coherent systems and technical underpinnings. (Look there's respawning, medical systems, loot, body dragging, enormous loadout options. A train network. They have a train network! And storms. Hey I can wipe my visor clean!)

It takes a while for people to realise that almost every one of those aspects is half built and powered by systems which are barely fit for purpose.

They need a few respawns inside the sun, medical deaths to stairs, and realisations that you couldn't have sold the loot that disappeared anyway, while watching your ship blow away, before that becomes properly apparent. But hey, you've bought the alpha by that point ;)

TLDR:

Fidelity fun is always gonna win for first impressions...

Source: https://www.twitch.tv/videos/1307118511?t=2h1m10s


But malfunctioning fun can be harder to sustain ;)

Source: https://www.twitch.tv/videos/1307175181?t=4h2m0s
 
KEN8bxW.png
 
I think we are all conversant in what a crowdfunded project is and it’s inherent risks, I agree. But there is a very big difference between your usual Kickstarter with a start, an end, a specific scope and an estimated delivery date… And a crowdfunded project that decides to change its scope, put forth multiple deadlines that rarely meets and constantly misrepresent status of the game and roadmaps to hype up sales.

Some Kickstaers succeed, others fail, but the Kickstarter that abuse its terms usually gets its retribution reasonably quickly. SC has been constantly misrepresenting its status and has cashed in on that for 10+ years and counting without a release in sight.

As an example among many others, do you think Chris Roberts did not willingly misrepresent the state of the PU when he announced in Gamescom 2016 that all that was slated for 3.0 (including the full Stanton system) was going to be their big end of the year release? And everything else described up to 4.0 estimated over 2017? It is 2022 and Stanton is not even fully finished yet, never mind everything left up to 4.0 (repair, salvage, farming, rescue, exploration, jumping and new systems). Do you really believe Chris Roberts truly thought all that had a reasonable chance to be ready by then?

CIG‘s whole business model is essentially based on getting money through constant misrepresentations (backers risk is probably a polite way to put it in this case, what about « marks taken advantage of »?). I don’t know if the precise term is scam or fraud etc, but if not those what would you call it?
The difference is that I (wisely?) gave CIG $35 and no more. That was all I was prepared to give a speculative venture.

Frontier I gave considerably more (unwisely?) as I thought they were a more reliable prospect, established company etc.

At this juncture neither seem to have hit their allotted targets, I find myself more disappointed with Frontier as I gave them more and expected more. Your mileage may vary.
 

Viajero

Volunteer Moderator
The difference is that I (wisely?) gave CIG $35 and no more.
🤷‍♂️ Not every mark falls for a scam or is defrauded. Some marks fall for the scam but only for a tiny amount not worth fretting for.

Scams or frauds tend to not deliver on what has been sold or simply misrepresent delivery dates and content to get your money. Some think CIG may fall into this category. On the other hand and unless you want to turn this thread into a LEP discussion FDEV usually (with a couple exceptions) sells very specific products and content upon their release (or close) and for which what you see is what you get, reviews, critics and scores included to help you support a decision to buy or not.
 
Last edited:
Not every mark falls for a scam or is defrauded. Some marks fall for the scam but only for a tiny amount not worth fretting for. 🤷‍♂️

Scams or frauds tend to not deliver on what has been sold or simply misrepresent delivery dates and content to get your money. Some think CIG may fall into this category. On the other hand and unless you want to turn this thread into a LEP discussion FDEV usually sells very specific products and content upon their release (or close) and for which what you see is what you get, reviews, critics and scores included to help you support a decision to buy or not.
The difference is FD has still a bit of moral integrity on what they owe for money people give them. SC development is full of self-serving entitlement.
 
Server Meshing vibes right there ;)
There are many more interesting parallels. Technically they built a T0 truck ("you can sit in it now!") that had working displays, rotating wheels etc., just missed the core technology to power it. They promised dreams.txt here and there, gave grandiose interviews, the owner was straight up lying on stage durnig a presentation, they presented the "vertical slice" and amazing videos of a non-existing truck, technological and scope pivots...

The main difference is, Nikola Motor took money from intitutional investors, went public, went into partnerships with established car manufacturers etc. And everyone knows that while shaking down multiple poor-butt consumer Joe Everydays is fine, you should never do it to rich people and companies. There are consequences.
 
There are many more interesting parallels. Technically they built a T0 truck ("you can sit in it now!") that had working displays, rotating wheels etc., just missed the core technology to power it. They promised dreams.txt here and there, gave grandiose interviews, the owner was straight up lying on stage durnig a presentation, they presented the "vertical slice" and amazing videos of a non-existing truck, technological and scope pivots...

The main difference is, Nikola Motor took money from intitutional investors, went public, went into partnerships with established car manufacturers etc. And everyone knows that while shaking down multiple poor-butt consumer Joe Everydays is fine, you should never do it to rich people and companies. There are consequences.

Yeah, the 'Citcon demo' moments were very apposite ;)

Now we just need the full arc to complete, and for someone to sell some vital 3rd party vaporware to Chris...

(That bit about them seemingly getting scammed in turn by the battery guys was the best bit ;))
 
Oh dear...

"
I couldn't speculate, I have no idea how this sort of thing works. My only option is to have faith that CIG knows what they're doing. I don't know what level of risk this is, but because I'm so extremely risk averse, I can imagine it would be a terrifying situation if I were in charge.

Keep this in mind, Chris probably knows a fair bit about business administration. Not only from games, but also from producing movies. @Ortwin_Freyermuth probably has even more, he's an accomplished lawyer. And they have a huge pool of industry veterans like @Erinroberts_cig, @ToddPapy, Brian Chambers etc backing them up. I find that encouraging."


oh dear, oh dear, oh dear, oh dear, oh dear, oh dear, oh dear, oh dear, oh dear.....
 
Back
Top Bottom