I think we are all conversant in what a crowdfunded project is and it’s inherent risks, I agree. But there is a very big difference between your usual Kickstarter with a start, an end, a specific scope and an estimated delivery date… And a crowdfunded project that decides to change its scope, put forth multiple deadlines that rarely meets and constantly misrepresent status of the game and roadmaps to hype up sales.
Some Kickstaers succeed, others fail, but the Kickstarter that abuse its terms usually gets its retribution reasonably quickly. SC has been constantly misrepresenting its status and has cashed in on that for 10+ years and counting without a release in sight.
As an example among many others, do you think Chris Roberts did not willingly misrepresent the state of the PU when he announced in Gamescom 2016 that all that was slated for 3.0 (including the full Stanton system) was going to be their
big end of the year release? And
everything else described up to 4.0 estimated over 2017? It is 2022 and Stanton is not even fully finished yet, never mind everything left up to 4.0 (repair, salvage, farming, rescue, exploration, jumping and new systems). Do you really believe Chris Roberts truly thought all that had a reasonable chance to be ready by then?
CIG‘s whole business model is essentially based on getting money through constant misrepresentations (backers risk is probably a polite way to put it in this case, what about « marks taken advantage of »?). I don’t know if the precise term is scam or fraud etc, but if not those what would you call it?