Game Discussions Star Citizen Discussion Thread v12

Okay, Star Citizen is not a released computer game. I never called it that either, lol. It is however a computer game, in the Alpha stage of development!

Sematics, you knew what we were discussing but decided to try and dodge around the point, it is not a game, it is a test environment for a possible game, that's what an Alpha is, a test environment, you don't release an Alpha as game, you release it for testing, which is why magazines and game sites don't normally review Alpha's. If you want to call it a game it should be reviewed as a game.
 
I call the commute unnecessary because one of the pieces of advice I got the first time I played the game, was to leave the starting areas and get myself to the nearby orbital station. Which was good advice, because as the areas new players start in, have very little to do with helping new players to get started.
The Orbital Stations, while smaller, do not provide a clear way to your hangars. However, LZs communicate to new players using signs and maps. Those are dotted around the city and can lead you to a shopping district or spaceport.
Not quite, but I can see why you'd say this in defense of Star Citizen. It's more to say that what makes a good space game IMO is less about how astronomically accurate they game mechanics are, and more about how few necessary compromises they make.

Take Empyrion Galactic Survival, for example. It also don't have astronomically accurate game mechanics, but it took me about an in-game week of careful observations to come to that conclusion, because their smoke and mirrors were that good.
I assume Empyrion doesn't have Orbits either, this makes their smoke and mirrors on par with SC. System map says the same, planets however rotate creating a day/night cycle.
But if you're going to claim to be the GOAT space game, you should at least clear a bar set by a game with only two developers using a small FPS game engine.
When did they last claim this? And is a new player going to find that BDSS claim anywhere obvious?
I thought the train ride was cool the first time, but its in the starting area, not in an area where you visit occasionally, to get end-game items. That means that every time you make a mistake and get killed, which you'll do a lot as you learn a game like this, you'll end up having to take the commute again. Quite frankly, the nearby orbital stations make far more sense as starting areas than where we do start. Those have all the basic services a starting player needs, in areas which are easily accessible.
That I agree with, habs should be moved to the spaceports.
Star Citizen's starting areas simply feel like they're there to impress new players visually, and waste their time wandering around looking for or at unnecessary details until the freefly is over or too much time has passed for a refund. But that's just my impression.
Looking a pretty sights is a voluntary thing. You can just head to the spaceport, and if you take so much time looking at pretty city sights that the time for a refund has passed, then I dont think you should complain about said details you spent 30 days looking at. At that point you're pretty much just playing the game for the details - which is alright, play however you want.
 
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Sematics, you knew what we were discussing but decided to try and dodge around the point, it is not a game, it is a test environment for a possible game, that's what an Alpha is, a test environment, you don't release an Alpha as game, you release it for testing, which is why magazines and game sites don't normally review Alpha's. If you want to call it a game it should be reviewed as a game.
An Alpha can be a game, they don't exclude eachother. The "Alpha" addendum simply describes the state of development this software with game mechanics is at.
 
Today's Blasts from the Past:

Source: https://www.reddit.com/r/starcitizen/comments/3omrvi/whats_the_one_thing_you_are_most_excited_about/

Source: https://www.reddit.com/r/starcitizen/comments/3omrvi/whats_the_one_thing_you_are_most_excited_about/cvymq55/

Source: https://www.reddit.com/r/starcitizen/comments/3omrvi/whats_the_one_thing_you_are_most_excited_about/cvykwjz/

Source: https://www.reddit.com/r/starcitizen/comments/3omrvi/whats_the_one_thing_you_are_most_excited_about/cvykty8/

Source: https://www.reddit.com/r/starcitizen/comments/3omrvi/whats_the_one_thing_you_are_most_excited_about/cvywg5a/

Source: https://www.reddit.com/r/starcitizen/comments/3omrvi/whats_the_one_thing_you_are_most_excited_about/cvykn9f/

Source: https://www.reddit.com/r/starcitizen/comments/3omrvi/whats_the_one_thing_you_are_most_excited_about/cvynruu/

Source: https://www.reddit.com/r/starcitizen/comments/3omrvi/whats_the_one_thing_you_are_most_excited_about/cvyx5k1/

Source: https://www.reddit.com/r/starcitizen/comments/3omrvi/whats_the_one_thing_you_are_most_excited_about/cvz0jj1/

Source: https://www.reddit.com/r/starcitizen/comments/3omrvi/whats_the_one_thing_you_are_most_excited_about/cvz67v1/

Source: https://www.reddit.com/r/starcitizen/comments/3omrvi/whats_the_one_thing_you_are_most_excited_about/cvyrmed/

Source: https://www.reddit.com/r/starcitizen/comments/3omrvi/whats_the_one_thing_you_are_most_excited_about/cvz1lea/

Source: https://www.reddit.com/r/starcitizen/comments/3omrvi/whats_the_one_thing_you_are_most_excited_about/cvyom8j/

TITAN powered suits, ranging from maintenance/construction to combat models.

Described as being a mix between a Planetside MAX suit and a Blacklight Hardsuit
$14,000,000: Hibernation Mode: for the explorers out there, we will add the ability to save and resume while you are out in space. When not in combat, power your ship down, hit the bunk, and exit the game safely until you can resume your journey.
Star Citizen will feature a fourth landout option on Earth! Where will it be? London? Berlin?
$15,000,000: Star Citizen will feature an additional ship class, the escort carrier.
$17,000,000: Star Citizen will feature an additional flyable ship class, the battlecruiser.
$18,000,000: Exclusive star system for pre-launch backers. Only players who support the game before its launch will receive the computer coordinates needed to allow their jump drives to access this system.
$19,000,000: Manage Space Stations – Players will compete to own and operate a limited number of space stations across the galaxy.
$48,000,000: Retaliator Commercial – It was a close race but The Retaliator pulled ahead. The Avenger was a close second. The symbol of the United Empire of Earth’s power is the next ship to receive a slick commercial. Aegis Dynamics is in dire need of good publicity since the end of the of the Messer era. We currently have the Cutlass and the Constellation commercials in production and now the Retaliator will be added to that list.
$50,000,000: Alien Languages – Do you speak Banu? We will work with real-world linguists to create distinctive and realistic alien languages for Star Citizen’s three biggest alien races, the Vanduul, the Xi’An and the Banu. No universal translators, no garbled animal noises: Star Citizen’s aliens will be speaking their own authentic languages!
 
WHY do I need to care about their kickstarter that happened a decade ago? SC now concerns me. Why do I need to care about their damn shell companies either?
It’s funny that you mention the Kickstarter, and don’t comment on some of the more egregious abuses in the last couple months.

And you should care about Chris Roberts shell company shuffle because CIG is still claiming this is a crowd funded project. The principle creative behind this project, Chris Roberts, and his friends and family, should not be profiting from this project to the tune of $19 million USD (IIMC) from the UK shell company alone, until he’s delivered the product he promised.

I can’t help contrast Star Citizen with another crowd funded project I supported. The creative I supported was scammed by shady printer, and vowed they’d find the money somehow. I’d heard this song and dance before, and wrote it off as a failed project. Years later, I got a surprise package from UPS. It was the graphic novel I’d backed, along with some goodies and a letter apologizing for how long it took. I felt guilty accepting it, wondering how much it hurt them financially to fulfill those promises, but also felt relief that they had kept them. Because it was great to read the story again, in a very nice physical format.

I was going to embed a link to the website as I write this, but I just discovered where they found the money:


Source: https://m.youtube.com/watch?v=Ebv9_rNb5Ig&feature=youtu.be
 
For anyone wondering how Bog’s '24 Hours Without Dying Challenge' is going:

He gave up on the 24 Hours target a while back, and is mainly gamely going for 12 Hours at the mo:

Has a legit decent escape from an 11th hr death. A working game system (attritional damage) causes him to eject to his likely doom, only to be rescued cinematically by a nearby mate... SC at its current best...

Source: https://www.twitch.tv/videos/1407618763?t=0h59m15s

He gets back into the fray, and then dies to desync minutes before he hits his target ;)

Source: https://www.twitch.tv/videos/1407618763?t=1h28m00s

He neglected his desync survival strategy it seems :/

"Whatever the ping is, I take that amount, turn it into metres, and double it. So I should be at the very least 40 metres away."
 
Today's Blasts from the Past:

Source: https://www.reddit.com/r/starcitizen/comments/3omrvi/whats_the_one_thing_you_are_most_excited_about/

Source: https://www.reddit.com/r/starcitizen/comments/3omrvi/whats_the_one_thing_you_are_most_excited_about/cvymq55/

Source: https://www.reddit.com/r/starcitizen/comments/3omrvi/whats_the_one_thing_you_are_most_excited_about/cvykwjz/

Source: https://www.reddit.com/r/starcitizen/comments/3omrvi/whats_the_one_thing_you_are_most_excited_about/cvykty8/

Source: https://www.reddit.com/r/starcitizen/comments/3omrvi/whats_the_one_thing_you_are_most_excited_about/cvywg5a/

Source: https://www.reddit.com/r/starcitizen/comments/3omrvi/whats_the_one_thing_you_are_most_excited_about/cvykn9f/

Source: https://www.reddit.com/r/starcitizen/comments/3omrvi/whats_the_one_thing_you_are_most_excited_about/cvynruu/

Source: https://www.reddit.com/r/starcitizen/comments/3omrvi/whats_the_one_thing_you_are_most_excited_about/cvyx5k1/

Source: https://www.reddit.com/r/starcitizen/comments/3omrvi/whats_the_one_thing_you_are_most_excited_about/cvz0jj1/

Source: https://www.reddit.com/r/starcitizen/comments/3omrvi/whats_the_one_thing_you_are_most_excited_about/cvz67v1/

Source: https://www.reddit.com/r/starcitizen/comments/3omrvi/whats_the_one_thing_you_are_most_excited_about/cvyrmed/

Source: https://www.reddit.com/r/starcitizen/comments/3omrvi/whats_the_one_thing_you_are_most_excited_about/cvz1lea/

Source: https://www.reddit.com/r/starcitizen/comments/3omrvi/whats_the_one_thing_you_are_most_excited_about/cvyom8j/

So many dreams.txt

How many are still dreaming?

OP - not posted to /r/sc in recent months at least. Seems to be playing Mortal Online and New World
fallout114 - still intermittently posting to /r/sc
Agent_Mothman - Remember this guy, used to be a super white knight, jumped on anyone critical of the project. Last post 3 months ago.

Source: https://www.reddit.com/r/starcitizen/comments/r3h4wq/this_is_not_a_hate_post_please_hear_me_out_i/


I used to aggressively and obsessively follow Star Citizen, a true white knight. An overly aggressive ole that was a total to anyone that dare disagree with me. I am truly sorry for my behavior.
One day, development crossed my line in the sand, so I sold everything except game package. In true drama queen fashion, I had my meltdown thread, unsubscribe the sub, etc...
Since then, I stopped playing online video games, sticking to a few single player games. I got out of my chair, and went outside.
I started running, and lost 70 lbs.
I rediscovered my love of camping, and so did my wife. We bought a tiny camper trailer, and can't wait to be outside.
I still pop in here to see what's happening with the game from time to time.
I truly hope this game is what everyone hopes it will be, and that you get to enjoy it for as long as can.
I still have my account, and a game package, and intend on checking the game out when Squadron 42 launches.
To everyone out there, have a great day.
Ps: The Freelancer is still the most beautiful ship.
Pps: I'm not suggesting anyone sell their stuff etc, I'm just saying that it's ok to take a break, and no video game is worth turning yourself into a jerk like it did to me.

NewzyOne - last post to reddit 10 months ago. Last post in the topic of SC was on SC trades 4 years ago, presumably looking to get out.
AggroMagnet_SC - only posted to /r/sc, last post 3 years ago.
bigolenate - infrequent posted on reddit these days. Last post about SC 4 years ago
Vox_R - not posted to reddit for 4 years, was posting about SC until then.
avery73 - this is the SotA sucker. Last post to reddit 6 years ago.
GyroOfCanton - last post to reddit 5 years ago
zeroyon04 - still sporadically active on reddit. No posts to /r/sc in the last year at least, didn't go back further.
k-r3x - this is the slave guy. Last post on SC 4 years ago. Last post 3 years ago.
chupanibre25 - still rarely active on reddit. Last post about SC, couldn't find but more than 4 years ago.
Rumpullpus - active poster on reddit and /r/sc. Still seems to have some hope but also doesn't seem happy about some things.

So, out of 12 dreamers from 6 years ago

2 got out
2 still active (one definitely not so happy)
9 accounts either inactive or not posting about SC any more.

That's not a good look.

This is the future of the current crop of dreamers and faithful.
 
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You know, I realized while at work that those Star Citizen’s commuter trains are emblematic of Chris Robert’s “cart before the horse” development style. In most video games, and many other forms of media, a train might be used to represent a period of transition, kind of like this:

Source: https://m.youtube.com/watch?v=kfJHLMKXiyY


These trains in SC could’ve been symbolic of the player having achieved success, having left the dingy and poverty-stricken outposts and slums, and embarking upon a new phase of their career in the Big City. Instead, they’re just another obstacle you have to endure before your career among the squalor beyond the big cities can even begin. :rolleyes:
 
These trains in SC could’ve been symbolic of the player having achieved success, having left the dingy and poverty-stricken outposts and slums
Kinda hard to do when you chose the System to start work on be a prospering economic powerhouse, only thing that comes close to this would be taking the train into the business district in Lorville. Stark contrast betwen the rest of the city.
 
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