Console Update

It’s quite simple: I have some Ranks, Ships, Modules and Credits on my PlayStation CMDR.

I would like to move them onto to my PC CMDR but without losing the stuff my PC CMDR already has.
I swear I dont know why they don't have cross-platform cloud saves, it's 2022 for God's sake. Course this is coming from the company that never turned on keyboard and mouse support for consoles 4 years after the console developers gave them the ability.

Seriously, go into your console version of ED, go and try to map ANY key, press a button on an attached keyboard, you'll see the field flicker as if receiving an input it just wont map because the game is blocking it. That's how neglectful FDEV has been toward consoles. They just needed to turn on a switch, and they couldn't even do that.
 
Lots of first world problems here...
I mean, it's one very specific First-World Problem: Consumer Dissatisfaction.

The consumers of a product are expressing their dissatisfaction with that product, via the perfectly reasonable medium of the forums of the company that made the product they are dissatisfied with.

The weird part is the people who aren't dissatisfied with the product chiming in to tell them that they shouldn't be dissatisfied with it. By any stretch, that's an odd position to take (that you should be the arbiter of someone else's satisfaction level).

Even as a more or less satisfied consumer myself, I still see it in my best interest to express solidarity with those who have a reasonable complaint against the company. And Console-Only customers do have a reasonable complaint. The following text STILL appears on the XBox store page for ED for new customers about to buy it:

"A Living Game
Elite Dangerous grows and expands with new features and content"

One might wonder what the First-Word Problem-Mongers at the Advertising Standards Agency think about that.

Or, maybe your point is that I should only worry about the behaviour of a company if it directly impacts me, right now. Because, presumably, Trend Analysis is such a First-World Occupation?
 
CTRL ALT D-ELITE
Why bother re-opening the topic? It's now just a bunch of sniping back and forth mixed with off topic analogies.

There really isn't anything more to discuss until FDev provides an update on console account migration status.
Yeah, and they’ve already dropped the ball on that one.

It’s more or less too late for the vast majority of console players who left ED for good within the past 24 hours, I doubt many who remain, would take up the offer over the handling of this situation.
 
You realize you're not getting any content improvements either as a PC player, correct? I mean the console annoucement was bad enough but late last night I was RE-reading the announcement on the site for like the 8th time, and something I missed is they are stopping any and all development of PC Horizons only as well. So consoles got axed AND PC horizons got axed. So if you dont plan on, or have a computer capable of playing Odyssey, it's done. the state of the game as it exists right now for you on Horizons is it.
As they mentioned when Odyssey first launched, they intend to merge the codebase so that Horizons will use the same engine as Odyssey. Horizons will continue to exist as a menu option whether you have an Odyssey licence or not but will use the updated engine.

This is what they are referring to as the single code base.
 
You realize you're not getting any content improvements either as a PC player, correct? I mean the console annoucement was bad enough but late last night I was RE-reading the announcement on the site for like the 8th time, and something I missed is they are stopping any and all development of PC Horizons only as well. So consoles got axed AND PC horizons got axed. So if you dont plan on, or have a computer capable of playing Odyssey, it's done. the state of the game as it exists right now for you on Horizons is it.
I got it on the first read. Sorry. :(
 
There are reasons why numerous people buy and use a console for gaming. If you don't understand them now, it might be wasting my time to explain them.
Which is comical because not once did I say I don't understand why people use consoles.

I actually will waste my time enormously simplifying my post so you can understand it: I very specifically inquired as to how these console gamers don't also have a PC.

Hopefully that clears things up for you and everyone else bamboozled about owning a PC and a console in today's world.
 
Much as I hate showing my age here, Elite was never originally a PC game (see one of the previous comments which I should have quoted - my bad) - it originally came out on the BBC Micro (I had one), and that could never be classified as a PC.

Moving forward, has anyone heard about what will happen when Windows 11 is released for the PC players?

I hope you remember that point in time when Microsoft released Windows 7 and promptly announced there was no support for DirectX, which promptly threw hundreds of games into the Recycle Bin, despite Microsoft trumpeting that the new platform would fully support all existing software. I had loads of games that became unplayable overnight.

This rolled on into Windows 8, too

Microsoft promised an XP Emulator, but that turned out ot be a half-hearted effort and still is - most of the time you have to use a 3rd-party product to get old games to run instead.

The original specs for Win11 required TLS-1 - that's now been upgraded to requiring TLS-2. If your PC is currently only 32-bit, you are also going to have problems, as Win11 is a confirmed 64-bit environment. So if your motherboard doesn't support BOTH of these, it's tme for you to start looking at upgrading. That'll be costing you a few hundred (insert your currency here).

So, while there seems to be a fair amount of merriment from the PC brigade, I would suggest you watch this space, as I haven't seen anything from FDev about upgrading for Win11......
Doesn't impact me due to my new hardware, but if it did, I would go and upgrade my computer without frothing at the mouth about how technology marches forward and requires investment to keep up. If a PC gamer can't afford hardware to address new technology changes, they adapt by either 1) Not playing it because they can't 2) Not playing it because the performance is below their standards 3) Playing it at reduced performance.

Or I suppose I could be a console gamer and just assume my console is going to magically play everything flawlessly from here until the heat death of the universe.

Gaming is a luxury, not a right, and you need the $$$ to play.
 
As they mentioned when Odyssey first launched, they intend to merge the codebase so that Horizons will use the same engine as Odyssey. Horizons will continue to exist as a menu option whether you have an Odyssey licence or not but will use the updated engine.

This is what they are referring to as the single code base.
One sad thing about that is, once it happens, the better looking starfield and space background from Horizons will cease to exist. Odyssey space is a downgrade; it's been raised many times but it looks like the change is a conscious decision and they won't be addressing it. The closest you can get to Horizons look and feel in space is to turn Gamma all the way up to make the dust clouds visible again, but of course that throws off brightness elsewhere. It's a shame.
 
I swear I dont know why they don't have cross-platform cloud saves, it's 2022 for God's sake. Course this is coming from the company that never turned on keyboard and mouse support for consoles 4 years after the console developers gave them the ability.

Seriously, go into your console version of ED, go and try to map ANY key, press a button on an attached keyboard, you'll see the field flicker as if receiving an input it just wont map because the game is blocking it. That's how neglectful FDEV has been toward consoles. They just needed to turn on a switch, and they couldn't even do that.
In all likelihood they do or at least can.

Client wise the primary difference is the rendering pipeline and all horizons accounts are going to be using the same API to the back end servers. Companies do the minimum and even things like PSN authentication would be server side account details come in, its flagged as a PS4 account so do additional psn check. We already know PC and XBox share the same API and I strongly doubt that PS4 is different.

There is a clear account conversion process from a horizons account to odyssey, just buy odyssey! So all code to go horizons -> odyssey is obviously there. Technically getting PSN or Xbox accounts into the right format should be easy. The only real issue is making sure in adding to the EDO database they don't create conflicts with existing accounts.

So that really just leaves contractual constraints. There was a time when cross play was anathema to both Sony and MS and this came out on consoles at a time where stipulations against allowing such things could easily be there. So if lawyers are potentially involved they'll say nothing and wait until it can or cannot be resolved. That is of course if they actually want it to happen. I'd like to think they would.
 
In all likelihood they do or at least can.

Client wise the primary difference is the rendering pipeline and all horizons accounts are going to be using the same API to the back end servers. Companies do the minimum and even things like PSN authentication would be server side account details come in, its flagged as a PS4 account so do additional psn check. We already know PC and XBox share the same API and I strongly doubt that PS4 is different.

There is a clear account conversion process from a horizons account to odyssey, just buy odyssey! So all code to go horizons -> odyssey is obviously there. Technically getting PSN or Xbox accounts into the right format should be easy. The only real issue is making sure in adding to the EDO database they don't create conflicts with existing accounts.

So that really just leaves contractual constraints. There was a time when cross play was anathema to both Sony and MS and this came out on consoles at a time where stipulations against allowing such things could easily be there. So if lawyers are potentially involved they'll say nothing and wait until it can or cannot be resolved. That is of course if they actually want it to happen. I'd like to think they would.
Yes but that would involve work and listening to the players.
 
I think the release date for Odyssey was bad timing considering that the hardware suddenly became very expensive during that particular period but what can you do the times changes.
It wasn't so much bad timing as it was putting Odyssy off and off and off while Planet Coaster and Planet Zoo and other games were developed and we're sitting here waiting for years for atmospheric landings. And suddenly someone said "Oh, crap, we've completely forgotten ED! Quick! Get 100 people working on this. Oh, and add space legs, too!!!" And then there's the scramble to get it out by the end of that year. Well, it was late. But we had the ALPHA tests. Four weeks of them.

And by the end of that fourth week, EVERYONE was pretty happy with the result. FD didn't even feel the need to tweek it and do a BETA test - they just released it. What was released looked like the first week of ALPHA test. People flipped out to the point where they returned the product for a full refund, it was that badly done. Why didn't we get the version that was approved by everyone doing the ALPHA test??? What happened to that copy? Where did it go??? It was like they accidently deleted the finished work and all they had left was the pre-ALPHA version. And with 10 (soon to be 11) updates, they STILL couldn't get the frame rates to where it was at the end of that fourth week of ALPH???

That's a full year of "optimizing" something that only needed four weeks to do, originally. Someone with a more technical background can explain this to me.

My only hope is that all these "failure to fix optimization" is related to them trying to balance things out for console users. Well, fine. Now there's no longer an excuse for constantly optimizing and bug fixing, introducing more bugs with each and every patch than the patch fixes. Now, there's no excuse. Fix it for PC's, get it running properly, so we can stop PATCHING it and finally GROW it again.

I play the game on PC with a GTX 970 and hope that the hardware will be cheaper in the future so I can upgrade.
I, too, have a GTX 970 and remember when I first got ED. All settings were on ULTRA. I'd love to put it back to those settings. I'm tired of seeing FPS 15. I NEVER saw anything below FPS 80, even in heavy graphics settings.

I was expecting Horizons with air. Instead they added the "new planet tech." I would have settled for just adding air to Horizons, maybe a few different types of atmospheres as individual DLC's. I was happy with the way planets looked when you were on the ground. Might not have been as pretty, but the low frame rates, floating rocks, invisible rocks, never needed to be there in the first place, did they?
/rant
 
Last edited:
Back
Top Bottom