Forgetting mining... But the point I'm making is that the soul purpose of the expansion is to attract FPS players into the player base. The exploration with fauna is a joke and right up there with the most inane grind mechanics in the game. The trade and general fetch missions are simply extensions of the pre-existing mechanics and generally make the process even more arduous and time sucking than just doing it in your ship. The interaction with NPCs is just dreary, cookie cutter and time consuming and does nothing to give a feeling of population, character or sense of place. Essentially it did two things. 1. It added attraction to fps players and 2. Introduced some more pointless grind mechanics. The fact that the lion share of the goals in the grind mechanics are for combat oriented developments means that almost everything else was an afterthought.I find it curious when members call the EDO expansion a FP shooter, as the expansion has added more to the game than the original game loops, let's compare - EDH / EDO...
Base Game:
That is it: no more or less.
- Trade (buy & sell) from stations / outposts & planetary ports
- Delivery - both goods & data. (includes fetch missions)
- Single mission board with all options available from ship.
- Exploration with Bio / Geo
- Combat, in various flavours.
EDO Expansion:
It, of course, also offers all of the content available in Horizons - because it is an expansion of the base game.
- Trade (buy & sell) from surface installations - usually with improved prices to space or surface ports, but less demand / supply.
- Delivery - both goods & data (includes fetch missions)
- Missions offered from Terminals & NPC in stations / outposts / ports with additional missions from Terminals & NPC on planetary settlements. (with single faction mission boards in planetary settlements)
- Exploration with unique flora
- Combat, in various flavours
- Stealth based missions
So, in truth, all EDO adds is stealth missions, as all of the other content is offered, in its own form, by the base game. There is allegedly a 'new' mission type due with Update 11, which may or may not be unique to EDO.
But, if folk wish to believe it is a FPS, go ahead!
I called it an fps because that's what it's primarily about. It doesnt add anything more meaningful to the game world that makes the universe more compelling. It's just a bunch of cookie cutter stuff that lends no further "sense of place" which is a big issue for the game. It makes no difference which station/planet/settlement you're at, it all feels the same.