Hmmm. Ok i will, and here is why.
3DTV, history of VR in general (cinema and games, it has a long one).
3D TV was what is called a manufacturer led push, where to create more revenue a company 'creates' more products and then markets them to create the market. It employs shills and 'public' faces to talk the product up and spends some money to do this, hoping it gains traction in the general public and then they have their new revenue stream. The big problem to watch out for is IF the product is (a) any good or (b) something of actual merit that can stand on it's two feet or not. Like do people actually NEED the product. With 3D TV the answer was clearly 'no'.
Now VR is not as black and white as that, but here is the thing, you actually do not need it to enjoy any game not specifically created with VR in mind. VR (down the decades) has also employed actual shills to talk it up, and a lot of investment in that process (or trying to create the market desire for it) has been rolled out (facebook/meta, Steam all those expensive headsets etc). It is why i'm healthily suspicious of any of the serious VR fan boys here

.
Most importantly is development cost, as with any part of design it costs money so in effect 'takes away' from the overall resources available, and in the case of ED i think nearly all of us can see (players and Frontier themselves) as much investment in the base game is needed as possible, and the revenue stream for ED is not huge (compared to some obvious rivals).
So in particular i see VR fans as perhaps being dangerous to the overall success of the game, and i think this is why Frontier (rightly i would add) decided to stop the VR push while they readjusted their revenue projections in relation to the general state of the game currently.
So do i qualify as an advocate against VR in ED? I am one just for the practical well being of ED long-term. Not wishing to insult VR fans, just being honest about a tech 'we' don't really need to enjoy a game not specifically designed for VR.