So the efforts to optimize for eventual release on console in your mind means pretending in your head how that's all is going to perform and just assuming it is bad and leaving it at that?
That's not how things work. Why optimize assets and such for console if you're not actually testing? Just like how I can't run the game on an intel nvidia machine and just assume that same performance is what I can expect on an AMD radeon one, you wouldn't make a call on console performance based on PC performance. You'd be testing on console to get a baseline and then periodically to see if any updates have gotten you closer to the finish line so you can set as early of a console release date as possible.
The implication of that quote is that work was being done for consoles for testing ...not that PC optimization was being done and that this was work "to optimize and eventually release on consoles".
No, my point is you are looking for deceit and so you will find it. Doesn't matter if it's really there. Even when the facts are almost certainly boringly unhelpful to you.
You're seeing what you want to see.
You're claiming deceit because fdev said we're working on pc, and will return to console later. A quote from Dr Ross gives you just (barely) enough ammunition to claim they were lying, because some console work was being done. Well, sure.
You're looking for something that could support your conspiracy, and taking one quote as an absolute and others which might possible maybe help you, and BLAM! we have an apparent difference (but not really).
It's very very silly.
I don't even think you believe there's a conflict here.
The basis of a game not being EOL'd ... more than the sales you get on a game that is EOL'd. Keep in mind the people seeing adverts about upcoming odyssey on consoles are likely not elite forum readers with the background that the chances of that upcoming DLC are fairly grim and the developer is refusing to give any updates for months leading up to the holiday buying season.
What adverts were people seeing at xmas for console EDO?
and we can really believe that odyssey was just a small launch issue that was resolved soon after it's may release like has been stated by braben in interviews with investors.
This is hardly something on par with believing celebrities eat babies and lizard people run the government.
No, not at all, but it's still a conspiracy, unsupported by evidence or logic.
The only leap in logic you need to make is that fdev made a business call that benefits their bottom line at the expense of some of their customers. Something they've done at the onset of this dlc, and something many believe they simply did again with consoles.
Again I'd apply occam's razor to both. What is the most likely explanation for the EDO launch? It was launched too early, I'm not sure there is any other suggestion, it's not a controversial view, or a conspiracy.
However for the console delay and then cancellation, what is the most likely explanation? Year-long conspiracy to eke out small numbers of sales knowing it was gubbed from the start? Or a genuine attempt to get it out as they suggested (as Kay clearly believes), with a brutal business decision being made post holidays?