So there's absolutely 0 reasons for Odyssey to run poorly anymore.

They had a catastrophic financial year and they wanted to cut as much as they could. Future income from multi-platforms and the communities on them are a secondary concern when your shareholders want their money today.
Nah, it's because they can't optimize it properly for console, and will never get the cert needed.

Cutting part of your business when you are are already struggling is not a good thing.
 
Nah, it's because they can't optimize it properly for console, and will never get the cert needed.

Cutting part of your business when you are are already struggling is not a good thing.
Yes, that's the reason given. But no publicly-listed company is going to say "We have a disastrous negative balance sheet and have to make cut-backs."
 
Yes, that's the reason given. But no publicly-listed company is going to say "We have a disastrous negative balance sheet and have to make cut-backs."
If they had the power to release it on console and sell DLC while making a good PR move, don't you think they'd do it instead ?
Because I feel it's better than have a bad PR, lose part of your customer base and all the console potential market.
 
If they had the power to release it on console and sell DLC while making a good PR move, don't you think they'd do it instead ?
Because I feel it's better than have a bad PR, lose part of your customer base and all the console potential market.
Exactly. I can't imagine anyone defending the console development cancellation as a good thing; it's literally an abandoning of two entire revenue streams. If they were capable of making it work on consoles, they absolutely would have kept console development on the table. Whatever public reason they gave for the cancellation, it can be boiled down to simple words: they weren't capable of doing it.

Of course, we see daily how many people try to spin console cancellation as a great thing, so I guess that really speaks to the "quality" of this community.
 
Exactly. I can't imagine anyone defending the console development cancellation as a good thing; it's literally an abandoning of two entire revenue streams. If they were capable of making it work on consoles, they absolutely would have kept console development on the table. Whatever public reason they gave for the cancellation, it can be boiled down to simple words: they weren't capable of doing it.

I think anyone who thinks canceling console development represents anything other than wrapping up of development of Elite Dangerous as a whole is deluding themselves.

Sure, we may get some of the features that were held back while they tried to get it working on consoles, and maybe a few minor bug fixes - but otherwise I think we’ve seen the last major development for ED.
 
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I think it was the console update post where DB clearly stated that they were not finished with optimization.
He acknowledged that there was still more optimisation to be done. He did not say they would actually do it.

he also said they have made great progress with optimisation so far - I disagree with his interpretation of the phrase “great progress”.
 
He acknowledged that there was still more optimisation to be done. He did not say they would actually do it.

he also said they have made great progress with optimisation so far - I disagree with his interpretation of the phrase “great progress”.
And you wonder why they say so little, you twist everything.
In your own words, he said there were things to be done but not good enough for you, it seems. You may as well get on the nearest doom-zoomy and face-plant the nearest wall with that attitude.
It has improved greatly for many, do you dispute that?
What you think is your choice but it has little basis.
Your arguement is conjecture at best.
Best to wait and see but you are talking out of your anus. That much is obvious.
Would you prefer a contract written in blood?
 
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And you wonder why they say so little, you twist everything.
In your own words, he said there were things to be done but not good enough for you, it seems. You may as well get on the nearest doom-zoomy and face-plant the nearest wall with that attitude.
It has improved greatly for many, do you dispute that?
What you think is your choice but it has little basis.
Your arguement is conjecture at best.
Best to wait and see but you are talking out of your anus. That much is obvious.
Would you prefer a contract written in blood?
What even am I reading here
 
I think anyone who thinks canceling console development represents anything other than wrapping up of development of Elite Dangerous as a whole is deluding themselves.

Sure, we may get some of the features that were held back while they tried to get it working on consoles, and maybe a few minor bug fixes - but otherwise I think we’ve seen the last major development for ED.
While I agree that Odyssey has been a pretty big underperformer for FDev, I feel like many of their endeavors lately have been having problems even outside of ED. Their park builders are having similar optimization problems as well as game design choices that players seem to considerably dislike. If anything, it feels like FDev is going to start going through some considerable internal restructuring soon, whether its spearheaded by Braben or by the shareholders.
 
The fun thing is that they told us, just seems many ignored it because their theories and assumptions were better.
It's a human thing, maybe you'll get over it but it's not looking good.
 
And you wonder why they say so little, you twist everything.
Hmmm… 😑

Everything I said in my first paragraph was factually true:


Everything in my second paragraph was personal opinion. I don’t know what else you wan’t me to say. 🤷

In your own words, he said there were things to be done but not good enough for you, it seems.
They were his words, not mine.

I simply said I disagree with his opinion on what constitutes “great progress”.

Personally, I have seen maybe around 15% improvement in framerates as a result of 10 months of updates, when the game really needed close to 100% improvement to make it viable for consoles (and me).

So, do you think they’ve made “great progress”? If so, how do you quantify that?

You may as well get on the nearest doom-zoomy and face-plant the nearest wall with that attitude.
It has improved greatly for many, do you dispute that?
I can't really answer that because everyone has their own subjective opinion on what constitutes "improved greatly" (including me).

Has it improved for some people? Yes.
Is that a good benchmark of quality? Not really...

What you think is your choice but it has little basis.
Your arguement is conjecture at best.
It's not conjecture when you have actual measurable verifiable framerate values for comparison.
Best to wait and see but you are talking out of your anus. That much is obvious.
Self-awareness isn't one of your problems, I see... 😏
Would you prefer a contract written in blood?
Is that an option? If so, then yes please!
 
Well, when you twist things to throw muck at the game and the owner, which you did, don't expect much sympathy.

Things have improved for other ppl but not for you.
Sucks to be you it seems.

You have a long history of pooping on this game so i'm not sure i believe a word of it.

This is the price you pay for trash-talking... no matter if true or not.

Talk to FD, they'll prolly help you.
 
For me update 11 performs worse than 10, I wasn't expecting that.
Its still good and enjoyable in some places a bit down of fps where its wasn't on update 10.

Granted I don't have a 3080 or 3090 but I do have 2080ti which should be capable of hitting 60fps at 4k in elite. It did on horizons at the point in stations while in ship, same position in odyssey is running at 54 fps, update 10 was stable 60
 
For me update 11 performs worse than 10, I wasn't expecting that.
Its still good and enjoyable in some places a bit down of fps where its wasn't on update 10.

Granted I don't have a 3080 or 3090 but I do have 2080ti which should be capable of hitting 60fps at 4k in elite. It did on horizons at the point in stations while in ship, same position in odyssey is running at 54 fps, update 10 was stable 60
Well, contrary to popular belief, i don't think they're done with it.
Even numbers always seem to be better for some reason.
Might be different builds, who knows.
 
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