The rest of the post is subjective as it is Navi's opinion, but where exactly do you see the hate?
Hate in SC land basically means someone is being critical of the project.
The rest of the post is subjective as it is Navi's opinion, but where exactly do you see the hate?
Great. Good for you. And it's great that many others also enjoy it for what it is. I'm not saying that you/they can not nor should not.
Should it ever get released, which I don't think it will, I'll wait for the reviews to come in before thinking about buying to hopefully enjoy it too.
I however believe that for a game to be ten years in development with no realistic end in sight with such a huge amount of money hoovered up, is objectively ludicrous. As are attempts to defend it from such critical observations and to hide behind Schrodinger.
Similarly, others are allowed to find the game laughably incomplete and unenjoyable, and to even argue that its a scam.
I never enjoyed Cyberpunk 2077. Play what you enjoy and enjoy what you play. I could care less what others think about Valheim, I enjoy it. ymmv.
Do you disagree with any of the objective points in that post?
1. SC is Early Access. Been for ten years.
2. Unconnected concepts.
3. Unsolved technical issues.
4. Lies and misleading marketing galore to fish for cash.
This statement could be thought of a subjective, but I think most people would agree that 10 years is 'excessive time' and some at least would agree that there is little to show for it.
1. Excessive time with little to show for. A regressing amount of gameplay.
The rest of the post is subjective as it is Navi's opinion, but where exactly do you see the hate?
Perhaps in the fact that he recognizes absolutely no quality in the game ?The rest of the post is subjective as it is Navi's opinion, but where exactly do you see the hate?
Perhaps in the fact that he recognizes absolutely no quality in the game ?
Makes a test, he is unable to say anything positive about SC...
'Anything more is a bonus'. Really? I'll confess, that gave me quite a laugh.If people don't enjoy it for what it is right now they shouldn't be playing it, Anything added to it from this date on is a bonus...
'Anything more is a bonus'. Really? I'll confess, that gave me quite a laugh.
I'm happy for you that you're so easily pleased, but I don't consider the next biome to be added to Valheim as a 'bonus', I consider it the developers meeting the terms of sale. So I sense you and I use the word 'bonus' in a different way.
It's great for you that you seem to think the game good enough as it is to be considered Star-Citizen fully realised*. Or perhaps it's that only those that won't criticise it should be playing the game currently.
* Don't forget that there are 110 fully populated star systems required for Star-Citizen to be considered fully realised. CIG having committed to this as a stretch goal, along with many other goals that as best I can tell show little sign of being started, let alone stable and feature-rich.
Anyway, thanks for the laugh.
I'm happy for you that you're so easily pleased
It is quite obvious that the 110 systems was pulled deep from Robber's rear. A "decent" replacement is what players should expect. Definitely not just one Pyro moment that gets teased (nolloxed) year after year and never gets delivered. And one additional system doesn't really make a decent replacement either. It barely is proof of concept.'Anything more is a bonus'. Really? I'll confess, that gave me quite a laugh.
I'm happy for you that you're so easily pleased, but I don't consider the next biome to be added to Valheim as a 'bonus', I consider it the developers meeting the terms of sale. So I sense you and I use the word 'bonus' in a different way.
It's great for you that you seem to think the game good enough as it is to be considered Star-Citizen fully realised*. Or perhaps it's that only those that won't criticise it should be playing the game currently.
* Don't forget that there are 110 star fully populated systems required for Star-Citizen to be considered fully realised. CIG having committed to this as a stretch goal, along with many other goals that as best I can tell show little sign of being started, let alone stable and feature-rich.
Anyway, thanks for the laugh.
Nope. Why on earth would I care?That really bothers you.
You're quite right. As sold the game is undeliverable, and reigned in expactations for the BDSSE are hugely necessary, and if what's there now is broadly all that anyone's getting then so be it, I do genuinely hope that those who have invested are happy with it.It is quite obvious that the 110 systems was pulled deep from Robber's rear. A "decent" replacement is what players should expect. Definitely not just one Pyro moment that gets teased (nolloxed) year after year and never gets delivered. And one additional system doesn't really make a decent replacement either. It barely is proof of concept.
Players are already settling with the trimmed down version and when it's so much fun - like they claim - why would CIG add the big gameloops when the lazy rear approach pays them just fine?
"Bonus" is something in excess. In this context in terms of delivered product. Gameplay. Gameloops. Or polygons for the gfx nerds. It implies there is already enough delivered. Hardly, the stuff that's there doesn't work properly and the MP experience - a core game feature - still isn't fully mashed out. There is no bonus when the minimums haven't been met. And SC is non minimal viable product. Chop of the mining team and they might be able to pull off a decent game on their own.
SC is development without direction, concept and structure and it shows in every aspect of their amateur performance. The only thing with good production quality is their bullshots and that's why we're still here after 10 years, because it's the glue that fishes all the gullibers.
I wouldn't assume malicious intent there. It's more like normalisation of the abnormal by repeated behaviour.Got to retcon history though, forget about what was sold to backers, just call anything added to the current buggy alpha a bonus like its a good thing.![]()
Not even a jpeg of the soon to be available 'Heaven Express Elevator (Lift)'.Brethren, let us pause in the cool shade of The Church of the Journey...
Brethren, let us pause in the cool shade of The Church of the Journey
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It is a broad church here. (If one favouring apocalyptic predictions and the listing of terrible sins)
Some have fun in Star Citizen as it stands. Some find it an unplayable mess. Some have 'refunded' (or tried) due to the many monetized misrepresentations. Some are just gawping at the whole half-billion-dollar debacle from the sidelines...
Some are even all of the above
We're all interested in what the future brings. But nobody gets to tell another what their journey is. If someone wants to discuss an issue which made them refund, or a monetized misrepresentation they find fascinating, or their terrible experience with the game, then someone else having fun with the game isn't really relevant. Nor is it the target of such discussions most of the time. Normally, it’s just a discussion that's being had ¯\(ツ)/¯
Now let us all hold hands and agree that Christopher Roberts is a numpty![]()
My understanding (as I've not really dabbled in prison gameplay) is those machines your required to fix spam out oxygen and other essential supplies.Are you sure? It talks a lot about food.
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(Also prisons released in April 2020 and that post is from Nov 2020)
Agreed, except these likely aren't the kinds of things that really pre-empt one another anyway. It seems extremely unlikely that NOT working on nice liquid physics or whatever would in any way free up the type of talent and resources that would/should go to a robust location saving system.As an outsider looking in, my first knee-jerk complaint is that CiG doesn't seem to know how to prioritize. For example, having a way to reliably "save" your location, including in ground vehicles or even on foot (carry a tent with you), should preempt swirling your coffee in a cup and using a virtual toilet. I can swirl coffee in my IRL cup while playing any game, and the IRL call of nature is more than enough "immersion" for me. Camping out on an alien planet, on the other hand...
Usually you'll have temporary or unfinished textures at that point, as the graphics team will have made progress too. But yeah in a nutshell, that's how it goes. Placeholder assets until the core engine is strong enough to build upon.Otherwise if we take this to its logical conclusion the game (and every game) should still be in greybox or wireframe until every play mechanic and networking issue is working 100% flawlessly.