Game Discussions Star Citizen Discussion Thread v12

Great. Good for you. And it's great that many others also enjoy it for what it is. I'm not saying that you/they can not nor should not.

Should it ever get released, which I don't think it will, I'll wait for the reviews to come in before thinking about buying to hopefully enjoy it too.

I however believe that for a game to be ten years in development with no realistic end in sight with such a huge amount of money hoovered up, is objectively ludicrous. As are attempts to defend it from such critical observations and to hide behind Schrodinger.

Similarly, others are allowed to find the game laughably incomplete and unenjoyable, and to even argue that its a scam.

I never enjoyed Cyberpunk 2077. Play what you enjoy and enjoy what you play. I could care less what others think about Valheim, I enjoy it. ymmv.

If people don't enjoy it for what it is right now they shouldn't be playing it, Anything added to it from this date on is a bonus.

Do you disagree with any of the objective points in that post?
1. SC is Early Access. Been for ten years.
2. Unconnected concepts.
3. Unsolved technical issues.
4. Lies and misleading marketing galore to fish for cash.


This statement could be thought of a subjective, but I think most people would agree that 10 years is 'excessive time' and some at least would agree that there is little to show for it.
1. Excessive time with little to show for. A regressing amount of gameplay.

The rest of the post is subjective as it is Navi's opinion, but where exactly do you see the hate?

What's your point? What do you want us to do with that information, we know, we don't care, we feel like we are getting our monies worth.

@LittleAnt Don't be so defensive, just post your videos, talk about your experiences, talk about what you like or dislike, there is plenty to talk about and more to come, don't let getting in to the same arguments over and over again distract you from that.
 
If people don't enjoy it for what it is right now they shouldn't be playing it, Anything added to it from this date on is a bonus...
'Anything more is a bonus'. Really? I'll confess, that gave me quite a laugh.

I'm happy for you that you're so easily pleased, but I don't consider the next biome to be added to Valheim as a 'bonus', I consider it the developers meeting the terms of sale. So I sense you and I use the word 'bonus' in a different way.

It's great for you that you seem to think the game good enough as it is to be considered Star-Citizen fully realised*. Or perhaps it's that only those that won't criticise it should be playing the game currently.

* Don't forget that there are 110 fully populated star systems required for Star-Citizen to be considered fully realised. CIG having committed to this as a stretch goal, along with many other goals that as best I can tell show little sign of being started, let alone stable and feature-rich.

Anyway, thanks for the laugh.
 
'Anything more is a bonus'. Really? I'll confess, that gave me quite a laugh.

I'm happy for you that you're so easily pleased, but I don't consider the next biome to be added to Valheim as a 'bonus', I consider it the developers meeting the terms of sale. So I sense you and I use the word 'bonus' in a different way.

It's great for you that you seem to think the game good enough as it is to be considered Star-Citizen fully realised*. Or perhaps it's that only those that won't criticise it should be playing the game currently.

* Don't forget that there are 110 fully populated star systems required for Star-Citizen to be considered fully realised. CIG having committed to this as a stretch goal, along with many other goals that as best I can tell show little sign of being started, let alone stable and feature-rich.

Anyway, thanks for the laugh.

I'm happy for you that you're so easily pleased

That really bothers you.
 
'Anything more is a bonus'. Really? I'll confess, that gave me quite a laugh.

I'm happy for you that you're so easily pleased, but I don't consider the next biome to be added to Valheim as a 'bonus', I consider it the developers meeting the terms of sale. So I sense you and I use the word 'bonus' in a different way.

It's great for you that you seem to think the game good enough as it is to be considered Star-Citizen fully realised*. Or perhaps it's that only those that won't criticise it should be playing the game currently.

* Don't forget that there are 110 star fully populated systems required for Star-Citizen to be considered fully realised. CIG having committed to this as a stretch goal, along with many other goals that as best I can tell show little sign of being started, let alone stable and feature-rich.

Anyway, thanks for the laugh.
It is quite obvious that the 110 systems was pulled deep from Robber's rear. A "decent" replacement is what players should expect. Definitely not just one Pyro moment that gets teased (nolloxed) year after year and never gets delivered. And one additional system doesn't really make a decent replacement either. It barely is proof of concept.
Players are already settling with the trimmed down version and when it's so much fun - like they claim - why would CIG add the big gameloops when the lazy rear approach pays them just fine?
 
That really bothers you.
Nope. Why on earth would I care? :ROFLMAO:

And to remind you of the rest of the quote "I don't consider the next biome to be added to Valheim as a 'bonus', I consider it the developers meeting the terms of sale. So I sense you and I use the word 'bonus' in a different way", and if you consider them fulfilling their sales pitch a 'bonus', then great for you.

Anyway, thanks for another laugh!
 
It is quite obvious that the 110 systems was pulled deep from Robber's rear. A "decent" replacement is what players should expect. Definitely not just one Pyro moment that gets teased (nolloxed) year after year and never gets delivered. And one additional system doesn't really make a decent replacement either. It barely is proof of concept.
Players are already settling with the trimmed down version and when it's so much fun - like they claim - why would CIG add the big gameloops when the lazy rear approach pays them just fine?
You're quite right. As sold the game is undeliverable, and reigned in expactations for the BDSSE are hugely necessary, and if what's there now is broadly all that anyone's getting then so be it, I do genuinely hope that those who have invested are happy with it.

As for the missing 109 systems, or 99 if we forget the stretch goal, well, I'd wonder what those who paid money for exploration ships might be thinking... :unsure: ...along with those who paid for 'land-grab rights'... or whatever they thought they were getting...

As a side note, I can't wait for SQ42 to, erm, land... ...sometime... ...maybe........ wasn't it December 2018, or 2019 when Chris said that it was definitely going to be released?

In the mean time I'm very happy playing other games whilst looking on in amused amazement, expecting nothing.
 
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"Bonus" is something in excess. In this context in terms of delivered product. Gameplay. Gameloops. Or polygons for the gfx nerds. It implies there is already enough delivered. Hardly, the stuff that's there doesn't work properly and the MP experience - a core game feature - still isn't fully mashed out. There is no bonus when the minimums haven't been met. And SC is non minimal viable product. Chop of the mining team and they might be able to pull off a decent game on their own.

SC is development without direction, concept and structure and it shows in every aspect of their amateur performance. The only thing with good production quality is their bullshots and that's why we're still here after 10 years, because it's the glue that fishes all the gullibers.
 
"Bonus" is something in excess. In this context in terms of delivered product. Gameplay. Gameloops. Or polygons for the gfx nerds. It implies there is already enough delivered. Hardly, the stuff that's there doesn't work properly and the MP experience - a core game feature - still isn't fully mashed out. There is no bonus when the minimums haven't been met. And SC is non minimal viable product. Chop of the mining team and they might be able to pull off a decent game on their own.

SC is development without direction, concept and structure and it shows in every aspect of their amateur performance. The only thing with good production quality is their bullshots and that's why we're still here after 10 years, because it's the glue that fishes all the gullibers.

Got to retcon history though, forget about what was sold to backers, just call anything added to the current buggy alpha a bonus like its a good thing. :p
 
Brethren, let us pause in the cool shade of The Church of the Journey

2fEikoG.jpg


It is a broad church here. (If one favouring apocalyptic predictions and the listing of terrible sins ;))

Some have fun in Star Citizen as it stands. Some find it an unplayable mess. Some have 'refunded' (or tried) due to the many monetized misrepresentations. Some are just gawping at the whole half-billion-dollar debacle from the sidelines...

Some are even all of the above ;)

We're all interested in what the future brings. But nobody gets to tell another what their journey is. If someone wants to discuss an issue which made them refund, or a monetized misrepresentation they find fascinating, or their terrible experience with the game, then someone else having fun with the game isn't really relevant. Nor is it the target of such discussions most of the time. Normally, it’s just a discussion that's being had ¯\(ツ)/¯

Now let us all hold hands and agree that Christopher Roberts is a numpty ;)
 
Brethren, let us pause in the cool shade of The Church of the Journey

2fEikoG.jpg


It is a broad church here. (If one favouring apocalyptic predictions and the listing of terrible sins ;))

Some have fun in Star Citizen as it stands. Some find it an unplayable mess. Some have 'refunded' (or tried) due to the many monetized misrepresentations. Some are just gawping at the whole half-billion-dollar debacle from the sidelines...

Some are even all of the above ;)

We're all interested in what the future brings. But nobody gets to tell another what their journey is. If someone wants to discuss an issue which made them refund, or a monetized misrepresentation they find fascinating, or their terrible experience with the game, then someone else having fun with the game isn't really relevant. Nor is it the target of such discussions most of the time. Normally, it’s just a discussion that's being had ¯\(ツ)/¯

Now let us all hold hands and agree that Christopher Roberts is a numpty ;)

Buy before earn, assets before gameplay, journey before destination - the oaths of the Star Citizen radiants.
 
As an outsider looking in, my first knee-jerk complaint is that CiG doesn't seem to know how to prioritize. For example, having a way to reliably "save" your location, including in ground vehicles or even on foot (carry a tent with you), should preempt swirling your coffee in a cup and using a virtual toilet. I can swirl coffee in my IRL cup while playing any game, and the IRL call of nature is more than enough "immersion" for me. Camping out on an alien planet, on the other hand...
Agreed, except these likely aren't the kinds of things that really pre-empt one another anyway. It seems extremely unlikely that NOT working on nice liquid physics or whatever would in any way free up the type of talent and resources that would/should go to a robust location saving system.

We've seen these types of arguments around Elite for years - people complain that they are wasting all their time/resources/whatever making skins for the ARX store "instead of" oh for instance GIVING US MULTIPLE SAVEGAME SLOTS (which yes btw was promised once upon a time). As far as I'm concerned, the critiques of what's missing/broken/reneged are valid in themselves, regardless of what other cool stuff is being successfully added to the game. When outstanding issues are used as arguments for why an already existing Good Thing is in fact Bad Actually because it must have come at the expense of fixing a missing/broken/reneged Thing; well I don't find that convincing at all. And coming from people in these forums it rings especially hollow.

I think sometimes you can make inferences about which areas of a developer's efforts have come at the expense of which other areas, especially if we're talking about broad design directives, but for the most part these types of comparisons strike me as bad faith rhetorical slight of hand.

Otherwise if we take this to its logical conclusion the game (and every game) should still be in greybox or wireframe until every play mechanic and networking issue is working 100% flawlessly.
 
Otherwise if we take this to its logical conclusion the game (and every game) should still be in greybox or wireframe until every play mechanic and networking issue is working 100% flawlessly.
Usually you'll have temporary or unfinished textures at that point, as the graphics team will have made progress too. But yeah in a nutshell, that's how it goes. Placeholder assets until the core engine is strong enough to build upon.
 
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