Game Discussions Star Citizen Discussion Thread v12

Nah, you make predictions all the time Ant:
  • The end of mainstream SC criticism
  • Tool "industrialization" driving a mass rollout of solar systems
  • "less and less bugs quarter after quarter"
  • "Server Meshing coming🤘"
End of mainstream criticism is a switch you can observe since some months (for sure you'll find no clue about it in this thread 😉).

Tool industrialization still on its way (last one was mighty bridge).

Less and less bugs is true also. Your collection of bugs video doesn't change the fact that on average players have less and less game breaking bugs. But for sure you have to play the alpha to know it and not just read the refund reddit. You even carefully ignore those making testimonies about it here . Yes they are still bugs, but earlier last year backers talked about dying a lot while now we talk about not being able to loot, see the difference ?

Server meshing coming : true also.
 
It may be less and less bugs but does the rate of bug reduction actually outpace the emergence of new ones - that is the question. Doesn't appear so with som many people experiencing game-breaking errors.
 
End of mainstream criticism is a switch you can observe since some months (for sure you'll find no clue about it in this thread 😉).

Tool industrialization still on its way (last one was mighty bridge).

Less and less bugs is true also. Your collection of bugs video doesn't change the fact that on average players have less and less game breaking bugs. But for sure you have to play the alpha to know it and not just read the refund reddit. You even carefully ignore those making testimonies about it here . Yes they are still bugs, but earlier last year backers talked about dying a lot while now we talk about not being able to loot, see the difference ?

Server meshing coming : true also.

That's it bud. Keep on believing :)

(And wondering why your predictions turn out wrong, year after year... :unsure:)
 
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What is wrong in my last post ?

All the usual things :)

We've been over them many times, and you just ignore it all anyway, but here are the core points again:

  • Large scale gamer discussions still major on savaging SC. As with this recent /r/gaming thread. Describing that backdrop as 'the end of mainstream criticism' is beyond bizarre.
  • You've been wanging on about industrialization tools since 2020. In that time the first proposed output of that process (Pyro) has conspicuously missed its 2020 deadline...leaving multiple solar systems nearly 5 years overdue. Lauding the tools of an 'industrialization process' which has failed to fire up for nearly half a decade is completely absurd.
  • Expecting an alpha which plans to replace many core systems and add many more features to have less bugs per patch goes against industry norms and expectations. It's flat out magical thinking, clearly derived from the 'better every patch' mantra which you sing to yourself. The fact that you cling to it after the bug-riddled nature of 3.17 is particularly amusing ;)
  • The 'Server Meshing' currently roadmapped is nearly 4 years late and the most MVP tech imaginable for an MMO. When it's supposed to be the most fantastical networking tech ever imagined for an MMO. So is 'Server Meshing' really coming? Or is it just something bog standard that should have been in years ago? ;)

That's the short story at any rate. But there's always more ;)
 
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All the usual things :)

We've been over them many times, and you just ignore it all anyway, but here are the core points again:

  • Large scale gamer discussions still major on savaging SC. As with this recent /r/gaming thread. Describing that backdrop as 'the end of mainstream criticism' is beyond bizarre.
  • You've been wanging on about industrialization tools since 2020. In that time the first proposed output of that process (Pyro) has conspicuously missed its 2020 deadline...leaving multiple solar systems nearly 5 years overdue. Lauding the tools of an 'industrialization process' which has conspicuously failed to happen for half a decade is completely absurd.
  • Expecting an alpha which plans to replace many core systems and add many more features to have less bugs per patch goes against industry norms and expectations. It's flat out magical thinking, clearly derived from the 'better every patch' mantra which you sing to yourself. The fact that you cling to it after the bug-riddled nature of 3.17 is particularly amusing ;)
  • The 'Server Meshing' currently roadmapped is nearly 4 years late and the most MVP tech imaginable for an MMO. When it's supposed to be the most fantastical networking tech ever imagined for an MMO. So is 'Server Meshing' really coming? Or is it just something bog standard that should have been in years ago? ;)

That's the short story at any rate. But there's always more ;)
Ant and the gullibers are blessed with the shortest memories ever. Fastest access. Because there is so little in there. You basically tell them something and tomorrow they ask again about the same thing we told them just yesterday. (there is intentional hyperbola in there - to underline the futility of discussing with them. They just repeat themselves again and again until their adeversaries give up or they start beliebing it themselves having heard it so often repeated.)
 
All the usual things :)

We've been over them many times, and you just ignore it all anyway, but here are the core points again:

  • Large scale gamer discussions still major on savaging SC. As with this recent /r/gaming thread. Describing that backdrop as 'the end of mainstream criticism' is beyond bizarre.
  • You've been wanging on about industrialization tools since 2020. In that time the first proposed output of that process (Pyro) has conspicuously missed its 2020 deadline...leaving multiple solar systems nearly 5 years overdue. Lauding the tools of an 'industrialization process' which has failed to fire up for nearly half a decade is completely absurd.
  • Expecting an alpha which plans to replace many core systems and add many more features to have less bugs per patch goes against industry norms and expectations. It's flat out magical thinking, clearly derived from the 'better every patch' mantra which you sing to yourself. The fact that you cling to it after the bug-riddled nature of 3.17 is particularly amusing ;)
  • The 'Server Meshing' currently roadmapped is nearly 4 years late and the most MVP tech imaginable for an MMO. When it's supposed to be the most fantastical networking tech ever imagined for an MMO. So is 'Server Meshing' really coming? Or is it just something bog standard that should have been in years ago? ;)

That's the short story at any rate. But there's always more ;)
As you want (or wish).
Don't be surprised to see the funding continue to go so well for the next months...
 
As you want (or wish).
Don't be surprised to see the funding continue to go so well for the next months...
The ever increasing funding isn't being spent on furthering the development of Star Citizen though. It's being used to fund the growth of CR's online marketing empire... with whatever little is left from that being siphoned off and frittered away on his own personal vanity project of Sqn 404 🤷‍♂️
 
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Don't be surprised to see the funding continue to go so well for the next months...

Sure. But that doesn't change any of the above.

Noobs have 9 years and $450m worth of stuff to play with (minus the odd year and/or $50m in wastage here and there). It's a veritable toy box of assets and proto-systems. A modern Day Z in space. I'd expect them to keep flooding in. And to keep the whale ranks nicely topped up in the process.

It usually takes a few years for those who stick around to realise stuff like the above. And understand that SC will most likely remain a forever-alpha.

(Whisper it, but some guys never figure this out at all :oops:)

And that's how the cycle goes on. Money comes in. Chris splurges it on crazy things. Everyone plays with the strange results of his excess amongst the pretty sets.

New fans and sceptics alike are forged as each patch alights. It really is a thing to behold...

Still, Alien Week soon eh? What's that, the 4th sale of the year already? More money for old rope physics my friend. On we go...
 
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Sure. But that doesn't change any of the above.

Noobs have 9 years and $450m worth of stuff to play with (minus the odd year and/or $50m in wastage here and there). It's a veritable toy box of assets and proto-systems. A modern Day Z in space. I'd expect them to keep flooding in. And to keep the whale ranks nicely topped up in the process.

It usually takes a few years for those who stick around to realise stuff like the above. And understand that SC will most likely remain a forever-alpha.

(Whisper it, but some guys never figure this out at all :oops:)

And that's how the cycle goes on. Money comes in. Chris splurges it on crazy things. Everyone plays with the strange results of his excess amongst the pretty sets.

New fans and sceptics alike are forged as each patch alights. It really is a thing to behold...

Still, Alien Week soon eh? What's that, the 4th sale of year already? More money for old rope physics my friend. On we go...
Let's not forget about the increasingly optimized monetization.
 
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