I can't believe I'm defending bugs in patches, but to be fair, there are so many ways to play Elite these days that even with a team of testers I don't think they could possibly catch every bug. I was just thinking yesterday, "When was the last time I was mining?" That's radically different gameplay than my normal "defend installations in a shieldless stealth Cobra" routine. This thought popped in my head while unloading my fleet carrier of some old, dusty cargo, using my T-9 and advanced docking computer for the first time in well over a year. If the advanced docking computer was bugged, I wouldn't even had known about it until yesterday. Oh, and it's probably been even longer since I've landed on a planet (designated docking pads notwithstanding). 
Now this is no excuse for ignoring reported bugs for months or even years, that's an entirely different discussion, but I cannot imagine how long it would take for me alone to try every permutation of gameplay with all the available ships and module configurations available, and I'm not even talking about Odyssey which adds who knows how much extra complexity to the game. But regarding this latest update, I'm actually kinda impressed how quickly Frontier pushed out a patch (and then a patch for the patch) to fix some of the more critical issues.

Now this is no excuse for ignoring reported bugs for months or even years, that's an entirely different discussion, but I cannot imagine how long it would take for me alone to try every permutation of gameplay with all the available ships and module configurations available, and I'm not even talking about Odyssey which adds who knows how much extra complexity to the game. But regarding this latest update, I'm actually kinda impressed how quickly Frontier pushed out a patch (and then a patch for the patch) to fix some of the more critical issues.