While true, it doesn't absolve the fact that Chris is far worse than ToddQuite spot on with the Howard bit, though. The rest just looks like comedic trolling.
While true, it doesn't absolve the fact that Chris is far worse than ToddQuite spot on with the Howard bit, though. The rest just looks like comedic trolling.
"See that crater there? You can fit all of SC's gameplay in there!"
Yeah, Todd looks better. He's got 16x times the detail than Robbers.While true, it doesn't absolve the fact that Chris is far worse than Todd
There was an email from Chris that started it all, that turned into a big thread about, I don't want to spoil too much, I'll just say that the idea of having more opportunities to race in the Persistent Universe has become a very hot topic as of late yep.
...rather than, you know, having to place a ship or utilize a random rock as a marker or a checkpoint, that maybe you'll be provided with tools that will allow you to do it in a better way.
So it seems there were racetracks.
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But they are now 'by the wayside' because the prog gen surfaces kept breaking them.
Apparently there is also a race track around Grim Hex. Which also does not work.
But then they brought in 'scramble races' instead with 3.4, which were 'equal parts harrowing and hilarious' and 'will be expanded later':
Source: https://www.youtube.com/watch?v=A17wE2vPy1c&t=2m22s
They didn't work particularly well in PTU. And then got 'temporarily disabled' in 3.7
But they do seem to be in the game currently. Although that was one of the few vids from the last 6 months I could find.
This whole game is a memory hole...
Depends on what "explorer" means to you.
Amazing.As for Star Citizen, Starfield has completely popped the balloon of my interest in SC. I know I'm running on 100% hype gas right now, but I just have a lot more faith in what Starfield could be (especially after some time to properly age like a fine wine) compared to Star Citizen's current trajectory. I just find it kinda funny that this is now the thread to talk all things Starfield![]()
While true, it doesn't absolve the fact that Chris is far worse than Todd
Looks very 80ies.
No worries his kids going to take over their "Family Business" by then........after all someone needs to feed the whales....He'll long be retired by then. On a cushy pillow of cash leeched and frauded from the gullible.
Oh for sure, I think just about every person has a slightly different idea of what an explorer is, for me nothing beats going somewhere no-one has ever been before, that's a significant part of my idea of being an explorer. Does being the only person in a single player game qualify, knowing that while arguably you may be the first person there in your version, but that's because you are the only actual person, but there are ten's or hundred's of thousands of identical games out there where many people could have already found the same thing in their own version of the identical universe.
Yeah, Todd looks better. He's got 16x times the detail than Robbers.
It's the NPC the gullibers deserve.Todd reminds me of a SC NPC!
Oh for sure, I think just about every person has a slightly different idea of what an explorer is, for me nothing beats going somewhere no-one has ever been before, that's a significant part of my idea of being an explorer. Does being the only person in a single player game qualify, knowing that while arguably you may be the first person there in your version, but that's because you are the only actual person, but there are ten's or hundred's of thousands of identical games out there where many people could have already found the same thing in their own version of the identical universe.
That's where I falter in my idea of Starfield as being a good game for explorers, being a good story, won't argue there, being exciting, won't argue there, haven't seen the jump system for traveling between systems and/or "discovering" new systems so can't comment on that. There's just not enough into out at the moment, and developer clips are always going to pick out what they think are the best bits!
I mean, are there different animals on every planet? Even that we don't know, it needs a proper review looking at it from an explorers perspective, we just have the shooty bits at the moment from the developers
That pretty much sums me up too.I will be a SQ42 refugee. A refugee from a game that wasn't even released. If it even exists.
Beat that!
My reaction was more like :Reposting my thoughts as I watched the video:
It was a 15 minute long trailer, and by the end I thought "this doesn't seem like a world I want to adventure in". The setting doesn't seem interesting, the game doesn't look or sound aesthetically pleasing, and it seems like the whole game is just boring shooting people. I guess maybe I was expecting an immersive space sim, not Borderlands or Wolfenstein. Maybe there is significant adventure/non-combat gameplay (that isn't mining rocks) that they for some reason didn't show off in the trailer in favor of boring shooter gameplay. I think I'd need to watch Gopher getting his hands on the game for a few hours to formulate a better opinion. For now it doesn't look like it's for me.
- Bland art direction.
- Tedious busywork of mining rocks
- Bland, non-diagetic HUD
- Generic overorchestrated soundtrack
- Murderhobo simulator. The gameplay shown was just acts of violence. He didn't even lay traps, trying to pick them off one by one or hide behind cover. He walked towards half a dozen guys and face tanked their shots.
- HP bars rather than bodyparts
- Generic collect the alien artifacts plot
- Bland skill system "rifle does 20% more damage" perks
- Building your own outposts could be cool
- How much spaceship customization is there? Okay that's an improvement on SC.
- Can you seamlessly go from ground to orbit like in SC? Or is this like Freelancer where the planet locations are separate zones and there is a loading screen going into space?
- Okay they're going for SC scope. Will the planets have more going on them than SC planets? Could Bethseda have really handcrafted the millions of square miles of land in the game with meaningful stuff to do? Or is there a similar level of copy-pasting and random generation?
I guess the real culprit is: Starfield will actually release.My reaction was more like :
- That looks interesting, I'll give it a go when it comes out.