Well, I adjusted my posting behaviour. I saw with an earlier post that this is exactly what others do.
P2W enviroment which does allow to buy most of the ships with ingame currency? And where the bigger ships need a substantical big group of players? So you consider buying your player crew with real money just to fly your ship you bought with real money? where is the win?
Travel times are a major part of the current design, they are obvisously enforced to be long. If you notice that stanton is a rather small system, this issue will get worse with new systems. Furthermore you should also notice, that many of the small single seaters are tagged with "carrier based", nobody knows what this means when they enforce that (currently not possible, you can not remove the ability to move thru the system from all small ships when you have only 1 system but this could be an option with pyro - which is by design not usable for small ships - roughly 5x larger than stanton with LESS possibilities to refuel. You either have your pocket starfarer or you won't make it, can be tough times for small ships).
Basically: Their idea is, that you need something (a bigger ship) or someone (with that bigger ship) to move your stuff around, especially thru zones like pyro which will make you more than unhappy if you cannot jump directly to a location. The need of moving physicalized objects will be a trigger to make services from other players worthwhile. This is the general idea to get things going and everything that goes in that direction (example: making the transport of small ships painful when done by flying the ship on your own) is welcomed by the game developers. Having your stuff where you have moved it can be a blessing or a curse - just depends on your current position in the game world.
Speaking of delays: even the longest delay is smaller then infinity.
Example: even when it takes 5 years for CIG to get ship interior it will be still faster than E : D where you never get it.
Other facts are:
The common thing on stuff "that players dont want": SC has it. Isn't that weird?
That happens when you remove the money contraint from game dev
(does not make production faster by any means but enables features others wont even discuss).
One question; in SC, can you sell your cargo directly from your ship?You think cities are a problem in SC, they are not. More, they are a really nice element of SC. But you have to play a little the alpha to understand it.
Alpha means that saying that you need 15min to go to a planet because you tested it 3 years ago can be not true anymore now (and IS not true in this case). I just correct false infos.Alpha means no speaking about past experiences if negative
Alpha means no criticism or review
Alpha means no support
Alpha: Passing all the accountability and risk to the consumer since 2012
Do you not realise yet that all the info you believe to be true today will prove false in time?I just correct false infos.
You currently have some significant streamer views for SC, driven by a few variety streamers Lupo on youtube and some of his friends on twitch. And having absolutely no history with the project or the lies and deception, they naturally believe what they are being told today in June 2022. Why wouldn't they?
I had it on today on twitch while working, and one of them mentioned the letter from the chairman, and how all this stuff was coming soon. I may have spluttered my coffee. If I'd had a bacon sandwich, I'd have dropped it.
I'm kind of like finishing Star Citizen in terms of like all the content there is to play at the moment, and there's new content right around the corner. We've got the cargo refactor, we've got you know Server Meshing, all these things are coming. Pyro is eventually coming into the game.
We've got so many great patches on the way and updates on the way.
Yup, I have an Aurora of course. Right, larger ships/drives make it go quicker. Cant wait to get a bigger ship. If I lasted long enough in a game to do a mission, I guess I'd be able to save up credits towards that...but I always CTD or something before I can.Depends on the ship, size and grade of the QT drive...bigger drives fitted to bigger ships are faster...Size 3 over size 1 and so on. You can't downsize or upsize the drive like in ED though, ships have a standard QT drive size requirement, big ships are size 3, mediums are S2's...etc...The main difference is in the grade and type. A grade A military drive is faster than a grade C civilian one (Equivalent to an E grade drive in ED), irrelevent of drive or ship size.
If you're in a small ship like an Aurora with a grade C, size 1 civilian or industrial short range drive fitted as stock on small ships, not only are you going to be permanently short of QT fuel just jumping around the system...it's going to take a while getting anywhere. There are 4 main types of QT drive, civilian, industrial, military or stealth. Faster drives use a lot more fuel...it's invariably a trade-off between fuel efficiency and speed when you upgrade, but there's enough variety to suit every purpose.
Just like in pre-RNGineering ED, first order of the day is to make some credits to upgrade the drive![]()
It's true for me, since it was 3 years ago that I was last able to do that. But, I did get into quantum within the last year. I walked to the door, and realized I could open it while in the jump. Then I think I took a bad step. Dead. I do like that it doesn't hold your hand lol.You could also update your informations about the time needed to travel between planets in Stanton.
It's a lot faster now. Do you know that SC is an alpha and what you have experienced 3 years ago is not true anymore ?
Nah, there will be wormhole kind of thing. There's loads of waffle about how people will have to find the wormholes and there will be stable and unstable ones.
Just the usual CIG guff.
Hadn’t that been shortened? What are the usual times now?
I had a good laugh at that vid, it's really typical of any newbie's first time delving into the dark world of SC. Confused that with a 3080 he had to turn detail levels down rather than up, but hey...I've been setting this game up to run smoothly since 2015, it takes a bit of know how.
That'd be a fun movieSometimes I get this nagging suspicion that it is actually CIGs subsumption AI posting here. Their posts are always filled with the same techno babble and at first glance seem coherent enough, but then you finish a paragraph and you suddenly realize that none of it made any sense whatsoever. It is quite the chilling thought that we may see the first glimpses of Judgement Day right here in this thread! They're watching us ...
12.4 parsecs.So at that speed how long would it take to get to Hutton orbital?
12.4 parsecs.
Answer the call and plaid today.Since when did they get the Aluminium Falcon in game? That's almost Plaid!
Yeah Ollie43 was on that kick the other day...
Source: https://www.youtube.com/watch?v=UdiaKKOzb6s&t=661s
All that's missing is some Salvage excitement really
It's not that stuff ain't coming of course. It's just that by the time he realises that 'Server Meshing' actually = 'Just more bog standard networking and bugs', it'll be time to get on the 'Road to Replication Layer V2' hype trail instead. By the time the Cargo Refactor turns out to be mainly a play pen for physics jank, it'll be time to get excited about Bounty Hunter V2 (Take 3) instead...
It'll all be their first tastes of classic CIG bait and switch. That whole 'wave a space whale, deliver a plushie' thing
Not enough to sour the cocktail. But enough to make them think back if/when they wake up all crotchety in a few years...
Pyro is eventually coming into the game.
Yeah Ollie43 was on that kick the other day...
Source: https://www.youtube.com/watch?v=UdiaKKOzb6s&t=661s
All that's missing is some Salvage excitement really
It's not that stuff ain't coming of course. It's just that by the time he realises that 'Server Meshing' actually = 'Just more bog standard networking and bugs', it'll be time to get on the 'Road to Replication Layer V2' hype trail instead. By the time the Cargo Refactor turns out to be mainly a play pen for physics jank, it'll be time to get excited about Bounty Hunter V2 (Take 3) instead...
It'll all be their first tastes of classic CIG bait and switch. That whole 'wave a space whale, deliver a plushie' thing![]()
Not enough to sour the cocktail. But enough to make them think back if/when they wake up all crotchety in a few years...