Don't worry, he's dreaming of a different Jeannie apparently.I was wondering if my ancient memory was failing me when I typed that!
Don't worry, he's dreaming of a different Jeannie apparently.I was wondering if my ancient memory was failing me when I typed that!
surely It has to be acknowledged that regardless the level of hardware you got. The performance is terrible and seems to be ever diminishing returns. The higher spec you got.If Odyssey had been released as it is today, a year ago, it would still have gotten negative reviews from those who still game on ancient hardware (or are just bitter because there were no ship interiors, or whatever), and it is a much better state today than it was then.
Oh I agree that if Odyssey had been released in the state like update 8, or maybe if they'd stated it's really a beta and improvements were coming, then a lot more people will be around now. They didn't, they released it before year end so they could put the sales on the books. From a Business point of view, they had to release something otherwise the balance sheet for that year would have looked horrendous and to a public limited company, that can be a death knell. So whatever state Odyssey was at the time, was what we were getting. The Irony being that is exactly what fdev's publishers did to them when Frontier:First Encounters was released.What about it ? If Odyssey had been released later, in a more refined state, maybe like it is now, then a lot less players would have been lost, reviews would be a lot better than they are, which in turn harms sales to new players. More copies sold, more ARX sold, resulting in more revenue a year later with a brighter future outlook on future development of the game.
For the last three patches already, my performance has been quite solid. In space I'm getting 100+ FPS, stations have improved from initially 40ish to 60-80 FPS. The only place that still drops my below 40 FPS (but not below 30) is ground settlements, and that is entirely on my seven year old i7 5960X. There are CPUs out there that are twice as fast by now. Still I'm playing on 3840x1600 native, no FSR, graphics card is a 3080ti.surely It has to be acknowledged that regardless the level of hardware you got. The performance is terrible and seems to be ever diminishing returns. The higher spec you got.
the more money you spend the more noticeable the performance problems are.
That's why i maintain that they need to work on performance and nothing else. We don't need to be sitting at a bar while trading with a bartender. Or making the captain's ipad thingy work. All this comes across to me as pure fluff and padding for the change logs. Lists of useless additions and minor fixes looks great on the update info but translates to bog all in the tasting of that particular pudding.
Some meaningful optimisation and performance work. Its also fair to say Fdev said this last update and the next are performance and optimisation focused... Strike 1 on the most recent update cos noting has changed.
Interesting - my PC is pretty reasonable, performance is ok with EDO...surely It has to be acknowledged that regardless the level of hardware you got. The performance is terrible and seems to be ever diminishing returns. The higher spec you got.
the more money you spend the more noticeable the performance problems are.
indeed mate thats the problem. hundreds of FPS in one place and sub par when you go into a ground war. Not to mention stuttering etc.For the last three patches already, my performance has been quite solid. In space I'm getting 100+ FPS, stations have improved from initially 40ish to 60-80 FPS. The only place that still drops my below 40 FPS (but not below 30) is ground settlements, and that is entirely on my seven year old i7 5960X. There are CPUs out there that are twice as fast by now. Still I'm playing on 3840x1600 native, no FSR, graphics card is a 3080ti.
Interesting - my PC is pretty reasonable, performance is ok with EDO...
View attachment 311306
Not so good with another title it is compared with...
We elect to spend money on hardware, it will always be diminishing returns as the 'premium' for top-end is noticable, and soon to be toppled by the newest generation, roll on Q3 2022 and 5nm product!
Really? Just what 'should' it be, and at which resolution?No body is getting performance as it should be on the ground. regardless what rig they have and it must be acknowledged.
No, pal... quite the opposite....Whataboutism mate. you are better than that.
I agree that the difference between space and ground is way too high.indeed mate thats the problem. hundreds of FPS in one place and sub par when you go into a ground war. Not to mention stuttering etc.
Also do a test with your system. go to a settlement, stand on one spot and change the settings from low through to high. and you'll see little to no difference on any of the settings. The problems of performance are not related to hardware uberness. Its more fundamental than that. its the game the engine etc etc whatever the case may be.
And this is what they should be working on. without question this should be their sole focus.
True - in space I get 300+ FPS (even more in EDH) , but there is nothing there to need any resources, so it isn't too great a surprise, not to me anyway.I agree that the difference between space and ground is way too high.
Really? Just what 'should' it be, and at which resolution?
No, pal... quite the opposite....
ETA: Performance in EDO is not on a par with EDH... I get 50% greater FPS in Horizons in a similar situation as EDO - but how many FPS do I need?
On the ground, in a settlement, or CZ, I'm looking at an average of 125 FPS... It could be 50% more, but is unlikely to ever be that well optimised.
There is quite a lot going on in station concourses though, and the difference between that and space is nowhere near as bad. There's also no problem on planets away from settlements. It's only in the settlements themselves.True - in space I get 300+ FPS (even more in EDH) , but there is nothing there to need any resources, so it isn't too great a surprise, not to me anyway.
deffo this.There is quite a lot going on in station concourses though, and the difference between that and space is nowhere near as bad. There's also no problem on planets away from settlements. It's only in the settlements themselves.
The game is now playable on PC for many people. I like it because I really want to play a space game. I ignore many issues.What about it ? If Odyssey had been released later, in a more refined state, maybe like it is now, then a lot less players would have been lost, reviews would be a lot better than they are, which in turn harms sales to new players. More copies sold, more ARX sold, resulting in more revenue a year later with a brighter future outlook on future development of the game.
That though is within what has become the new normal with new game releases, and a couple of patches should fix that. At the very least it wouldn't be worse than some other updates have been, like 1.3, which intitially broke superpower military ranking, or the patch that introduced ARX and initially broke pretty much everything. The dealbreaker was indeed that the initial EDO release was indeed entirely unplayable for a lot of players due to the performance. I didn't really start playing it until after the first 6 months.The game is now playable on PC for many people. I like it because I really want to play a space game. I ignore many issues.
If the game was released today instead of a year ago players like myself would certainly be happier than we were a year ago, but we wouldn't have the awfulness to compare it to so it would still seem pretty bad.
- Consoles dropped
- Riddled with bugs
- UI is clunky and bizarre
- Framerate issues.
- First Person Shooter added, kinda sorta. But its not going to sell as an FPS shooter game.
- Minimal new spaceship gameplay. I'm basically playing Horizons in Odyssey environment.
Really? A couple of patches is going to fix:That though is within what has become the new normal with new game releases, and a couple of patches should fix that.
Proper AA?Who knows what the 'never seen before in ED' addition that is coming 'soon' will be,
You, sirrah, have gone too far!Proper AA?
That would not impact the view towards the game by PC users much. It could have also been handled more gracefully by announcing the account transfer together with the cancellation. But even after how poorly it was handled in reality, there are still quite a lot more console players that will switch to PC regardless than I expected. It could have still been more.Really? A couple of patches is going to fix:
- Consoles dropped
Riddled is not quite true anymore at the current patchlevel.
- Riddled with bugs
Yet there are many many players who would not want to go back to the Horizons UI.
- UI is clunky and bizarre
This is the big one, although it's already a lot better than it was.
- Framerate issues.
That's dislike of the game content itself though, no amount of bugfixing and performance optimisation can fix that. If you don't like what it is, then that's it, it's simply not for you.
- First Person Shooter added, kinda sorta. But its not going to sell as an FPS shooter game.
- Minimal new spaceship gameplay. I'm basically playing Horizons in Odyssey environment.
Diplomacy?Proper AA?