Game Discussions Star Citizen Discussion Thread v12

I'm not afraid. This forum is biased toward negativity, I present the bias in the opposite direction.
I'm not here to convince Golgot or AA or Xinx that SC have positive, it's impossible. The day SC will release, even if it's a huge success not one of those posters will acknowledge it. Why do you want a balanced view from me but not asking it also from AA or Golgot ?
Clearly you are afraid of criticising SC/SQ404. It's in all you say. Even the above.

I think we get a balanced view from most here, and we all complimemt SC from time to time. But, by your own admission, there's never any balance from you.

And let me repeat, "you devalue anything that you may want to share by claiming 'infinite patience' and rejecting or gainsaying the very many, highly obvious faults and doubts" - that this isn't clear to you I find surprising and puerile.

I just wonder why you do it. I certainly wouldn't. Not for anything so silly as a game.
 
Naturally, many of us are partially drawn to SC because we are interested in the game, would prefer it to be good, and keep tabs on it in part on those grounds.
That's absolutely my case, and I think a few others here like Mole. We love space games, and would love nothing more than a competent take at a SC-like game (since that one is pretty much doomed now). CIG mismanagement of that project and sheer incompetence is what irks us the most, also their predatory and cult-like nature.
 

Viajero

Volunteer Moderator
I've explained it before. The vast majority of people here post all critical statements that can be possibly said about SC. Using the Mole card to call this forum balanced is nonsense. All is said about the negative aspects of SC, almost no positive posted. I criticise SC but not on this forum, I'm just here to add the positivity that almost all other poster here choose to dismiss.

Source: https://youtu.be/l7pdb4U0zjs


They choose to post almost only negative, I choose to post only positive. The day Golgot or AA post at least 5% of positive post, I will post some negative post about SC. But this day will never come, they are unable to do it.

You see it is posting videos like these, at face value, that will more often than not undermine your own position. Berks computer was stuttering, desync was still absolutely horrible and many players just dropped. Why not actually being a bit more honest and stating that performance, jankiness, desyncs, rubber banding and teleporting were quite prevalent (ships, missiles etc etc) in that "battle".

While the eye candy is nice, that is just CIG´s usual way of pushing sub par stuff, the actual gameplay was still severely broken. All this is doing is selling a SC that does not really exist. Some may call that a scam.

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I've explained it before. The vast majority of people here post all critical statements that can be possibly said about SC. Using the Mole card to call this forum balanced is nonsense. All is said about the negative aspects of SC, almost no positive posted. I criticise SC but not on this forum, I'm just here to add the positivity that almost all other poster here choose to dismiss.

They choose to post almost only negative, I choose to post only positive. The day Golgot or AA post at least 5% of positive post, I will post some negative post about SC. But this day will never come, they are unable to do it.
So what you are saying is your postings aren't real, They are made on a reactionary basis. If someone posts a bad thing you have to post a good thing regardless of whether it's how you really feel or regardless of whether it is a true representation of the situation. That is just so strange, but then it's typical of the true zealots of this game, nothing they do or say is normal :poop: :poop:
 
So what you are saying is your postings aren't real, They are made on a reactionary basis. If someone posts a bad thing you have to post a good thing regardless of whether it's how you really feel or regardless of whether it is a true representation of the situation. That is just so strange, but then it's typical of the true zealots of this game, nothing they do or say is normal :poop: :poop:
He lies and makes up stuff from the rear. We know that already. He just said why he does it.
Why would it matter, he pulls anything from the rear. It's mental ballast to worry about it.
 
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Watched some Citizens having fun last night :)

The streamer spawned in invisible to her friend, with her marker on another planet, so decided to troll him with ghostly punches. Having punched him out of a lift, and got confused by him teleporting away from her as he fled, the first haunting ended like this...


Although he'd fired blindly at her a few times, she'd never shown any hit markers since leaving the medbay.

Their second haunting round gives a hint as to how the injury was probably sustained...


They never did solve the invisibility, but she did run around holding an invisible gun for the next five minutes, which felt right. And most importantly, they had fun ;)
 
In honour of some recent cyclical nonsense, I'm just going to post this here :)

And some of you here are still incapable to talk about the strongest points of SC in a good light.

Well I'm not one of them ¯\(ツ)/¯

I'm happy to talk about the strong points of SC, as I see them. I think it looks very pretty, has the bones of a very appealing 'GTA in space' game, has achieved some notable tech, and can create fabulous moments, such this one which I lauded a while back:

Has a legit decent escape from an 11th hr death. A working game system (attritional damage) causes him to eject to his likely doom, only to be rescued cinematically by a nearby mate... SC at its current best...

Source: https://www.twitch.tv/videos/1407618763?t=0h59m15s

Source: https://www.twitch.tv/videos/1407618763?t=0h59m15s

But of course I go on to point out that he then died to desynch on his next attempt. And that is what you can't stand.

You can't stand people laughing at SC's long-form issues. Or daring to suggest that such issues reveal longer-form technical travails. Which in turn suggest issues with the overall governance and output of the project. (And its odds of becoming a viable, self-sustaining product on the market.)

You can't stand people being factually critical about Star Citizen. It very obviously drives you nuts.

And so you throw yourself into the classic 'Must defend my game so it succeeds' tribalism. Which is such an utterly futile waste of time.

The game will do what it does, regardless of all of us.

Yet you endlessly try to drown out discussion of the negative sides of Star Citizen. Something you're also never going to achieve. The angrier refundians have a righteous fire within them that can burn for years. And there are always more of them... And the bonus crew who view the soap opera for the insights and amusement never really run out of material either, even in these most torpid of times. (Quarterly patches yo. There is always more ;))

Both strands are righteous buddy. Those who've been burnt by the mis-selling, and those who've just gathered around the glow of its flames. Righteous and self-sustaining ;)

But good luck with your ongoing war. I'm sure you'll say something really killer and relevant about NMS next, which will categorically end all the FUD and the noise ;)
 
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As an aside, I was round at a mate's house yesterday helping him to fit some newly bought PC upgrades. We always have interesting conversations on the few occasions we get together since he's ex Royal Navy and a dive instructor for one of the diving tour companies at Scapa. I've done a couple of amateur sport dives over the years for fun, one at Scapa, which is where I met him so it's always nice to hear how professional and technical divers do their stuff.

Anyway, as the conversation meandered between cups of strong tea, PC's, army/Navy stuff and diving, I asked him if there was a reason they always teach scuba divers to roll backwards into the water.

He said. "Yeah, if we told them to roll forwards, they'd still be in the boat."

:censored:
 
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As an aside, I was round at a mate's house yesterday helping him to fit some newly bought PC upgrades. We always have interesting conversations on the few occasions we get together since he's ex Royal Navy and a dive instructor for one of the diving tour companies at Scapa. I've done a couple of amateur sport dives over the years for fun, one at Scapa, which is where I met him so it's always nice to hear how professional and technical divers do their stuff.

Anyway, as the conversation meandered between cups of strong tea, PC's, army/Navy stuff and diving, I asked him if there was a reason they always teach scuba divers to roll backwards into the water.

He said. "Yeah, if we told them to roll forwards, they'd still be in the boat."

:censored:
Oh? Is it still rows of warships? Isn't far from you is it?
 
Oh? Is it still rows of warships? Isn't far from you is it?
The rows of warships are only on the bottom since the scuttling of the Imperial German fleet in 1919 and the torpedoing of HMS Royal Oak at anchor in 1939... there's only about 17 wrecks left after post WW2 salvage operations. Scapa flow is on the main island, but yeah, it's close-ish :)
 
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Anyway, as the conversation meandered between cups of strong tea, PC's, army/Navy stuff and diving, I asked him if there was a reason they always teach scuba divers to roll backwards into the water.

He said. "Yeah, if we told them to roll forwards, they'd still be in the boat."

:censored:

A few years ago here there was a tourist that vanished during a tour dive, she just went over the edge and vanished and that was that, they recovered her body a few days later, the inquest decided she must have hit her head on the side of the boat when diving in. I suspect rolling forward is bad idea because there's larger chance of sitting your head on the side of the boat
 
A few years ago here there was a tourist that vanished during a tour dive, she just went over the edge and vanished and that was that, they recovered her body a few days later, the inquest decided she must have hit her head on the side of the boat when diving in. I suspect rolling forward is bad idea because there's larger chance of sitting your head on the side of the boat
It's been a few years since I took diving lessons and I think that was the reason.
 
A few years ago here there was a tourist that vanished during a tour dive, she just went over the edge and vanished and that was that, they recovered her body a few days later, the inquest decided she must have hit her head on the side of the boat when diving in. I suspect rolling forward is bad idea because there's larger chance of sitting your head on the side of the boat
There's that, it's generally easier on the body to let the heavy tank hit the water first, and it reduces the chances of your gear getting torn off as you enter the water.
 
A few years ago here there was a tourist that vanished during a tour dive, she just went over the edge and vanished and that was that, they recovered her body a few days later, the inquest decided she must have hit her head on the side of the boat when diving in. I suspect rolling forward is bad idea because there's larger chance of sitting your head on the side of the boat
You're far more likely to wallop your head on the pillar valve than the boat. In this case the operators are at fault as convention states that every diver upon entering the water should face the boat to signal OK and the boat should acknowledge. You know, safety and stuff.

As my godfather said to me, when I was doing some deep dives, 'it's only dangerous when you forget that it is'.
 
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