Bulk allies always ride ALLY'S CHOICE.
CMDR's log, additional. I also went ahead and invested the remaining ARX to insure that the smoke and lasers yellow too and match the yellow pin stripe.
I do remember seeing that, pretty cool too. I've yet to come across an O or B-M type star, I just hope I don't mistake them for something much further away and blunder into their gravity well.<I thought I posted this a few weeks ago on this thread but I can't seem to find it atm...appologies if it is a repeat>
Are you aware of this:
![]() | ||||||
![]() | FLIGHT ROTATION | |||||
![]() | YAW AXIS | R![]() ![]() ![]() | REG | INV | ||
YAW LEFT | ||||||
YAW RIGHT | ||||||
YAW INTO ROLL | ON INITIAL ROLL | |||||
YAW INTO ROLL SENSITIVITY | |-----------------o--| | |||||
YAW INTO ROLL - FLIGHT ASSIST OFF | ON INITIAL ROLL | |||||
![]() | YAW -ROLL BUTTON | |||||
![]() | ROLL AXIS | L![]() ![]() ![]() | REG | INV | ||
ROLL LEFY | ||||||
ROLL RIGHT | ||||||
![]() | PITCH AXIS | R![]() ![]() ![]() | INV | REG | ||
PITCH UP | ||||||
PITCH DOWN | ||||||
![]() | FLIGHT THRUST | REV | INV | |||
![]() | LATERAL THRUST AXXS | |||||
THRUST LEFT | ||||||
THRUST RIGHT | ||||||
![]() | VERTICAL THRUST AXIS | R![]() ![]() ![]() | REV | INV | ||
THRUST UP | ||||||
THRUST DOWN | ||||||
![]() | FORWARD AMD BACKWARD AXIS | REG | INV | |||
THRUST FORWARD | ||||||
THRUST BACKWARD | ||||||
![]() | ALTERINATE FLIGHT CONTROLA | |||||
![]() | ALTERINATE CONTROLA TOGGLE | |||||
![]() | YAW AXIS | R![]() ![]() ![]() | ||||
![]() | ROLL AXIS | REG | INV | |||
![]() | PITCH AXIS | L![]() ![]() ![]() | REG | INV | ||
![]() | LATERAL THRUST AXIS | L![]() ![]() ![]() | REG | INV | ||
![]() | VERTICAL THRUST AXIS | R![]() ![]() ![]() | REG | INV | ||
![]() | FLIGHT THROTTL | |||||
![]() | THROTTLE AXIS | REG | INV | |||
THROTTLE AXIS RANGE | FULL RANGE | |||||
![]() | FORWARD ONLY THROTTLE REVERSE | |||||
INCREASE THROTTLE | R![]() | REG | INV | |||
DECREASE THROTTLE | L![]() | |||||
THROTTLE INCREMENTS | CONTINUOUS | |||||
SET SPEED TO -100% | ||||||
SET SPEED TO -75% | ||||||
SET SPEED TO -50% | ||||||
SET SPEED TO -25% | ||||||
SET SPEED TO 0% | ||||||
SET SPEED TO 25% | ||||||
SET SPEED TO 50% | ||||||
SET SPEED TO 75% | ||||||
SET SPEED TO 100% | ||||||
SET SPEED TO 25% | ||||||
SET SPEED TO 25% | ||||||
![]() | ||||||
![]() | FLIGHT MISCELLANEOUS | |||||
![]() | TOGGLE FLIGHT ASSIST | A+R![]() | ||||
ENGINE BOOST | ![]() ![]() | |||||
TOGGLE FRAME SHIFT DRIVE | ![]() | |||||
SUPERCRUISE | ||||||
HYPERSPACE JUMP | ||||||
![]() | ROTATIONAL CORRECTION | |||||
TOGGLE ORBIT LINES | B+[=] | |||||
![]() | TARGETING | |||||
SELECT TARGET AHEAD | A | |||||
CYCLE NEXT TARGET | Y+![]() | |||||
C | ||||||
S | ||||||
C | ||||||
C | ||||||
S | ||||||
S | ||||||
S | ||||||
S | ||||||
W | [-] | |||||
CYCLE NEXT SUBSYSTEM | Y+ ![]() | |||||
CYCLE PREVIOUS SUBSYSTEM | Y+ ![]() | |||||
![]() | WEAPONS | |||||
PRIMARY FIRE | R![]() | |||||
SECONDARY FIRE | L![]() | |||||
CYCLE NEXT FIRE GROUP | A+![]() | |||||
CYCLE PREVIOUS FIRE GROUP | A+![]() | |||||
DEPLOY HARDPONTS | A+![]() | |||||
FIRIHG DEPLOYS HARDPOINTS | ON | |||||
![]() | ||||||
![]() | ||||||
![]() | ||||||
![]() | MISCELLANEOUS | |||||
SHIP LIGHTS | ||||||
![]() | SENSOR ZOOM AXIS | |||||
INCREASE SENSOR ZOOM | Y+R![]() | |||||
DECREASE SENSOR ZOOM | Y+L![]() | |||||
DECREASE POWER TO ENGINES | ![]() | |||||
DECREASE POWER TO WEAPONS | ![]() | |||||
DECREASE POWER TO SYSTEMS | ![]() | |||||
BALANCE POWER DISTRIBUTION | ![]() | |||||
RESET HMD ORIENTATION | [F12] | |||||
![]() | CARGO SCOOP | X+![]() | ||||
JETTISON ALL CARGO | ||||||
LANDING GEAR | X+![]() | |||||
![]() | MICROPHONE MUTE | [\] | ||||
MUTE BUTTON MODE | ||||||
MICROPHONE STATE MODE (CQC) | ||||||
USE SHIELD CELL | ||||||
USE CHAFF LAUNCHER | ||||||
CHARGE ECM | ||||||
ENABLE CONTEXT MENU | ||||||
WEAPON COLOUR | ||||||
ENGINE COLOUR | ||||||
NIGHT VISION | ||||||
![]() | MODE SWITCHES | |||||
UI FOCUS | ||||||
UI FOCUS MODE | DIRECTION | |||||
EXTERNAL PANEL | X+![]() | |||||
COMMS PANEL | Y+![]() | |||||
AUTO FOCUS ON TEXT INPUT FIELD | OFF | |||||
QUICK COMMS | ||||||
ROLE PANEL | A+![]() | |||||
INTERNAL PANEL | X+![]() | |||||
LOOKING AT EXTERNAL PANEL | FOCUSES AT PANEL | |||||
LOOKING AT COMMS PANEL | FOCUSES AT PANEL | |||||
LOOKING AT ROLE PANEL | FOCUSES AT PANEL | |||||
LOOKING AT INTERNAL PANEL | FOCUSES AT PANEL | |||||
ENABLE UI CAMERA LOCK ON | ON | |||||
OPEN GALAXY MAP | B+![]() | |||||
OPEN SYSTEM MAP | B+![]() | |||||
![]() | SHOW CQC SCORE SCREEN | |||||
![]() | HEADLOOK | R![]() | ||||
GAME MENU | ||||||
FRIENDS MENU | ||||||
OPEN DISCOVERY | B+ R![]() ![]() | |||||
SWITCH COCKPIT MODE | X | |||||
ENTER FSS MODE | B+ L![]() ![]() | |||||
|------ | ||||||
![]() | MODE SWITCHES | |||||
INTERFACE ACE MODE | ||||||
UI PANEL UP | ![]() | |||||
UI PANEL DOWN | ![]() | |||||
UI PANEL LEFT | ![]() | |||||
UI PANEL RIGHT | ![]() | |||||
UI PANEL SELECT | A | |||||
UI BACK | B | |||||
UI NESTED TOGGLE | Y | |||||
NEXT PANEL TAB | R![]() | |||||
PREVIOUS PANEL TAB | L![]() | |||||
NEXT PAGE | R0T | |||||
PREVIOUS PAGE | L0T | |||||
![]() | HEADLOOK MODE | |||||
![]() | MOUSE HEADLOOK | ON | ||||
MOUSE HEADLOOK INVERT | OFF | |||||
MOUSE HEADLOOK SENSITIVITY | ---O----------| | |||||
HEADLOOK DEFAULT STATE | ON | |||||
HEADLOOK BUTTON INCREMENTS | CONTINUOUS | |||||
HEADLOOK AXS MODE | ACCUMULATE | |||||
CENTRE WHEN HEADLOOK INACTIVE | ON | |||||
HEADLOOK SENSITIVITY | |-----------------o--| | |||||
HEADLOOK SMOOTHING | ON | |||||
RESET HEADLOOK | ||||||
LOOK UP | ||||||
LOOK DOWN | ||||||
![]() | LOOK UP AND DOWN AXIS | R![]() ![]() ![]() | ||||
LOOK LEFT | ||||||
LOOK RIGHT | ||||||
![]() | LOOK LEFT AND RIGHT AXIS | R![]() ![]() ![]() | ||||
![]() | GALAXY MAP | |||||
![]() | GALAXY CAM PITCH AXIS | |||||
GALAXY CAM PITCH UP | ||||||
GALAXY CAM PITCH DOWN | ||||||
![]() | GALAXY CAM YAW AXIS | |||||
GALAXY CAM YAW LEFT | ||||||
GALAXY CAM YAW RIGHT | ||||||
![]() | GALAXY CAM TRANSLATE Y-AXIS | |||||
GALAXY CAM TRANSLATE FORWARD | ||||||
GALAXY CAM TRANSLATE BACKWARD | ||||||
![]() | GALAXY CAM TRANSLATE X-AXIS | |||||
GALAXY CAM TRANSLETE LEFT | ||||||
GALAXY CAM TRANSLATE RIGHT | ||||||
![]() | GALAXY CAM TRANSLATE Z-AXIS | |||||
GALAXY CAM TRANSLATE UP | ||||||
GALAXY CAM TRANSLATE DOWN | ||||||
GALAXY CAM ZOOM AXIS | ||||||
GALAXY CAM ZOOM IN | ||||||
GALAXY CAM ZOOM OUT | B![]() | |||||
GALAXY CAM SET Y-AXIS TO Z-AXIS | A+R![]() | |||||
GALAXY CAM SELECT CURRENT SYSTEM | Y | |||||
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|
CREWCR (CCR) ABILITY PERSONS DISABILITIES (24HOUR - 7WEEKS - 4MOHTY (SHIP 6MOHTY)) | ||||||||
EICR PILOT (24HOUR - 7WEEKS - 4MOHTY (SHIP 3MOHTY)) [ELITE] | ||||||||
SHIPS | SHIPS | SHIPS | SHIPS | SHIPS | SHIPS | SHIPS | SRV | |
EICR 0 | EICR 1,000 | EICR 2,000 | EICR 3,000 | EICR 4,000 | EICR ,000 | EICR 5,000 | CCR 0,500 | |
SIDEWINDER MK I | SRV MK I | |||||||
ADDER | HAULER | SRV MK II | ||||||
VIPER MK III | VIPER MK IV | |||||||
EAGLE MK II | IMPERIAL EAGLE | IMPERIAL CLIPPER | IMPERIAL COURIER | IMPERIAL CLIPPER | IMPERIAL CUTTER | |||
ASP SCOUT | ASP EXPLORER | |||||||
DIAMONDBACK SCOUT | DIAMONDBACK EXPLORER | |||||||
| FEDERAL DROPSHIP | FEDERAL GUNSHIP | FEDERAL ASSAULT SHIP | |||||
TYPE-6 TRANSPORTER | TYPE-7 TRANSPORTER | TYPE-9 HEAVY | TYPE-10 DEFENDER | |||||
COBRA MK III | COBRA MK IV | CIRR | ||||||
ORCA | DOLPHIN | BELUGA LINER | ||||||
KEELBACK | ||||||||
PYTHON | ANACONDA | FEDERAL CORVETTE | ||||||
KRAIT PHANTOM | KRAIT MKII | |||||||
VULTURE | ||||||||
ALLIANCE CHIEFTAIN | ALLIANCE CRUSADER | ALLIANCE CHALLENGER | ||||||
FER-DE-LANCE | ||||||||
MAMBA |
I think you are refering to the O & B - M stars under the Carbon Star. That's just there for scale. The O & B-M stars are in the far right column.I do remember seeing that, pretty cool too. I've yet to come across an O or B-M type star, I just hope I don't mistake them for something much further away and blunder into their gravity well.
A couple of days ago I jumped into a system with 5 tightly clustered stars rapidly orbiting around each other, the computer put me in the perfect spot (temp at 40%), as soon as I moved, I started taking damage. I firewalled the throttle and by the time the FSD shut down I was clear, went up to 230% heat, I had open flames coming out of the dash.
Cheap heart plugs thereGiedi Prime, I presume.
Ya, that was my attempt at humor.I think you are refering to the O & B - M stars under the Carbon Star. That's just there for scale. The O & B-M stars are in the far right column.
How much of the azimuth saga are you familiar with? There are several ships and POIs to visit and download logs. I've been to a couple of them. There's been a few new guardian sites discovered, a Thargoid/Guardian Battlefield planetary body.I’ve been knocking around the Bubble since Odyy launched and I’ve really enjoyed coming into land on the thin atmos planets (genuinely surprised at the vistas when landscape and star position converge to provide a gorgeous view) but, has anyone found any unique ( by which I mean Horizons unique) landscapes? Anything that a year or two (whatever it is now) in has become a ‘must visit.’
I feel out of the loop at the moment and whilst I’m happy to check out the Buur Pit etc on YT I’m happy to bypass for direct knowledge and comments.
Tiny moons are awesome and some of the most fun and varied places.I found this massive Ammonia World with rings, 52 Earth masses and 21,500 kilometers in diameter, my biggest yet.
View attachment 316078
And another tiny moon
View attachment 316079
I've had fun at Mitterand Hollow and that's the kind of thing I'd love to see more of, but I know that one was a result of a bug/poor data that was left in at players request. I didn't know if they'd been anything Odyssey related that had been found.How much of the azimuth saga are you familiar with? There are several ships and POIs to visit and download logs. I've been to a couple of them. There's been a few new guardian sites discovered, a Thargoid/Guardian Battlefield planetary body.
Does anyone know if the wreck of the Alexandria can be visited?
Have you ever been to Mitterrand Hollow?
There are several summaries (in 5 parts IIRC) of the Azimuth Saga in GalNet as well as a few FDev streams and some GalNet News Digest video summaries.I've had fun at Mitterand Hollow and that's the kind of thing I'd love to see more of, but I know that one was a result of a bug/poor data that was left in at players request. I didn't know if they'd been anything Odyssey related that had been found.
I've missed pretty much all of the Azimuth storyline. I've read bits here and there but not followed it due to 'life' stuff. Sounds like I need to sit and read through everything and visit some POIs - I had assumed it had mostly been CGs. Thanks for the info.