Newcomer / Intro What are you up to?

carpet kaleidoscope
:ROFLMAO: Just a great image.
I think it is a fair bet you would at least have to leave and return to the system for the instance to reload. As best as I can remember the conflict zones have always gone overnight. I don't play all night although I've played unitil 1am or so a few times.
Yeah, a quick relog sorted it all out. I think I’d just assumed that logging in that morning after the tick it would have changed when loading up.

I’ll admit to feeling unnecessarily smug on seeing the main station under my factions control - I changed something in the Galaxy…and for once, not by accident.
 
:ROFLMAO: Just a great image.

Yeah, a quick relog sorted it all out. I think I’d just assumed that logging in that morning after the tick it would have changed when loading up.

I’ll admit to feeling unnecessarily smug on seeing the main station under my factions control - I changed something in the Galaxy…and for once, not by accident.
The other thing I like about BGS is that just when I though I had every ship I'd ever want, BGS goals created new ship requirements. A ship for winning elections - Imperial Courier. Different systems with different economies give different combinations of missions and it take a bit of experimentation to get the balance of ship capabilities right to take a stack of missions that give the most influence as fast as possible. In the current system I'm playing it's been all about the Anaconda with a mix of passenger, cargo, combat, encrypted data store retrieval and megaship missions. Another system and the Anaconda will be bigger than needed and it might be the Krait II or Courier that works best. Being an able to bring the whole fleet into a new system in to operate on a fleet carrier is so useful.
 
Because otherwise it would be unfair to the Engineer bases, which also appear to be mostly on the dark side of tidally locked planets!
I found most of the foot engineers had bases on planets with really nice atmospheres - and they were in sunlight when I visited :)

Thing about it being dark is ... you notice that more, so they always seem dark. When I pay attention then I start to realise that lots are in the light.

Now Guardian sites ... they do seem to favour the dark & dingy (but that might be me not paying attention too :D )
 
I assume you have all heard about the CMDR who managed to get around the permit lock in HIP 22460 on the planet where the Proteus Wave is supposed to be constructed.

He managed to get his SRV airborne from planet 10C, and flew it across to planet 10B thus circumventing the permit lock. And then he drove 400km to the Thargoid site, just to see if anything was really there. There wasn't, of course :)


I found this hilarious and ingenious, myself.

But, today FDEV made sure that it won't happen again by adding permit lock to planet 2C as well.

The humor continues :)
 
I assume you have all heard about the CMDR who managed to get around the permit lock in HIP 22460 on the planet where the Proteus Wave is supposed to be constructed.

He managed to get his SRV airborne from planet 10C, and flew it across to planet 10B thus circumventing the permit lock. And then he drove 400km to the Thargoid site, just to see if anything was really there. There wasn't, of course :)


I found this hilarious and ingenious, myself.

But, today FDEV made sure that it won't happen again by adding permit lock to planet 2C as well.

The humor continues :)
If someone is crazy enough, the stunt can still be pulled from 10A but, given the astronomical scales, the permit lock could be lifted before arrival anyway!
 
Got it, thank you. Ah well, it was worth a try.
<I thought I posted this a few weeks ago on this thread but I can't seem to find it atm...appologies if it is a repeat>

Are you aware of this:
kCnzCY7.jpg
 
I assume you have all heard about the CMDR who managed to get around the permit lock in HIP 22460 on the planet where the Proteus Wave is supposed to be constructed.

He managed to get his SRV airborne from planet 10C, and flew it across to planet 10B thus circumventing the permit lock. And then he drove 400km to the Thargoid site, just to see if anything was really there. There wasn't, of course :)


I found this hilarious and ingenious, myself.

But, today FDEV made sure that it won't happen again by adding permit lock to planet 2C as well.

The humor continues :)
I'm waiting for the Galnet headline "Proteus Wave Super Weapon a fraud" 🤣
 
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