Well as said, we saw no evidence that they tried to release the game on next gen systems and still show no intention to, so I don't believe that they did all that they could!As far as we're aware they kept throwing money at the console versions trying to get Odyssey to work on them, one way or another they fell into sunk cost fallacy. Had they realised Odyssey wasn't going to work on consoles early enough and gone back to the drawing board for the PC version, to develop one they could port over, they'd have had to write off a bunch of what they had spent on development thus far. They didn't want to. So instead they got Odyssey out the door to recoup some losses, kept throwing more money into trying to get it working on consoles in spite of whatever insurmountable problems they faced for the best part of a year before giving up, and had to write the expenditure wasted on all that console development off instead.
Even IF Odyssey won't work on consoles, they could still release the "base" game on next gen systems, which should have no problem running there, when it works perfectly on last gen consoles :O .