The Thargoids are more violent then us (with proof)

Here is example scientific paper that studies aggressive behaviers based on genes in animal and humans: https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4092042/
By studying Thargoids species one can try to determine how agressive are this species and look for alternative ways of dealing with them. It's real science.
But you need dead and live speciments for that. This is why i find it so bizzare that so much lore about Thargoids is just pure guess work, since no one in 2nd War even saw a live or dead Thargoid species.

Are you seriously saying that you want to do some DNA tests on dead Thargoid bodies in-game so that you can prove that you didn't derail this topic? ^^

Linking a science article that , yet once again, has nothing to do with the topic to give some "credentials" to what you are saying is also a pretty weird trick, but that is indeed used in most of pseudo-science areas...

Most of what we know about Thargoids is simply not know to the general public or anyone not actually requiring this access to work, there is nothing strange about that. Each super-power, each Warlord and each faction would love to get their hands on Thargoid stuff to get informations that the others don't have, and would therefore protect and hide any information they posess about it.
I'm more surprised that we didn't get an encyclopedia full of errors or false rumors as an information war.

So, how does that takes us closer to have a definitive answer with the information we currently have and no speculations on which one is the most violent as per the topic title? ;)
 
Are you seriously saying that you want to do some DNA tests on dead Thargoid bodies in-game so that you can prove that you didn't derail this topic? ^^

Linking a science article that , yet once again, has nothing to do with the topic to give some "credentials" to what you are saying is also a pretty weird trick, but that is indeed used in most of pseudo-science areas...

Most of what we know about Thargoids is simply not know to the general public or anyone not actually requiring this access to work, there is nothing strange about that. Each super-power, each Warlord and each faction would love to get their hands on Thargoid stuff to get informations that the others don't have, and would therefore protect and hide any information they posess about it.
I'm more surprised that we didn't get an encyclopedia full of errors or false rumors as an information war.

So, how does that takes us closer to have a definitive answer with the information we currently have and no speculations on which one is the most violent as per the topic title? ;)
Aggression is a behaviour motivated by the intent to cause harm to another person who wishes to avoid that harm. Violence is an extreme subtype of aggression, a physical behaviour with the intent to kill or permanently injure another person. Everything is connected.

So you coming from a point where you think that you, as a player, know something that no one, or at least scientific community, in the game doesn't? Since Mycoid and Super Weapon is public knowledge, what kind of events are you talking about that made you think Humanity is more violent against Thargoids?
 
Aggression is a behaviour motivated by the intent to cause harm to another person who wishes to avoid that harm. Violence is an extreme subtype of aggression, a physical behaviour with the intent to kill or permanently injure another person. Everything is connected.

So you coming from a point where you think that you, as a player, know something that no one, or at least scientific community, in the game doesn't? Since Mycoid and Super Weapon is public knowledge, what kind of events are you talking about that made you think Humanity is more violent against Thargoids?

Linking aggression and violence is one thing. Thinking that you can define said aggression and violence on a fictional videogame species by finding in-games bodies that don't exist and making tests that you can't make on them in-game is a WILDLY different thing ;)

Go on, explain how you are going to make your tests and how are you going to share the results ingame... Don't forget peer review by other commanders! ;)
Yep, you can't perform any blood test on a fictional species, sorry to break your bubble.

I never said that I know something that nobody else knows, even though you did on several occasions that I already pointed out, remember?
Are you so desperate that you have to rely on mirror tricks now? Point out exactly where I said that, or be called an aggressive liar again ;)

Mycoid and Super weapon are public knowledge? So, you can give us every little detail on how they work, how to make those, their technical specs, their creator I suppose? If it is common knowledge, then why doesn't anybody knows what is going on right now?
What are the precise effects of the Mycoid? How long until inert? What magnitude of power does the "superweapon" releases?

And you yourself said "so much lore about Thargoids is just pure guess work, since no one in 2nd War even saw a live or dead Thargoid species" just on the post before , so which is it, do we know things or is it guess work? You change your words literally every post ^^

The weapon and the Mycoid (which is also a weapon, mind you... ) can't be hidden, nor its effects, and therefore are "known". What about all the informations that lead to those weapons creation? Their inner workings? How does Xeno-scanner works, are they magic or were they engineered with knowledge about the Thargoids that no player has because no player can have it?
Do you remember that when Thargoids came back, the only weapon we had was dumbfire AX missiles... how did the other weapons were developped, specifically? How did Guardian tech got integrated into ours, with the technical details please...

You see, that is exactly the same thing as you asking to see Thargoid dead bodies ingame when you now there aren't any, that is arguing for arguing also known as trolling.

I hope you had fun in destroying this topic for such a reason.
 
Linking aggression and violence is one thing. Thinking that you can define said aggression and violence on a fictional videogame species by finding in-games bodies that don't exist and making tests that you can't make on them in-game is a WILDLY different thing ;)

Go on, explain how you are going to make your tests and how are you going to share the results ingame... Don't forget peer review by other commanders! ;)
Yep, you can't perform any blood test on a fictional species, sorry to break your bubble.

I never said that I know something that nobody else knows, even though you did on several occasions that I already pointed out, remember?
Are you so desperate that you have to rely on mirror tricks now? Point out exactly where I said that, or be called an aggressive liar again ;)

Mycoid and Super weapon are public knowledge? So, you can give us every little detail on how they work, how to make those, their technical specs, their creator I suppose? If it is common knowledge, then why doesn't anybody knows what is going on right now?
What are the precise effects of the Mycoid? How long until inert? What magnitude of power does the "superweapon" releases?

And you yourself said "so much lore about Thargoids is just pure guess work, since no one in 2nd War even saw a live or dead Thargoid species" just on the post before , so which is it, do we know things or is it guess work? You change your words literally every post ^^

The weapon and the Mycoid (which is also a weapon, mind you... ) can't be hidden, nor its effects, and therefore are "known". What about all the informations that lead to those weapons creation? Their inner workings? How does Xeno-scanner works, are they magic or were they engineered with knowledge about the Thargoids that no player has because no player can have it?
Do you remember that when Thargoids came back, the only weapon we had was dumbfire AX missiles... how did the other weapons were developped, specifically? How did Guardian tech got integrated into ours, with the technical details please...

You see, that is exactly the same thing as you asking to see Thargoid dead bodies ingame when you now there aren't any, that is arguing for arguing also known as trolling.

I hope you had fun in destroying this topic for such a reason.
Sci-fi stories are written based on real science. By adding real Thargoids, one can enhance the story significantly beyond what it has been so far, which is mostly guess work when it comes to them, for lack of hard evidence. Whether writers will write about who is more violent or not, is up to them not us. I thought this was clear from the start that we are talking about the story here. As an example finding effect of Mycoid virus in this story is impossible with out the bodies of dead Thargoids( If there was a place in the game where that Hive ship crashed, and it was littered with "Thousands? Millions? " of dead Thargoids - it would have showed the effect of the virus, but there isn't and JJ Audio Log is not hard evidence). So the whole " Mycoid virus " as a argument for Human violence is nothing more than a wishful thinking. No bodies - no evidence - no crime.

First you said: "Most of what we know about Thargoids is simply not know to the general public" - now you say: "I never said that I know something that nobody else knows". You are contradicting your self.
 
If you look closely at the video:

You'll notice this:
Human disable Thargoids ships - no one is shooting at defenseless Thargoids.
Thargoids disable Human ships - they fire at defenseless Humans.

Proteus Weapon incident clearly shows Thargoids are much more violent than Humans.
I know it sounds Anecdotal, but it's what the video shows.
 
If you look closely at the video:

You'll notice this:
Human disable Thargoids ships - no one is shooting at defenseless Thargoids.
Thargoids disable Human ships - they fire at defenseless Humans.

Proteus Weapon incident clearly shows Thargoids are much more violent than Humans.
I know it sounds Anecdotal, but it's what the video shows.
the key word here is "humans used the proto wave". I.E. this is the cause, and the attack of the Thargoids is the result of this

the very concept of "violence" sounds a little strange, since it is a classification of humanity. Putting such a marker on an alien creature is not entirely correct (although the Thargoids were invented by people). no one knows exactly when this war began, when we were given the first time in 1984 to fly in space - there were already Thargoids, and they were already attacking people.

we cannot yet classify the attack of the Thargoids as their conscious decision, but for example, not instinct or some other things that we have not yet seen on Earth. it is not clear how applicable to them such action as "violence" or "agressive". And how keenly humanity played with fire before the Thargoids got mad at it. Considering that this is still the form of life that we are discussing, we know very poorly, then ... for example, thargoids can see this not as violence, but as a blessing. Could this be? unlikely, but also possible. We call them a technological race, although we are not even sure if this is technology, not evolution, or a symbiosis of several species.

we (the players) know very little about the Thargoids, they are still a mystery to us (which is very attractive). We know there is a Queen who forms a clan (the emblem of the clan can be seen when scanning their ship). We know there are working individuals, they are all girls. But... perhaps there is someone else in their hierarchy who has not yet been added to the game. We don't know if they have DNA, blood, or if their organisms and physiology evolved differently... the player just doesn't have the tools to check it

until we study them enough, it's premature to call their actions "violence" or some ancient archives that the player could read and draw a conclusion. and at least here on Earth, human as a species, the only species that can commit violence for pleasure, $, not survival. So the question is very controversial until we learn more about the Thargoids.

Think again about such a thought, if it suddenly turns out that humanity, intelligent, progressive, ambitious, surpassing all known species in its zone of influence ... it turns out that the Thargoids raised humanity as an experiment with genetics. And the artifact on Mars is not only a reference to the movie "Total Recall", but also a device for something. An experiment that got a little out of control. Can we apply in this case the classification to the creator as "Violence"?
 
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If you look closely at the video:

You'll notice this:
Human disable Thargoids ships - no one is shooting at defenseless Thargoids.
Thargoids disable Human ships - they fire at defenseless Humans.

Proteus Weapon incident clearly shows Thargoids are much more violent than Humans.
I know it sounds Anecdotal, but it's what the video shows.
Well there was a galnet post from salvation the day before he fired stateing he intended to pull those disabled ships and the remaining parts that are living / mechanical constructs that are piloted by thargoids they would have been captured tortured and killed like the 1st war ones were so I get their response of oh no we got emp'ed then having the emp fail and getting their ships back online respectively shot instead of just going all cool bro. Face it all the lore has been rewritten lied and told by Victor's truth tho all the videos of our interactions show the thargoids just chilling doing there own type of investigation and then humans shoot em and get mad when they get shot back =/ the thargoids are more advanced and insct like includeing minds and bodies. if ur going with them being the aggressive evil type remember the thargoids have 2 types of species one insainly hostile and extremely territorial and one more peaceful and still territorial but more open to communicate Tho we can't decipher there vocal color and vibration/light types of communication.

Tho I have taken my fair share down I don't whant to rid the universe of em tho this may develop into a starship trooper style mentality where they had the audacity to defend their territory how dare they !! Humanity shat the bed this time no doubt about that .
 
I didn't asked you to show me, crashed ship, i asked you to show me the dead Thargoid bodies, to prove your claim.
So far i don't see any...
I have said this many times now.
get into an srv, go look inside any of the active Thargoid ships.
in the center
The 'Pilot' is right there. only the blind can't see.

WE have seen them, up close face to face, ever since we were able to go inside one.

If you have NOT been inside one, then this portion of your argument is a total waste of time.

And as said before, what do you think is supposed to be right there behind the canopy????
Maybe its nothing more than a Thargoid version of a computer for remote, more likely its the actual Pilot.

Go to Hip 20830 planet A 8 F
go look and take some pics and do some tests for yourself.
Tell us what flows through the veins/conduits
Tell us what that is in the center with arms and legs and claws on some.
Tell us what the visual devices on its face are and why are they there??? (would a computer need that?, and inside?)
would a remote control system even have any need for a canopy? even though our slf's do - its a very bad design
Explain how the mycoid at these sites is vanishing slowly
Tell me, how long do you think a Thargoid lives for?
I would say most of what we have seen are hundreds to thousands of years old.
 
I recently had a discussion elsewhere about the Club, I believe they are still canon for two reasons so I'll just paste them here:

1) For the Club to be explicitly retired, there must be some reason for that. Some new big important plotline that requires the Club to no longer exist as a group. The two main candidates for this would be the NMLA plotline and Salvation.

But in the case of the NMLA, aside from the fact that they're pretty much a textbook Club operation, there are two details that have no reason to exist if the Club don't. There is the connection to the League of Reparation, an Alliance group - that shouldn't happen without the Club. And then there is the detail about the Nine Martyrs attack being unplanned. This neatly avoids the question of why the Club would sabotage the Galactic Summit, impacting Aegis and Sirius. If the Club no longer existed, it'd be preferable to just have the attack planned like all the others, possibly to disrupt superpower cooperation against the NMLA.

Salvation has more potential for requiring a retcon given his use of Black Flight. But the retcon there seems limited to just Black Flight - I don't think there's anything as of yet that requires the Club to no longer exist.

2) If they've retconned the Club, the retcon probably happened in time for this new phase of GalNet at the latest, post-shutdown. If that is the case, it'd be very weird for them to then dig up the Starship One storyline, a Club storyline, and then conclude it with the only and most obvious reference to the Club we've ever had on GalNet.


As for the two races, I don't think we'll ever see Klaxians ingame because of how Elite's development has gone, but I'd say they're still lore. We are yet to see anything that suggests the Klaxians don't exist, or that we're not currently dealing with Oresrians at the least.
Not really. Remember the search for that stolen Ship mentioned on Galnet? The Devs had to step in and tell us, that it is just fluff, and not in the Game at all. The Club was never mentioned in the Game, only in Books, so there doesnt have to be a Retcon.
 
Not really. Remember the search for that stolen Ship mentioned on Galnet? The Devs had to step in and tell us, that it is just fluff, and not in the Game at all. The Club was never mentioned in the Game, only in Books, so there doesnt have to be a Retcon.
And yet Gan Romero is still canon lore - that dev intervention was about there not being anything ingame to discover with regards to him. That's not really relevant though, because it sounds like your main point is that "The Club was never mentioned". They're a secret organisation. They're not going to be mentioned on GalNet by name. Their actions can still be seen, though.

Besides, if we're literally just focusing on mentions, they have been. In an indirect manner, because yeah secret society, but who do you think Salome was talking about, or this alleged covert group of powerful individuals, manipulating events?

And these are just the allusions to the organisation itself. The Club's influence can be seen in countless other storylines even if GalNet doesn't say "yeah the Club murdered this dude". They usually settle for the "wow this is weird, anyway" indicator.
 
Isn't the lore from the books and games separated?
I don't mean that they happen in different universes, but rather that they simply don't interact with each other.

I remember quite a few arguments here about the rumored two "clans" of Thargoids and their presence in-game ^^ . And while I can agreee that the books makes those "canon", they are nowhere in the game and nothing so far has even pointed us that way, so that part of the "canon" seems to be ignored (while still being canon I suppose... ) .

The lore is in a weird state in Elite to say the least ^^ I guess the same weirdness affects the Club and probably some other things. And indeed, the fact that they don't want to be known doesn't help ;)
 
we don't have enough data yet to assume there is only 1 goid race
lore is the only thing we have to indicate the size of the error we have just made or not.
it tells us about at least 3 potential foes and many bad humans
other than that, this is Elite Dangerous 2014, all new with hints and flavors of the old and the unknown.
with writers that have a sense of humor, and to make daily changes to anything they are allowed.
a game with a history and a live personality.

as for the club
and others..unknown and known

if you had the omphalos rift and all its rumors were true, what would you do?

If you had the ability to be anywhere in an instant in any ship and unlimited resources, is it wise to be known?
but, what would you do?
and then there are wingnuts like Witcherly, that have power and abuse it to fool everyone because they think they and only they know what is best for all.
he was and is not alone either, and there are always more ready to do the same.

real power is often in the hands of the hidden, behind any governments. And hidden for a reason.
as any game goes, if we already knew the outcome, would we continue?
 
we don't have enough data yet to assume there is only 1 goid race

Sure, but we also have exactly 0 data on a potential second clan in-game.
They only exist in books currently, just like during the past 5 years. Someone only playing the game never heard of them or even never has been hinted at their potential existence, even if they had read and memorized every single known log.

lore is the only thing we have to indicate the size of the error we have just made or not.
it tells us about at least 3 potential foes and many bad humans
other than that, this is Elite Dangerous 2014, all new with hints and flavors of the old and the unknown.
with writers that have a sense of humor, and to make daily changes to anything they are allowed.
a game with a history and a live personality.

as for the club
and others..unknown and known

Yes, and that is exactly the issue I mentionned ^^
Changes, retcon, past lore disapearing and resurfacing, unverifiable annoucements, we don't know much, what we know is often unsure or debatable, and what we discover only leads to more questions. While that does make for a "lively personality" and the unknown layered with more unknown is one of the good points, it is also extremely difficult to discuss anything without making speculations and hitting walls all the time.
Mystery is good, but a few hints here and there would be nice... Or even a definitive answer for once, that would be a change ^^
Take the good ol' Raxxla, supposed to be in the game for the past 8 years... Yes, there are still many systems to discover, but is that the way we are supposed to do it? Hop into random systems without a clue and hoping that is the right one? It may not even be a planet or a celestial body after all ^^
That example is a bit extreme and overused, but that pattern is all over the game. We do have more hints of the existence of the Club than Raxxla in-game.

if you had the omphalos rift and all its rumors were true, what would you do?

If you had the ability to be anywhere in an instant in any ship and unlimited resources, is it wise to be known?
but, what would you do?
and then there are wingnuts like Witcherly, that have power and abuse it to fool everyone because they think they and only they know what is best for all.
he was and is not alone either, and there are always more ready to do the same.

real power is often in the hands of the hidden, behind any governments. And hidden for a reason.
as any game goes, if we already knew the outcome, would we continue?

Indeed, as I said in a previous post, it makes sense for the different factions/governments to hide informations they have, I was talking about Thargoids intel back then but that is true for a lot more of informations, including the Club. The Club itself, as far as I know, is rumored to be even more powerful than a superpower, and while that rumor may already be part of a desinformation campaign of their own, they do have the most interest in staying hidden.

Again, I never asked for the answers in any of my posts (except the joke above mind you ^^ ). What I think is lacking is a new "Have you tried listening to it?" , or even something more subtle and vague, but clearly marked as a hint. "Raxxla is in the game" isn't a hint and I personnaly don't even believe that statement anymore.
Would we continue if we knew the outcome? I don't know, depends on each of us I guess.
Would we continue indefinitely if we knew there was no outcome in the end? I know I already stopped playing once because of that ;)
 
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the main reason I play this game is first, it is a great space ship game

what keeps me in it is that it is alive and changing and I never know what is next.

I am happy with no or very little clues and hints.
it means there are many ways to accomplish something, many things not clearly defined, so we can test and define.
And so many cmdrs do this, and not all get the same definitions/results
and that makes the game even more interesting, so many cmdrs with so many different ideas, perspectives, methods or no methods, etc...



cmdrs have shown fdev that even when a thing is defined, we just might re-define and use it differently than intended.
so, surprises for everyone.

you could read into things if it helps, future cg rewards are a pretty likely clue.
fdev telling us we missed something important is worse than a clue, but there that is.. what game company does that??

sometimes its us messing up and then no more info, not fdev...
sometimes they skip over if it is not vital(yet)
some things cannot be skipped over and they are fair, waited, waited, give a clue, waited, then told us outright we missed a clue.....


most of my take(lore aside) on Thargoid is I see them because we steal their stuff.
not me, I leave them and the MA's alone, exploration when it was new was enough for me to know we were stealing from beings very far away capable of growing these barnacles.
Still all I see, and its enough.
the secrets in the lore, I assume the top dogs in the superpowers know and keep from us, its what they do. It's why they are being attacked. They deserve it 100%
plus it is obvious that they are all very bad at their jobs, why else is killing more common than air?
So, I play my BGS, play with Anarchy and prepare the best I can for what ever may come.
Me and my factions are trying to expand east, have been working for years on that..
I doubt I will succeed.
I also doubt the superpowers will succeed, at anything, its what they do best
So, plans for a new home, for a very long time and it keeps me busy.

I only bought and read the lore this year. I have been in game since 2014, kickstarter backer.
I didn't buy any lore because I didn't want to know any hints at all.
Nothing in the lore surprised me though. It did verify what this game tells you, that the fsd we use is Thargoid tech stolen by the alliance.
so, that made me think less of the Alliance, big deal.
it means we are all doing what we do they way we do it, because our ancestors stole tech from an alien race, and now they secretly steal from them and pay to kill them as well.
mostly stuff I knew already just from playing the game.

know that the codex is new, so info there could only be found in game in person or from CG's the forum's
same with the wiki's, most were nothing but bad placeholders for years.

I didn't need the fsd info in words either
you can see its design
and the design of the fsd booster
and yes, re-built(maybe) by human engineers
but then visit a crashed Thargoid ship
see the devices and ask why do our devices look like their devices.

A daily question I ask is who is the most evil today?
I never consider the Thargoids as an answer.
I am afraid of the Guardian AI and the Human Governments only.
both being apparently schizoid and dangerous.

Thargoids seem to be behaving as nature intended, being angry giant insects with really big stingers, for a very legit reason
 
I don't think we're going to ever see the Klaxians, but I also don't think that matters. The key or only distinction between the Klaxians and the Oresrians was that the Klaxians were warlike and the Oresrians were more peaceful/reactive. Whether the Klaxians still exist in lore or have been jettisonned, that doesn't change how the current Thargoids are acting. You can have the Klaxians existing in lore and just never showing up, or have them gone entirely and have the Oresrians be all Thargoids, and it's the same situation. With the various difficulties Elite's development has had, I think the Klaxians were planned to show up but were shelved, but still exist in lore. Oresrians are much easier to implement.

Anyway, one bit of lore that would be explained very neatly by the Klaxian/Oresrian is the Guardian-Thargoid war. The Guardian account is extremely vague so it can also just be read as typical Oresrian behaviour, but there are discrepancies with what we see.
Different strategies for different Thargoids? Aggressive mining to fuel the Klaxian war machine, while the Oresrians don't need to while just acting in defence of their territory?
 
I don't think we're going to ever see the Klaxians, but I also don't think that matters. The key or only distinction between the Klaxians and the Oresrians was that the Klaxians were warlike and the Oresrians were more peaceful/reactive. Whether the Klaxians still exist in lore or have been jettisonned, that doesn't change how the current Thargoids are acting. You can have the Klaxians existing in lore and just never showing up, or have them gone entirely and have the Oresrians be all Thargoids, and it's the same situation. With the various difficulties Elite's development has had, I think the Klaxians were planned to show up but were shelved, but still exist in lore. Oresrians are much easier to implement.

Anyway, one bit of lore that would be explained very neatly by the Klaxian/Oresrian is the Guardian-Thargoid war. The Guardian account is extremely vague so it can also just be read as typical Oresrian behaviour, but there are discrepancies with what we see.

Different strategies for different Thargoids? Aggressive mining to fuel the Klaxian war machine, while the Oresrians don't need to while just acting in defence of their territory?

And again, not a single mention in-game, entirely speculations, and that doesn't make much sense from a gameplay position. (Introducing unknown Aliens then introducing different groups inside while we didn't have any info would have been confusing to say the least) .

To continue what was said earlier, we still don't know anything about this, it's up to each commander to decide if that info is in the lore and matters, if it doesn't matter but still in the lore or if it's just an old rumor to scare kids... That is what I mentionned, that discussion on thargoid clans has been ongoing for what, 6 years? And we are still at the exact same level of knowledge than on the first day.........

Lore is more of an issue in this game. It is ever so changing and can't be relied on. Inb4 "Duh just like real loife" ;)
 
And again, not a single mention in-game, entirely speculations, and that doesn't make much sense from a gameplay position. (Introducing unknown Aliens then introducing different groups inside while we didn't have any info would have been confusing to say the least) .
What mention are you expecting? It's secret information, it's not going to be on GalNet. The general public knows almost exactly nothing about Thargoids, let alone their internal politics.

I mentioned the Guardian/Thargoid war as a bit of lore that could have been written with the split in mind. The writers included a detail about the methods used against the Guardians not matching those used with us. It is open to interpretation where that hint leads but they sure aren't going to say "and this is because the Guardians were dealing with a different group of Thargoids".

And again, none of this particularly matters because the Thargoids that we absolutely can see ingame line up more with Oresrian behaviour, regardless of whether there are also Klaxians that are yet to show up.

That is what I mentionned, that discussion on thargoid clans has been ongoing for what, 6 years? And we are still at the exact same level of knowledge than on the first day.........
Same goes for Raxxla, which I think says a lot about the whole mess.
 
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What mention are you expecting? It's secret information, it's not going to be on GalNet. The general public knows almost exactly nothing about Thargoids, let alone their internal politics.

I mentioned the Guardian/Thargoid war as a bit of lore that could have been written with the split in mind. The writers included a detail about the methods used against the Guardians not matching those used with us. It is open to interpretation where that hint leads but they sure aren't going to say "and this is because the Guardians were dealing with a different group of Thargoids".

And again, none of this particularly matters because the Thargoids that we absolutely can see ingame line up more with Oresrian behaviour, regardless of whether there are also Klaxians that are yet to show up.


Same goes for Raxxla, which I think says a lot about the whole mess.

Posting it on Galnet would be like the info getting in the news, which is exactly the opposite of what I said...

Nowhere in the most cryptic tip log, nowhere in the few guardian info we deciphered, not even Ram Tah or Palin ever hinted or hidden a secret message about them, and those two are supposed to know quite a bit more than the average Joe ;)

I know, I discussed this enough times, that there is no evidence to prove or disprove any side. Because you can't prove that something doesn't exist, so people keep waving a story that they consider facts while not a single evidence has been going that way in-game for many years. To quote one of my favorite games, "The same could be said of all religions" ;)

And as you said, the same indeed goes for Raxxla.
Both exists in the lore but are nowhere to be seen in the game after 8 years.
Thinking that they are not in-game at all, despite what has been announced years ago for Raxxla only, is the most logical step. We're looping back to a previous post here, sure there are still many systems to discover, but expecting your players to stumble upon one the biggest secrets at random is a weird design to say the least.
 
Nowhere in the most cryptic tip log, nowhere in the few guardian info we deciphered, not even Ram Tah or Palin ever hinted or hidden a secret message about them, and those two are supposed to know quite a bit more than the average Joe
I disagree, I've already mentioned the Guardian account. The Codex says that Thargoid society is made up of hives, and that in general we know basically nothing about them beyond that. Palin and Ram Tah have some information but they're still not part of the group that has the info on the Klaxians.

Because you can't prove that something doesn't exist, so people keep waving a story that they consider facts while not a single evidence has been going that way in-game for many years.
If something was canon, it's still canon until proven otherwise. Premonition was certainly canon, the Klaxians and the Club are official Frontier lore provided for the writing of that book, with its supporting storylines visible on GalNet and ingame today. I believe that the Klaxians aren't going to show up ingame, but that doesn't mean they're not canon to the narrative. Until we see information that says there is definitely only one group or hive, then Premonition is canon.
 
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