If FD don't put a beacon in orbit of that planet, there's no justice.

If FD don't put a beacon in orbit of that planet, there's no justice.
I have a reallyyyy stupid question though... Was the planet truly "lost", meaning even FDev couldn't locate it in the server database somehow? Or was it only lost from players' reach within the game itself (and our various API tools/databases)? !
Ok thanks for that, that's the way I always thought it was, just wanted to make sure. It was "lost" in the player world, but there was no actual data loss on the server caused by a player resetting their account (which was the part I was confused about, given the way some of the stories were written). Thanks!You can't search FDEV's database of discovered bodies, they can of course, but they don't, it's up to players to explore and keep a record, which is why it's important to preserve your logs and upload them to a third party site. There's no way to get a precise location unless the data is saved by the CMDR either in his logs or by a third party site like EDSM, so it was effectively lost to the player base.
Ok thanks for that, that's the way I always thought it was, just wanted to make sure. It was "lost" in the player world, but there was no actual data loss on the server caused by a player resetting their account (which was the part I was confused about, given the way some of the stories were written). Thanks!
With this in mind, it should be little wonder that when Kelly Eldridge's player asked Frontier support, they said no.
There'd be no need for manual checks: once the system is generated, writing a check to look at the gas giants' resulting textures and flag if there's any green on them would be simple. This is likely what the game is doing now anyway. Looking through them manually would be significantly worse not just for the time required, but also because of the possibility of a human missing the GGGs which have only a few splotches of green.So the only way for FD to "look it up", would be for them to generate up each and every star system Kelly Eldridge had visited, and physically eyeball the system that was subsequently generated.
Yeah that's why I think a more attainable middle ground would be the devs giving a list of that player's first discoveries to them (assuming that's a quick database query), and then leave it up to the player(s) to go check them. I wouldn't really expect devs to mine that list to find something specific. Again I'm not suggesting they should have done this and are somehow bad for declining. I'm just thinking it's an easier ask, that's all.There'd be no need for manual checks: once the system is generated, writing a check to look at the gas giants' resulting textures and flag if there's any green on them would be simple. This is likely what the game is doing now anyway. Looking through them manually would be significantly worse not just for the time required, but also because of the possibility of a human missing the GGGs which have only a few splotches of green.
Of course, the problems I wrote about in my previous post still apply, so this is just a side note.
Yeah that's why I think a more attainable middle ground would be the devs giving a list of that player's first discoveries to them (assuming that's a quick database query), and then leave it up to the player(s) to go check them. I wouldn't really expect devs to mine that list to find something specific. Again I'm not suggesting they should have done this and are somehow bad for declining. I'm just thinking it's an easier ask, that's all.
Anyhow, on a slightly different vein... I'm still trying to catch up to how the account reset affected in this story. I'm struggling to remember what was available in-game (without 3rd party API tools) for travel records back in 2015. I don't recall there being any in-game travel log showing me where I'd been. I could click around the galmap looking for my own first discoveries, but no system-by-system travel log. For that matter I don't even recall anything like that in-game when I last played in Dec 2020. According to my EDSM records, I first started using logscrapers like EDMC to connect with EDSM, etc in Oct 2015, and so those were my travel records after that point, but they're not in-game.
So without running 3rd party API scrapers, what record would a 2015 player ever have of where they've been? How long are the game log files stored on the client machine? (I don't have my gaming rig here to be able to check my own.) Is this why the account reset became an issue? It wiped the previous game log files from the client PC so they couldn't be bulk imported into EDSM, etc? If I were to reset my own account today, would my travel records pre-Oct 2015 be lost forever? Or are they already lost?
It depends on when in 2015, things were moving faster back then. But the topic is the (once-)lost GGG, which was first discovered in 2015. May, so let's look at that time. There was no EDSM yet: that launched on Sept. 1. No journals, no visited stars filter, no auto-tagging stars, no neutron star boosts, and so on. (However, neutron stars did later become an important part of picking up Kelly's trail.) The only thing that was there is if you manually enabled verbose logging (not in-game, but by editing a config file), then the netlogs would be generated, and those would contain system names. Later on, in 2016 Frontier would add system coordinates to them (in update 2.1 or something), which would lead to the explosion of systems on EDSM, but back at 2015. May, there was nothing.So without running 3rd party API scrapers, what record would a 2015 player ever have of where they've been? How long are the game log files stored on the client machine? (I don't have my gaming rig here to be able to check my own.) Is this why the account reset became an issue?
Back to your personal question: if you had verbose logging enabled manually, and if you still have your netlog files, then the records of your travels are still there. They have no coordinates though, so if you tried to upload them and found somewhere that still accepts the format, the systems would still be refused, but you could get them out manually at least. If you didn't enable verbose logging at the time, then they are lost forever.
{12:57:04GMT 777.508s} System:"Flyoo Phroo VW-Q a59-0" StarPos-28774.219,-42.469,9805.063)ly Supercruise
It depends on when in 2015, things were moving faster back then. But the topic is the (once-)lost GGG, which was first discovered in 2015. May, so let's look at that time. There was no EDSM yet: that launched on Sept. 1. No journals, no visited stars filter, no neutron star boosts, and so on. (However, neutron stars did later become an important part of picking up Kelly's trail.) The only thing that was there is if you manually enabled verbose logging (not in-game, but by editing a config file), then the netlogs would be generated, and those would contain system names. Later on, in 2016 Frontier would add system coordinates to them (in update 2.1 or something), which would lead to the explosion of systems on EDSM, but back at 2015. May, there was nothing.
Granted, the system names alone would have helped immensely and the lost GGG would have been discovered years ago, but even if there were any log files, the discoverer lost them.
In this sense though, the character getting reset didn't cause much. Without system names from the netlog, the player would have had to find systems over a very wide area, without the visited stars showing up. Possible in theory, highly unlikely in practice.
I've no idea if a character reset deletes previous logs, and I'd rather not find outCould have been that it cleared netlogs I guess, I have no idea.
Back to your personal question: if you had verbose logging enabled manually, and if you still have your netlog files, then the records of your travels are still there. They have no coordinates though, so if you tried to upload them and found somewhere that still accepts the format, the systems would still be refused, but you could get them out manually at least. If you didn't enable verbose logging at the time, then they are lost forever.
"Flyoo Phroo" lolI have netlogs back to 22/3/2019, they do have coordinates at that time, this must have been when I enabled verbose logging since that's obviously not my starter system but quite a distance away and a few years after I started, it's likely when I took my first trip out to Colonia shortly after Jacques was found and they had the rescue CG, they were fun times!; {12:57:04GMT 777.508s} System:"Flyoo Phroo VW-Q a59-0" StarPos-28774.219,-42.469,9805.063)ly Supercruise
"Flyoo Phroo" lol
I think Jacques would have been long before that, it was back around 2016 I think. 2019 would have been in between Beyond and Odyssey ish.