Elite: Dangerous is a niche game from 2014. It probably hasn't been on AMD's radar since Polaris was new and likely doesn't get
any regression testing in normal circumstances. Even after issues were specifically pointed out, they only tested it far enough to fix that specific crashing problem, not far enough to see the other blatant issues that remained.
Still, it's more than FDev has done.
Several post-22.5.1
versions are WHQL. 22.5.2, 22.6.1, 22.10.2, and 22.10.3 are all WHQL. All have the teal overlay, and all but 22.10.3 crash when near planet surfaces if DP floats aren't disabled.
WHQL doesn't mean anything other than it doesn't blatantly misbehave as far as Windows itself is concerned and that Microsoft can now force it down the throats of unsuspecting users via Windows Update.
Anyway, we are getting very near the release of the 7000 series and they will push through a 'recommended' driver for that release, no matter how well it works or doesn't. And I'm not expecting it to address the remaining issues with this game (even 22.5.1 and all prior drivers for RDNA2 have problems with orbit lines that don't exist on other AMD GPUs, or any NVIDIA ones); would be nice, but I'm not expecting it.