animation

  1. Z

    Make "moving platforms" more versitile

    Moving platforms right now: You have a large amount of possible movement options for those 3 platforms already. For the turning platform you can make full turns, continous turns, half, quarter or abrupt swings, but the platform will always return to its original state. Limits of moving...
  2. A

    Accessibility animation for Frame Shift Drive

    Hi, I really love exploring. I really really love the idea of just going out into deep space, charting stuff, and analyzing planets. However, I get nauseous watching the FSD animation, and that animation of going between stars in hyperspace takes up a good 30% of the game time. Although I can...
  3. S

    Animated Animal Fact Billboards

    Hey everyone! First time posting, but I wanted to share the custom animated billboards I created for use in zoos! I never end up playing Planet Zoo long enough to put all of these billboards to good use in one zoo, so figured I had better share them here so that maybe they will get some more...
  4. CMDR Litening

    Ships Federal Corvette Corvette rear hardpoints cover animation

    As the title may suggest, the animation of the cover is horrible. Animations in this game aren't perfect, with weapons, landing gears, cargo hatches and fighter bay parts glitching through the ship model at times. Yet those are mostly small details and only present during the animation, as of...
  5. D

    Babirusas shouldn’t have digging animations

    Yesterday was the first time I used the North Sulawesi babirusa in a zoo of mine. The animal is beautiful, but there’s one notable flaw: it keeps the digging animations from the warthog, and does them constantly. The Zoopedia literally states that they are lack the ability to dig like other...
  6. CMDR Kridnos

    Comparing particular view-model animations in Odyssey to other games

    Feedback video: Source: https://youtu.be/FFByDQZEJqk Reddit post: https://redd.it/mqvlu6 Hello, This video focuses on particular view-model animations in the Odyssey alpha that I believe could use some improvement, and also compares those animations to the same animations from other FPS...
  7. K

    Lukewarm mode for crocodiles and gaviale

    English via Google Translate: I would have liked to be able to walk the crocodile / gaviale a few centimeters underwater in shallow waters (from 1 meter) and lurk there in one place, so to speak Original: Ich hätte es gern das krokodile / gaviale in seichten gewässern (ab 1. Meter) ein paar...
  8. Gohax

    Blender 2.83 animation rotations always relative to origin

    Hello, during the past couple of days i created some static items with Blender 2.83 for Planet Coaster to warm up with the workflow, which worked very well. Now that i tried creating an animated object, i'm having a problem with the way rotations are applied in Planet Coaster: Somehow, all...
  9. CMDR Outsider GFX

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  10. Pixelated Sparkster

    Dinosaurs Could we have a breakout animation method that is for the indominus rex be applied to the other large carnivores?

    Usually when a large carnivore breaks out from the fence, they would use the same head smash animation during the attempt and once the fence has been broken. The indominus rex is different as it is so far the only dinosaur in the game that has a slightly different breakout animation once the...
  11. SentiCarer

    Missing feature for Pangolins

    I really appreciate the amount of research Frontier have done for Planet Zoo! But a small detail Frontier missed on the Chinese Pangolins is that all Pangolins spend the time they are walking/running on their hind-legs instead of all fours. Pangolins only really walk quadruped in trees (which...
  12. R

    Weights for influencers should sum to one

    Hi. I'm using Blender 2.80 and with a fairly simple object and just 3 bones I keep getting the error message: Weights for influencers should sum to one. I red the topic Weights, bones, Influencer? is it a sickness? And tried everything, but keep getting the error. Does someone know how to solve...
  13. N

    A list of issues & suggestions from over 100 hours of gameplay (various categories).

    Hello, I have played over 116 hours of JW:E and have accrued a number of ideas. Some are improvements that may already be underway as part of the natural course of tweaking new features until they are in an ideal state, whilst others are whole new features. I shall phrase them such that an issue...
  14. Raptor-88

    Completed Stargate Dial Animation

    Hello Planet Coasters, after many struggle i finalized my dialing Stargate animation. It is Dialing Abydos for the fans. https://steamcommunity.com/sharedfiles/filedetails/?id=1623559694 Kind Regards, Raptor-88
  15. MsRedNebula

    Completed Waving Gulpee Sign (Animated)

    I'm still having trouble getting my butterfly working, but I wanted to get something fun finished this weekend. So I made a Gulpee sign! A simple "cutout"-style motorized animation, he'd look super cute on the front of your shops. But I may be biased. :) The item cost in game is $5 and there is...
  16. Gaia Rai

    Community Event / Creation 'Elite Dangerous: GR' animated short... kind of

    I've been meaning to start an Elite Dangerous project for a while. We'll see if actually pans out into something more interesting. For now here's the teaser like thing I made. https://www.youtube.com/watch?v=I9Ig8r0rUoA
  17. AGR-13

    Correct wrong hand animations

    Dear Frontier I noticed a right hand animation for "yaw". The joystick animation for the right hand shows a right / left move during yaw. the problem is: I use VR and a pedal to yaw and my hand is not moving like this. This animation is very annoying and kills immersion for pedal owners...
  18. o-YOUNG-DAVE-o

    CONCERN: Fearless goats/herbivores.

    I've noticed with the goats/herbivores that although they do run away when close to a carnivore (sometimes) as soon as the carnivore catches up, both species suddenly stop in their tracks and go through a killing/eating animation. Now this is okay but I have NEVER seen prey running from a...
  19. n13L5

    The ONE reason I don't enjoy exploration... :(

    There's really only one thing that prevents me from being a major explorer around the stars in Elite.. - The hyper-jump animation is so disgusting and ugly. It looks like enveloping space and its stars is something monstrous, sticky and satanic. You are hurled forward into parts of...
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