behavior updates

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    This game needs herding and realistic group behaviours more than anything else: A Zoology Student’s Take

    Having come close to the end of support for this game, I have to say a herding, grouping and pack behavior in this game is vital to have. Even JWE1 had it added as an update but the Frontier devs working on Planet Zoo keep neglecting this for this game. As a former student of Zoology and...
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    Pack Hunting Problems: Proposed Solutions

    Hello everyone! Today I'd like to propose some of my ideas to improve and add to the pack hunting mechanic. :) The main attraction of these games has always been the animals, how they interact with each other, and their environments. Pack hunting was a highly anticipated addition for many...
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    Dinosaurs More behaviors for herbivores and carnivores

    It would be a great idea implemment some new thing for the dinos here i post some of mine... feel free to add some more guys!: *Pachycephalosauridae and Ceratopsian should fight for leadership and not only with overpopulation In the pachy side we have a good animation that ussually never happen...
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    Dinosaurs Troodon sleeping more during the day and more awake at night

    Update 1.8. allows dinosaurs to sleep a bit more often than during the day. But since the troodon in both Jurassic Park: The Game and Ark: Survival Evolved, their troodons, both of which are ironically both poisonous like here in Jurassic World Evolution, are both nocturnal in nature, I was...
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    Dinosaurs "Ambushing" behavior mechanic (Nature painted surface usage for selected species)

    Experimenting with the Indominus rex's adaptive camouflage in-game, I found out that whatever surface has been painted on with "Forest" with just enough spawned trees to surround itself in, the indominus's colors begin to change when over these surfaces for about a full second or two. As seen in...
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    Dinosaurs “Three dangerous armored dinosaurs” on small carnivores

    The general idea is to have three of the current in-game dinosaurs have variety from the other in-game dinosaurs. In this idea’s case, to have three of the current over a dozen armored herbivores have a new mechanic on small carnivores, to provide more of an in-game challenge, especially for...
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    Dinosaurs “Ambushing” behavior mechanic (Baryonyx)

    The idea is to have the Baryonyx hunt prey items by using a new “Ambushing” mechanic that differs from the current in-game “Hunting” behavior mechanic. Currently, the “Hunting” behavior mechanic for predators activate when the AI of a carnivore chooses an available prey item which makes the...
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    Dinosaurs Huayangosaurus animation variety idea

    Huayangosaurus is one of my favorite in-game dinosaurs because its vocals, combined with its overall body design, makes it as one of the cutest dinosaurs you can have in your parks. So, my idea here is to have it have additional animations to make its personality even cuter. If and when...
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    Dinosaurs "Pack Hunting" Mechanic (and how it could work)

    There are requests for certain dinosaurs having "pack hunting" behavior, but none of them ever go deep into how it could work based on how the game is like. An idea may sound cool in one's imagination, but trying to make it work in a post-released game is way more difficult than you may think...
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    Dinosaurs Group hunting large carnivores on sauropods

    The general basic idea is to have some of the large carnivores hunt in pairs on sauropods. The three dinosaurs included into this idea are Acrocanthosaurus, Carcharodontosaurus, and Giganotosaurus. In some documentaries of any of these dinosaurs (or at least similar species) and scientific...
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    Dinosaurs Allosaurus Attacking and Bleeding Certain Sauropods

    The general idea is to have allosaurus, my second most favorite dinosaur in the world, attack and inflict a health draining effect on specific sauropods. Now, many theropods in-game are huge; bigger and more heavily built than allosaurus itself (t.rex, spinosaurus, giganotosaurus, etc.)...
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    Dinosaurs Cannibalistic Majungasaurus (and how it could work)

    The general idea here is to have the majungasaurus a cannibalistic mechanic for both species variety and, because it's basically an endgame dinosaurs that you can unlock on Sorna, a new challenging system for their welfare. And, what I mean by "cannibalistic mechanic", I mean having...
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    Behavior Update Question

    When the update arrives for this Summer, will the behavioral updates for the dinosaurs (like spinosaurs feeding from fish dispensers, pachys fighting small carnivores, etc.) replace any of the existing behaviors or is it going to be randomizing?
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