It is a tiny QOL tweak request, but I think it would be nice if the map button is remapped to L1 instead of △ when using first person view.
The Ranger and Medical Vehicles have L1 open up the map, whereas the First Person View uses △. Since first person view does not have L1 assigned to...
First of all, sorry if this is the wrong forum subsection, I found this one to be the most "fitting". Since my posting in the Facebook group got an overwhelming response, I thought I'd post my new build to the forums as well. The perfect addition for my ED setup, ready to go for the next Season...
Dear Frontier, please consider adding the HUD mode (Combat / Analysis) to the Ship Function Panel alongside lights, night vision, etc. There is plenty of room for another option on my screen, and with the limited number of button mappings one can have on a gaming console with controller (no...
I'm sure this has been brought up a LOT, and with good reason. It's been years since the game was released and we still only have two fire buttons.
Let us have at least three fire buttons, FDev please. [cry]
EDIT: What I personally had in mind with this feature was to be able to have an extra...
I am fascinated by this Freespace 2 user's real-life button control panel build: https://www.hard-light.net/forums/index.php?topic=85509.20
Before I set to work on my own for E: D, I am curious if anyone already has customized a layout for such extensive panels, including the new mode switches...
As Headline; I'm kinda frustrated, that I have to go through some major ordeal menu-wise to reload; can we haz a hotkey, puleaze.
That, and I see people going through an equally major ordeal, changing the colour of the HUD (With some pretty extraordinaty results), Can we have an editor for...
Is there any chance that an update would get rid of the DX6 limit of 32 buttons per controller? Having just received a Virpil throttle, this needs 48. More people are likely to hit this problem.