gameplay improvements

  1. H

    Just 2 Hotkeys missing until perfection! (Coaster building for 8 years)

    Hey I am writing to suggest that there should be 2 more hotkey options, one for adding to new group, and one for split from building, it would just make things so much more efficient as opposed to dragging and left clicking every time we want to split or create a group! I was hoping ever since I...
  2. blobalbob

    Texture picker

    I've been putting the hours in creating different buildings. One of the frustrating things is searching through tons of pieces to find what you need. Many are the same shape but just have a different texture finish, walls, roof items etc. Yes, you can sort them by theme but still there's are...
  3. sgt-anderson

    Bug thats been present for waaay to long.....

    when upgrading suits it won't show what you are missing in-game on certain suits and levels... the fact this bug has not yet been fixed shows Fdev's lack of Polish and Bug Controll.....
  4. Taskmaster021

    Mirror Tool

    A number of pieces work in one side only like the wood beam wall for example.
  5. Woolie

    Remote Quests & Outfitting (With prerequisites)

    With prerequisites, a player should be able to View/take quests through the galaxy/system maps View/order outfitting & ships through the galaxy/system maps Be contacted by friendly factions / powers with local quests without being prompted How do we make this fair/engaging using existing game...
  6. D

    Fixing the Grind

    My main issue with the game currently is that the grind is incredibly boring, in that the tasks are too similar to justify how much waiting is involved. To tweak this, I would tie scientists and tech tree branches to the individual facilities. Staff members would then be managed at their...
  7. L

    Time for some "new" ships, with minimal effort required from FDEV!

    Everyone loves new ships and it is long past time that Elite got some new ones. "But Hobo" you say "Fdev is already stretched too thin surely they don't have time to make new assets!" That is absolutely right, but thankfully with just a few light tweaks a host of neglected ships can seem just...
  8. C

    Lore / Gameplay Improvements

    The lore of elite dangerous is nothing short of great and interesting, but player seem to get bored because there is no further story elements that are being pushed. For example : Thargoid Communication signals. Missions about running cold to thargoid territory to capture Behaveior Studies...
  9. F

    Trench combat

    Having a solid time in this game and enough difficulty to feel like I'll experience the grind of the stalemates war. But there are a few small things I'm not super keen on 1: trench fire arcs, Specifically how it is equally difficult to assault a trench on its broadside as it is the thin side...
  10. DoppelShifter

    [Doppel's Diatribes #2] ARX was an amazing idea, but it still needs refinement ASAP

    Preface: if you don't know what a Doppel Diatribe is, read here. Title says it all: we're talking about ARX and its contrivances and missed opportunities. Before ARX was a thing, I spent YEARS beating on the same drum, here on the forums, on player groups, on other Elite Dangerous communities...
  11. DoppelShifter

    [Doppel's Diatribes #0]: The original diatribe I'll always point back to.

    TL;DR: - What are these? Somewhat long-ish comments on the state of some aspect of the game, some analysis of the problem, as well as some suggestions. - Why aren't you just using the megathreads or the pre-existing discussions? Two reasons: they're often already too polluted, and I believe...
  12. DoppelShifter

    [Doppel's Diatribes #1] Odyssey materials are revisiting old issues

    Preface: if you don't know what a Doppel Diatribe is, read here. The theme of this diatribe is Odyssey materials, and how they fall into some of the same issues Frontier already fixed before in Horizons, while also adding new ones. For people who've been around since the early days of Horizons...
  13. XenosAurion

    Idea to handle Notoriety

    Know what would be cool? Instead of waiting for Notoriety to reduce over time, we could do community service. We would get no money, but the money that would have been made contributes to reducing Notoriety, say 5m per point? It could be turning in pirate bounties, positive trade, maybe even...
  14. K

    Taking control of animals, staff and guests!

    Ok this is an idea I had. It would take the gameplay in a new direction. Taking the control of animals, staff and guests! Some examples what I imagined: Maybe you can take control of your avatar and move him with the keys W,A,S,D through your zoo. You can make him do things he would normally do...
  15. Nyx Jackson

    ED:ODYSSEY - GAMEPLAY IDEA & OTHERS SUGGESTIONS

    Hi CMDRS, first time posting here, quick intro : CMDR Nyx Jackson, 30 years old, french, active player of Elite since Horizon. Buying Odyssey at preorder > regret & anger > flying away of ED for some time > coming back at update 8, enjoying it so far. WELL THE THREAD : PRISON BREAK STYLE...
  16. I

    QoL JWE 2 DEFINITELY needs

    First of all, gotta say how disappointing is JWE2, it was said to be the definite dino park sim, but, is just JPOG in steroids. Yes, we got the so promised aquatics, but they aren't finished, they just swim and attack? (and please don't come here to tell me BUT AQUATICS EAT AND THEY EAT SHARKS...
  17. S

    Better Rotation

    Rotation and group rotation can have a feature where it allows the player to set the center of rotation. Because currently, a grouped object has very off-centered rotation point. Also, rotation angle snapping should be customisable to include decimals. And not just 15/30/45 degrees.
  18. DragoCubX

    Suggestions to deepen current gameplay with partially already existing assets and mechanics

    This is just gonna turn into me daydreaming a bit and trying to be creative with how we could use existing assets to create deeper, more engaging gameplay loops. I believe that especially the mission system has a lot of untapped potential. With all of this I'm trying to keep in mind existing...
  19. Pierrosaure

    Suggestion of realistic and dynamic hunting system (easy to do)

    Ok, let's start from an observation: Dinosaur AI since the launch of the first game hasn't changed much, it's still mediocre. the changes made in the second are, for the moment, almost insignificant, especially concerning hunting. Hunting is the biggest weak point of dinosaur AI: carnivores win...
  20. F

    Things to do to salvage odyssey

    I am not talking about the bugs or performance issues here. This is about core "gameplay" that needs to change. This also isn't about how the weapons look nowhere realistic (ie. the magazine chamber is in front of the grip, shortening the barrel. Weapons look like they do in real life for a...
  21. B

    General Remove private Lobby and single Player

    As the title says: Remove private Lobby and single Player. Why? Because right now people are having influences on the galaxy and you can't stop them from having it. Best examples are Community events and Powerplay. My power was expanding into a system and I sat there for over an hour and...
  22. GraphicEqualizer

    ED: O gameplay fixes - Exploration / Vista

    Glad to hear the effort is going to be put in on Odyssey PC woes before thinking of pushing it onto consoles. Here's my ten cents worth for what needs to be fixed for Odyssey explorers and how to ensure more that one dimension of gameplay to every feature (this will be a recurring theme...
  23. Pierrosaure

    suggestion of dinosaur AI improvement system for JWE2

    Hello, this is a recycling of an old post that I had done for JWE1. But I am convinced that these ideas are still good and I would like to share them with Frontier for JWE2, if that helps the developers a little bit. This comes in three points : The hunt Social behavior A bigger variety of...
  24. P

    What we would love to see in Planet zoo

    Been playing planet zoo for a long time now and whilst I still enjoy its like everyone there is things I would love to see in the future. And I would like to hear everyone else’s input! Firstly animals I would like to see would be •java rhino •Przewalski’s horse •elephant seal .pacific walrus...
  25. Salmonea

    new life for Elite

    Elite except grinding materials and ranks is empty game. I want story. I want do my own businnes with smuggling. I want hire real players like employes,give them quest,send credits to other account,do my own economic businnes. It could be great if players could choose like in MMO own proffesion...
  26. Alex Korr V

    CMDRs as citizen police

    Posting an idea from another thread as a suggestion. If 'Report crimes against you' is enabled and ship attacked by a player, let all other players with no notoriety located in the same system (if any) receive a distress beacon location and distress message, including name of the hostile ship...
  27. Leaf Productions

    Improved TegidCam, The Guest Experience, and a Zookeeper Mode

    Simply suggesting, my friends! The following is my own personal opinion on improving the experience and the gameplay of Planet Zoo. My Introduction Greetings, my name is Leaf. I've been following Frontier with their development of Planet Zoo since it's conception. I know I have garnered a bit...
  28. Chris NeonTree

    Planet Zoo UI/UX and Gameplay Improvements

    Hello, my name is Chris, I'm a game designer from Poland and a big fan of Planet Zoo recently. Although I grew very fond of the game, there are some things that I find need fixing and I'd like to share some of my suggestions. I hope Frontiers' devs will seriously consider introducing at least...
  29. Dino Mickey

    Possibility to embalm dead animals

    In some zoos that I visited and others that I know, but never visited, some animals that made the history of the zoo or other animals in general are embalded and exposed in a little zoo's museum. An example is the "Endangered Species Museum" in Bioparco di Roma, where fur, skeletons and some...
  30. J

    Would it be possible to have the AI respond to Silent Running?

    Would be really awesome to be able to use the Silent Running mechanic for PvE. I feel like this is something that has just been forgotten about.
  31. Jeminyne

    Best ideas to improve management and gameplay

    This follows my same thought process from this thread here. Basically a continuation! Like before, I totally invite other people to add their own ideas. Tour guides. I see this brought up a lot as a new staff type, and it's a great idea. It could even make for very engaging gameplay, by...
  32. Twinn

    DEAR FRONTIER- Free Marketing Advice!

    Star Wars: Squadron is a complete flop on PC as of this moment on launch (I logged off ED at top 10% of the current CG and bought it to try out, no-one in VR can play it properly because of control issues and anyone over 144hz gets stuck at 30fps. I almost threw up playing it. I am booting up ED...
  33. Q

    Fleet Carrier enchancement ideas (Upkeep, Carrier-tied gameplay, etc.)

    As we all know, Fleet Carriers have been added fairly recently to the game, but outside of cargo transfer/ DSSA/ roleplay purposes, they have been a bit lackluster. This essay thread is aimed at changing that. Chapter 1: Upkeep The upkeep of a fleet carrier has been a topic of dispute since...
  34. Kallodus

    Balancing PvE combat payouts for both new and Elite players

    To the Dev Team, I have played Elite for a long time now, and something I hear a lot from other players is that they would love to be able to earn money doing all the activities the game has to offer. Currently, the fastest way to earn in this game is by mining, and the one of the slowest ways...
  35. T

    Factions, Powers, Fleet Carriers, and You.

    One of the loadable modules we could buy for fleet carriers is the Faction HQ module. So, here's what it brings to the Carrier: Purchase the "Faction HQ" by the normal process as other FC modules. If you are within [x] light years from a BGS game faction, you can enable the "Faction HQ" to...
  36. JROfficialUK

    Planet Coaster On iPhone

    Hello Frontier Support, Could you make Planet Coaster supportive for iPhone please? Regards. Jamie
  37. D

    Redesign the Engineering Grind

    Overview The Engineering grind is widely considered one of the most soul-sucking chores currently in the game. I believe simply restructuring the grind, without necessarily reducing it, would dramatically improve the player experience while making Engineering in general feel more rewarding...
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