ground combat

  1. geoffrey.hdt

    Thoughts on adding new ground suits?

    Hello commanders soldiers, With the current CG, it looks like ground combat is (finally!) becoming popular. I find the 3 suits very well balanced, and on top of their own specialization (mainstream: Dominator for combat, Maverick for scavenging/infiltration, Artemis for exobiology), they...
  2. geoffrey.hdt

    List of regular PvP events?

    Hi there, Are there well known places where PvP happen regularly? Like, organized winged space combat or just PvPeers looking for opponents? Any popular ground CZ's for on-foot combat? All I am aware of is Shindez for random space combat around the ain star.
  3. D

    Conflict Zones should award ground equipment upgrade materials

    I feel that conflict zones are one of the more fun parts of ground combat, but they don't contribute to gear progression at all, and the credit payout is lackluster. It seems the number one way to get materials for ground equipment right now is to just spam an outpost over and over again which...
  4. R

    Fleet Carriers could be a fun part of on-foot wars

    Problem 1) Sometimes you see a system where the nearest Frontline Solutions to a war location is thousands of light seconds away, total buzzkill. You'll spend more time flying than fighting, unless you park your own ship next to the fight and do log off - log in shenanigans. Problem 2) Fleet...
  5. K

    Surface Ship Cloaking Module

    Discussed it a bit with some friends as we do a ton of surface missions. We'd love to see a utility module that would cloak a ship that has landed on the surface and decloak on takeoff. The ship could still be targeted by players (unless too cold, or disguised by other normal means) but would...
  6. A

    General Longer lasting ground conflict zones for the grinders

    So according to this thread ground conflict (combat) zone no longer permits the 'relogging' game mechanic, which upsets some more than others. My suggestion is to multiply the ticket count on ground combat zones of at least medium intensity, with an arbitrary number, or a random number based on...
  7. cyberangel

    What's with the ground combat zone AI not moving?

    While I've been finally enjoying my playthroughs of Odyssey lately, more often than not in the Ground Combat Zones it happens that the AI is not moving. Still firing and throwing grenades and responding to fire, but remaining stationary at all times. While it's a good and labor-free source of...
  8. G

    Unbalanced Small arms against STAR SHIPS!

    This really is getting on my nerves. The fact that small arms from ground troops can take out ships faster than another star ship can in space. I was going a crash site mission and there were already 8 enemies on ground with machine laser guns and I was landing and my ship went poof before I...
  9. F

    General Odyssey Combat Rebalance

    Just a quick note i origionally posted this in the discussions thread and figgured that was probably inefficient so i am reposting it here. This is gonna be kinda long but i hope you can bare with me, however i will also add a TLDR at the bottom of the post for those who dont want to read...
  10. F

    Odyssey combat rebalance

    This is gonna be kinda long but i hope you can bare with me, however i will also add a TLDR at the bottom of the post for those who dont want to read through this whole thing. So the rebalaces i would like to see would have two goals in mind, 1. to make combat feel more fluid, at this current...
  11. H

    I should be able to obliterate a settlement in my ship and I'm done playing this game until I can.

    Those little dudes running around, those little turrets and drones should be no match for a mass of armor and weapons, shouldn't be a match for a single s3 missile pod let alone a ship outfitted with -nothing- but dumbfire missiles. The only reason I bought Odyssey was to be a close air support...
  12. CC | Zefninja

    [INDEPENDENT] 1st Enclave Rangers now recruiting

    Type of Group : BGS & General Gameplay >>Discord Link<< With ED Odyssey's release, it has become clear of the importance of organized, focussed BGS ground forces to complement existing space forces. We offer the opportunity to existing BGS communities to make use of our community to further...
  13. Titler

    An NPC Bug Reveals Issues With Ground Combat

    So, thanks to a lovely bug today, where the AI spawned but were unable to move at all, I was able to work out some of the mechanics behind the ground Civil War / War combat zones; there's a number of very serious issues which will absolutely break PvP, and make it cheesable against the AI...
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