tedious

  1. SkyMech

    Experimental Effects

    In a near future update. Could we please have the ability to access the experimental effects from the remote workshops? It’s just incredibly tedious having to fly back to the engineers to add effects. Especially when my goal is to get as far from the bubble as possible with my new Anaconda.
  2. Reneta Scian

    Limpets are Awful - Loot Collection Woes

    After doing lots of material scouring about the cosmos for every bit of goodness I can use for synthesis, as well as engineering it occurred to me. LIMPETS ARE AWFUL! It often takes longer to collect loot with limpets than it takes to liberate them from either the bum of an Anaconda, or a...
  3. n13L5

    Engineers USS spawning frequency in February 2018...

    When I was looking for info on how fast to fly, when hunting for USS, I found only older posts, like from 2016. Several of these posts had advice to cut super cruise speed way back to the minimum possible (30km/s) and that after a few moments, a USS should spawn every 30 seconds. I followed...
  4. Trumplestiltskin

    Less Tedious and Mind-Numbing Surface Material Gathering

    Alright, I'm on my way back from Arm's End. It takes a great many boosted jumps to get out there, over 31 for less than a 2kly stretch of the 6.5 or so kly of sparse stars. Fortunately, through divine intervention or sheer luck, there also happens to be quite a few Jumponium-rich systems out...
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