I don't know why I even read threads like these. Moving on.
Compulsively bad, bit like one of those trashy womens magazines, or the national enquirer..
I don't know why I even read threads like these. Moving on.
Yes, we will see the station during construction. Have you not seen the picture released of the partially built Orbis Starport? (It's in the newsletter).
Yes, you did.
But alot of us have been here for the past year where the game has passed several development phases and the closer to release we got, the more some of us started worrying about the features and parts of ED still lacking.
The general response to this worry was that "its coming, were seeing the barebones, just wait for (insert) and you will see".
It was said during beta to wait for gamma, during gamma to wait for release, after release to wait for first update.
If anything, they should be working (and communicating) progress on the multiplayer/coop part of ED and put on hold the continous stream of graphical/audio work...The game looks and sounds great already, leave these things til later.
No one will quit playing because cities doesnt light up at nighttime...
Not being able to team up and experience the game co-op will.
OP is just trolling though, the 1.1 was pretty much laid out some time before its beta release so what is and isnt in it cant be much of a surprise to anyone. 1.1 is pretty much exactly what I expected, but not what I had hoped for.
1.2 is the one to keep an eye on though.
Compulsively bad, bit like one of those trashy womens magazines, or the national enquirer..
I don't know why I even read threads like these. Moving on.
Eh? I bought the game a month ago. That's when it was released. What do you expect to see within 1 month?
I don't know why you bother to inform us that you don't know why he bothered to inform usI don't know why you bother to post and inform us of this fact, either.
Have anyone of you seen the massive list of bug fixes and changes in the release notes?
There were many changes and fixes - and sometimes the hardest ones to fix are those that have little visible impact. They have been very busy in deed - making many many changes, in addition to working on the coming wings update.
"Underwhelming"? Yeah, right.
But alot of us have been here for the past year where the game has passed several development phases and the closer to release we got, the more some of us started worrying about the features and parts of ED still lacking.
6. Massive and worse frame rates and instances of DK2 being destroyed.
Then you have massively unrealistic expectations.
It's far quicker to think up features than to actually code and test them, and what's being added in 1.1 is quite frankly a huge amount of work for just a month or so.
This comment sums up this entire thread pretty well.
Does "testing" not register with you ?
We're not in the beta to have fun (necessarily), we're here to test and give feedback on the new features...
If anyone not on the Beta is wondering about FD's wonderful new update, here's the lowdown:
Everyone's supposed to test the game mechanic by repeating the same cargo run delivering food to a starport that just wants so many thousands of tons of food. There's a progress bar showing how much has been delivered just like on Blue Peter. In return for taking part you get 5% off metals at the starport for 2 days. If you deliver the most out of all participants you get 20,000CR as well.
And that's it. About 200 people have bothered to have a go at it and the progress bar's at about 6%, and it's not clear if enough Beta players will want to bother completing this pathetic excuse for co-operative play. They should send FD a message by boycotting Beta altogether and get on with boosting their rating in the real game instead. But they'd rather argue about whether the city lights are realistic enough or brag about how they've explored 37,000 light-years of empty star systems in Beta so that they get no credit for it in-game, or something equally irrelevant or obsessively dull.
FD couldn't have made their implementation of co-operative play any less fun or exciting no matter how hard they'd tried. So much for players' advertising their own missions on the bulletin boards, trading with each other, hiring each other, organizing raids, official races and tournament play with entry fees and cash prizes, all the exciting stuff that co-operative play was supposed to be about. So much for co-operative play then.
This is FD's first big update, and it's totally pathetic. There's no reason not to expect more of the same in future.
Oh but at least I finally got my Founder's Decal. But it's not golden or anything.[masked swearing redacted - please avoid this thank you]
Some of it is, but A LOT of it is not...work i mean...not a lot of work for some things..
Heres the thing though, implementing new systems into the game while the old systems are still bugged and terrible is....just bad form and poor workflow design.
Being an actual software developer, I think you're way underestimating how difficult some of the most trivial appearing bugs are to a) reproduce and b) fix.Coming from a Comp Sci background, i think you are way over estimating how difficult some of the most annoying and game breaking bugs and systems are to actually fix/implement.... Were talking one person maybe a couple days here. Assuming that FDs base code isnt a huge spaghetti mess of messes.